| Commit message (Collapse) | Author | Age | Files | Lines |
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arcade-type drivers
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* Reduce repeated directory walking in cleansrc target (substantially
improves speed of building the target on Windows).
* Disable a validity check using an MSVC language extension when using
clang in MSVC ABI mode.
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* saturn.cpp: add Korean BIOS placeholder, refactored init routines, add enumerator for regions
* hash/saturn.xml: marked all Korean set with NTSC-K, also part I of SW list QA overhaul
* stvcd.cpp: guard against deleting partial sectors in cmd_delete_sector_data, fixes pstarcol Phantasy Star 2 crash after first attract cycle
* smpc.cpp: NMI is unconditionally requested for screen clock change commands, fixes booting in bigichig, capgen1, capgen4, capgen5
* stvcd.cpp: add fixed status for NetLink, allow dragndrm to actually boot (on -non drc)
* stvcd.cpp: fix clang build, put another QA point for Dragon's Dream
* More QA up to J
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(nw)
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device_memory (nw)
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This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and
c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at
598cd5227223c3b04ca31f0dbc1981256d9ea3ff.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
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This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing
changes made to 009cba4fb8102102168ef32870892438327f3705.
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Implement EXTS Mixing, DAC18B, Remove MCFGs, Reduce machine().device
coolridr.cpp : Make screen update routine related to cliprect, Minor reduce duplicate
coolridr.cpp, model2, model3 : Correct SCSP / Sound CPU clock/Sound output balance, Add notes
saturn.cpp, stv.cpp : Correct SCSP clock, Add notes
stvcd.cpp : Add device_mixer_interface related to SCSP EXTS
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Start replacing special device macros with additional constructors,
starting with ISA, INTELLEC 4 and RS-232 buses.
Allow an object finder to take on the target of another object finder.
(For a combination of the previous two things in action, see either the
INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out
looping over a device finder array to instantiate devices in some
places. Lots of things no longer need to pass tags around.)
Start supplying default clocks for things that have a standard clock or
have all clocks internal.
Eliminate the separate DEV versions of the DEVCB_ macros. Previously,
the plain versions were a shortcut for DEVICE_SELF as the target. You
can now supply a string tag (relative to current device being
configured), an object finder (takes on the base and relative tag), or
a reference to a device/interface (only do this if you know the device
won't be replaced out from under it, but that's a safe assumption for
your subdevices). In almost all cases, you can get the effect you want
by supplying *this as the target.
Eliminate sound and CPU versions of macros. They serve no useful
purpose, provide no extra checks, make error messages longer, add
indirection, and mislead newbies into thinking there's a difference.
Remove a lot of now-unnecessary ":" prefixes binding things relative to
machine root.
Clean up some miscellaneous rot.
Examples of new functionality in use in (some more subtle than others):
* src/mame/drivers/intellec4.cpp
* src/mame/drivers/tranz330.cpp
* src/mame/drivers/osboren1.cpp
* src/mame/drivers/zorba.cpp
* src/mame/devices/smioc.cpp
* src/devices/bus/a2bus/pc_xporter.cpp
* src/devices/bus/isa/isa.h
* src/devices/bus/isa/isa.h
* src/devices/bus/intellec4/intellec4.h
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This reverts commit 431de71d2033d389cdf1f49878c5b690c03bc891.
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This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
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This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing
changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
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length (nw)
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MPEG error on boot (nw)
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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utf16_char, unicode_char (nw)
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confusion (nw)
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