| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove emu.h from headers (nw) | 2017-02-11 | 1 | -0/+1 | |
| | | | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude. | ||||
| * | NOTICE (TYPE NAME CONSOLIDATION) | 2016-10-22 | 1 | -3/+3 | |
| | | | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8 | ||||
| * | Cleanups and version bump | 2016-07-27 | 1 | -4/+4 | |
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| * | input_merger: Change license to BSD-3 | 2016-07-23 | 1 | -1/+1 | |
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| * | Add a device as proof of concept which merges several input lines into a ↵ | 2016-07-23 | 1 | -0/+122 | |
| common output line, supporting both active high and active low inputs | |||||
