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* misc/gms.cpp: Add multiplexed EEPROM interface that works for most games. ↵ AJR2025-05-111-2/+5
| | | | | | (Unfortunately, this does not eliminate the need for 68K ROM patches.) * machine/eepromser.cpp: Add configuration parameter for DO tristate level
* vendetta: checked devices for possible savestate issue hap2025-01-091-8/+8
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* eepromser: one variable was missing from savestates hap2025-01-091-20/+19
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* ds8874: move to video folder (led driver chip), hap2024-04-111-1/+1
| | | | misc: remove folder from self #include
* emu/devcb.h: Eliminated the need to call resolve() on callbacks. (#11333) Vas Crabb2023-06-171-3/+0
| | | | | | | | | | | | Read callbacks now need a default return value supplied at construction. Replaced isnull() with isunset() which tells you if the callback wasn't configured rather than whether it isn't safe to call. Enabled validation of device callbacks (it seems it was disabled at some point, probably accidentally). Device callbacks and object finders now implement the same interface for resolution.
* emu/device.h: Removed device (READ|WRITE)_LINE_MEMBER in favor of explicit ↵ MooglyGuy2023-06-011-13/+13
| | | | function signatures. (#11283) [Ryan Holtz]
* gladiatr: patch mcu roms to fix coin issue hap2023-01-271-38/+33
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* eepromser: correct data out level Patrick Mackinlay2022-11-211-2/+2
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* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-4/+4
| | | | | | | | | | * osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h * sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration * gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset * emucore.h: Remove obsolete typedef
* eepromser: Serial EEPROMs don't actually have reset lines, so remove the ↵ AJR2018-12-211-11/+0
| | | | | | device_reset handler that automatically switches back to STATE_IN_RESET at machine reset time This change might cause erratic behavior in some systems which should be deasserting CS by clearing their EEPROM latches on reset, but is more appropriate for some MCU-based systems which actually depend on CS being automatically asserted through pull-ups when their quasi-bidirectional ports are reset.
* ds1315, ds1386, ds2404, ds75160a, ds75161a, eeprom, eepromser, eeprompar: ↵ mooglyguy2018-08-231-5/+5
| | | | Removed MCFG, nw
* gah, forgot to git add (nw) Vas Crabb2018-06-101-1/+1
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* eepromser: prevent ambiguity between clock and streaming enable (nw) Vas Crabb2018-06-101-32/+13
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* Fix recent eepromser regression, nw mooglyguy2018-06-091-1/+1
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* Removed nearly all custom MCFG macros from eepromser, migrated more of ↵ mooglyguy2018-06-071-13/+13
| | | | policetr to newer syntax, nw
* eepromser.cpp: Correct documentation of write enable/disable commands (nw) AJR2018-05-281-2/+2
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* destaticify initializations (nw) (#3289) wilbertpol2018-03-041-36/+2
| | | | | | * destaticify initializations (nw) * fix this->set_screen (nw)
* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-6/+6
| | | | This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-6/+6
| | | | | This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
* get rid of legacy BITSWAP* (nw) Vas Crabb2017-12-131-6/+6
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* eepromser: Add reference for X2444 commands (nw) AJR2017-11-131-0/+12
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* tti: Add serial EEPROM using new DO write callback (nw) AJR2017-11-121-16/+15
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-83/+91
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Add support for Seiko S-29X90 16-bit EEPROMs [Luca Elia] Luca Elia2017-05-011-1/+19
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* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-5/+5
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* reverting: Miodrag Milanovic2016-01-201-5/+5
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "some additional (nw)" Miodrag Milanovic2016-01-201-8/+8
| | | | This reverts commit e8512cb57bfcfc69d5abab5f2e993f139f306536.
* some additional (nw) Miodrag Milanovic2016-01-161-8/+8
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* tags are now strings (nw) Miodrag Milanovic2016-01-161-5/+5
| | | | fix start project for custom builds in Visual Studio (nw)
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1161