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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
devices
/
machine
/
latch8.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333)
Vas Crabb
2023-06-17
1
-8
/
+6
*
machine/latch8.cpp: Clean up a little.
Vas Crabb
2021-06-24
1
-31
/
+31
*
devices/machine: simplified more handlers (nw)
Ivan Vangelista
2020-03-25
1
-11
/
+11
*
devcb.cpp: syntactic sugar for constructing/resolving arrays of callbacks (nw)
Vas Crabb
2020-02-05
1
-2
/
+2
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-31
/
+10
*
Memory unit masking and address mirroring fixes (nw)
AJR
2017-03-25
1
-2
/
+1
*
latch8, discrete: Major device cleanup (nw) (#2187)
ajrhacker
2017-03-25
1
-106
/
+41
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-1
/
+1
*
replaced machine().driver_data()->generic_space() with machine().dummy_space(...
smf-
2016-11-03
1
-8
/
+8
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-11
/
+11
*
reverting:
Miodrag Milanovic
2016-01-20
1
-9
/
+9
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-9
/
+9
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+247