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* simplified mawasunda inputs ports [smf] smf-2025-02-221-10/+10
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* Fix for recent regression in Tropical Chance booting & Psyvariar -Revision- ↵ smf-2025-02-171-5/+6
| | | | save settings since commit 6a938d5630ca461593e19830d2ddc434a881fb40, by reverting to ignoring writes when BSY flag is set [smf]
* ATA: don't abort commands if the drive/head register is written with the ↵ smf-2025-02-131-4/+4
| | | | current value, fixes regression in 5fcf2f031c8b56611ca9565c16a8ab1560ccddd9 with shutms11 detecting a hard drive.
* ATA: reading the status doesn't acknowledge interrupts unless BSY is 0, ↵ smf-2025-02-091-65/+74
| | | | update RDY when reading either cs0 or cs1, log the correct device number even when device 0 is standing in for device 1, don't log data reads/writes if the device isn't selected, fix regression from 5fcf2f031c8b56611ca9565c16a8ab1560ccddd9 that prevented slave devices working [smf]
* Abort ATA commands when writing to command block registers and DRQ or BSY is ↵ smf-2025-02-071-343/+264
| | | | set, which is mentioned in the ATA3 specification as a possible outcome. Removed the equivalent hack used by the cojag games. Improved the logging in the ATA code. [smf]
* bus/msx/cart/ide.cpp: Add support for Sunrise ATA-IDE [msxpro, Wilbert Pol] ↵ wilbertpol2024-07-161-10/+27
| | | | | | | | | | | | | | | | (#12583) * msx2_flop.xml: Added 2 items. New working software list items ------------------------------- Sunrise IDE firmware (v2.50) [anonymous] Sunrise IDE firmware (v2.40) [anonymous] * machine/atahle.cpp: - Clear DMA modes when switching to PIO mode. - Do not log reads when reading from the debugger. * bus/msx/cart/ide.cpp: Add support for Sunrise ATA-IDE [msxpro, Wilbert Pol]
* schedule/timer: be more consistent with s32 param hap2023-12-111-2/+2
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* machine/atahle.cpp, machine/atastorage.cpp: Updates [R. Belmont] arbee2023-08-131-0/+6
| | | | | | | | * Support READ_BUFFER and WRITE_BUFFER commands, used by early ATA Macs to verify drive communications * Don't report an error on SET_FEATURES for ENABLE_ECC, ENABLE_RETRIES, and ENABLE_READ_LOOK_AHEAD * Support the secondary "hdd" interface so software lists can work with multiple drive types bus/nscsi/hd.cpp: Support the secondary "hdd" interface so software lists can work with multiple drive types [R. Belmont]
* machine/ataflash.cpp: Untangle from the parallel ATA interface. Vas Crabb2023-06-291-0/+915
| | | | | | This isolates the ATA disk drive interface implementation from the physical parallel ATA device interface. The ATA Flash PC Card is no longer a kind of parallel ATA device.
* Move IDE devices into bus/ata (nw) (#5756) ajrhacker2019-10-231-971/+0
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* Add ability to throttle HDD DMA transfer speed. Fixes MT07242 Ted Green2019-04-061-2/+2
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* ATA: Simplified class hierarchy so there is no ambiguity with 16 & 32 bit ↵ smf-2017-12-201-23/+23
| | | | methods. Removed the memory system read/write handler trampolines from the ATA devices as they are not required. (nw)
* ide: Add non-space cs access methods, use them wherever possible [O. Galibert] Olivier Galibert2017-12-161-24/+24
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* ide: deambiguate cs access between 16 and 32 bits [O. Galibert] Olivier Galibert2017-12-161-4/+4
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* Don't use mem_mask as ATA doesn't have an equivalent mechanism for byte ↵ smf-2016-12-011-7/+1
| | | | accesses and it could mask out data that real hardware would keep. Instead fix issue with 68000 byte writes to sector count by only taking the bottom 8 bits from the bus. [smf]
* atehle: respect mem_mask for writes Dirk Best2016-11-301-0/+6
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-12/+12
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Fix build on MSVC thanks to Rene, also fix debug_break crashes therealmogminer@gmail.com2016-06-081-1/+1
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* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-081-1/+1
| | | | | | | | * Eliminate globals/file statics * Remove lots of stuff from global scope * Use std::function for custom command registration * Eliminate some trampolines * Build fixes from Vas Crabb and balr0g
* reverting: Miodrag Milanovic2016-01-201-25/+25
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-201-1/+1
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-161-1/+1
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* tags are now strings (nw) Miodrag Milanovic2016-01-161-25/+25
| | | | fix start project for custom builds in Visual Studio (nw)
* Fixed uninitialized class members Miodrag Milanovic2015-11-191-1/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+971