| Commit message (Collapse) | Author | Age | Files | Lines |
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and make device_timer callbacks match the native form to eliminate trampolines.
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to use subseconds abstractly where possible. Builds, and many games work, but some are failing, so there be dragons here.
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callback types. timer_callback is a class containing a timer_expired_delegate plus a user-supplied pointer, and accounting information for registration. timer_instance is a single active timer in the scheduler. persistent_timer is what you get back from timer_alloc() now, and has methods for dynamic changes. transient_timer_factory is what you use to create transient timers. Devices now own a transient_timer_factory for transient device timers. persistent_timers can be emedded and initialized directly.
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parameters to u64. Change first parameter of device timers to be emu_timer const. Updated all device timers to follow suit.
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Made const-qualified pixel accessors (pix, pixt, raw_pixptr) return
const-qualified references/pointers to pixesl, and added non-const
versions. This makes bitmap more like standard library containers where
const protects the content as well as the dimensions.
Made the templated pixt accessor protected - having it public makes it
too easy to inadvertently get a pointer to the wrong location.
Removed the pix(8|16|32|64) accessors from the specific bitmaps. You
could only use the "correct" one anyway, and having the "incorrect" ones
available prevented explicit instantiations of the class template
because the static assertions would fail. You can still see the pixel
type in the bitmap class names, and you can't assign the result of
&pix(y, x) to the wrong kind of pointer without a cast.
Added fill member functions to the specific bitmap template, and added
a explicit instantiations. This allows the bitmap size check to be
skipped on most bitmap fills, although the clipping check is still
there. Also fixed a couple of places that were trying to fill an
indexed 16-bit bitmap with rgb_t::black() exposed by this (replaced with
zero to get the same net effect). The explicit template instantiations
in the .cpp file mean the compiler can inline the function if necessary,
but don't need to generate a local out-of-line body if it chooses not
to.
Extended the size of the fill value parameter in the base bitmap class
to 64 bits so it works correctly for 64-bit bitmaps.
Fixed places where IE15 and VGM visualiser weren't accounting for row
bytes potentially being larger than width.
Fixed an off-by-one in an HP-DIO card where it was treating the Topcat
cursor right edge as exclusive.
Updated everything to work with the API changes, reduced the scope of
many variables, added more const, and replaced a few fill/copy loops
with stuff from <algorithm>.
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CPU ID. [Ryan Holtz]
-pxa255: Added preliminary support for RTC, clock, and power management registers. [Ryan Holtz]
-zaurus: Added correct dumps for SL-5500 model. Renamed existing SL-5500 model to suspected model (SL-C500). [Ryan Holtz]
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https://github.com/mamedev/mame/tree/devcb-no-space branch build. (nw)
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unnecessary prefixes. [Ryan Holtz]
-zaurus: Split into per-SoC-type machine configs, enabled RTC hack, and adjusted to correct clocks. [Ryan Holtz]
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This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and
c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at
598cd5227223c3b04ca31f0dbc1981256d9ea3ff.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
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This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing
changes made to 009cba4fb8102102168ef32870892438327f3705.
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Holtz]
note: will apply this change to any drivers using copy/pasted PXA255 code tomorrow.
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