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* devices/machine, sound and video: removed read and write macros (nw) Ivan Vangelista2020-06-171-2/+2
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* Grammar police (nw) Olivier Galibert2018-02-241-2/+2
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* space.machine -> machine (nw) Olivier Galibert2017-12-141-2/+2
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* debugger_access: Refactor [O. Galibert] Olivier Galibert2017-03-021-2/+2
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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* Revert "moved debugger_access() from address space to machine & removed the ↵ Vas Crabb2016-11-211-2/+2
| | | | | | anti-patterns that updated cascading address spaces. [smf]" This reverts commit 5f05fbf61348c65204fde1e2aeed72de4cb56593.
* moved debugger_access() from address space to machine & removed the ↵ smf-2016-11-191-2/+2
| | | | anti-patterns that updated cascading address spaces. [smf]
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-5/+5
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+169