summaryrefslogtreecommitdiffstatshomepage
path: root/src/devices/imagedev/cassette.cpp
Commit message (Collapse)AuthorAgeFilesLines
* (nw) fix lots of inadverently mutable static pointers Vas Crabb2018-09-201-1/+1
|
* cassette: Allow cassette sound to be directly routed to a sound output. Michael Zapf2018-08-191-7/+58
|
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Make device_image_interface::update_names a private method called ↵ AJR2017-03-031-3/+0
| | | | automatically at config_complete time (nw)
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-3/+3
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Fixed regression with cassette code that caused hangs to happen when loading ↵ Nathan Woods2016-08-201-5/+16
| | | | | | cassette image formats that lacked read/write support This entailed reintroducing device_image_interface::make_readonly(); I also reimplemented the feature in the cassette code in a less hacky way.
* casserr_t ==> enum class cassette_image::error Nathan Woods2016-08-201-8/+8
|
* Stop forcing cassette image create when loading zero-length images. Also ↵ Nathan Woods2016-08-201-6/+5
| | | | minor C++-ifications to cassette code (usage of bool and std::string, C++ comments)
* Eliminated device_image_interface::make_readonly() Nathan Woods2016-08-091-4/+0
| | | | | | Take note that I eliminated make_readonly(); here is why I think the calls were unnecessary: 1. All image loads through softlists are done through common_process_file(), and thus going to be readonly anyways 2. The cassette.cpp call to make_readonly() seems to be a residual hack, if a failure occurs the image will be unloaded anyways
* Turn image init/validate into scoped enums to avoid accidental casts to/from ↵ Vas Crabb2016-08-011-6/+7
| | | | | | integer and boolean types The image error should also be turned into a scoped enum - the menus were assuming it was the same thing as an init result
* 1. Merge branch 'master' into diimage_filetype_as_stdstring Nathan Woods2016-07-311-3/+3
|\ | | | | | | 2. Introduced is_filetype(), instead of normalizing filetype() to lower case
| * for bool type use true and false (nw) Miodrag Milanovic2016-07-311-3/+3
| |
* | This changes device_image_interface::filetype() to return 'const std::string ↵ Nathan Woods2016-07-311-14/+2
|/ | | | | | | | | | | &' instead of 'const char *'. In the interests of removing burdens from client code, I also changed the following: - filetype() will always return the file extension in lower case - device_image_interface::filetype() will return the correct extension for files loaded as a part of softlists - The code for extracting a file extension is now encapsulated in core_filename_extract_extension() Client code has been updated
* std::min and std:max instead of MIN and MAX, also some more macros converted ↵ Miodrag Milanovic2016-07-311-2/+2
| | | | to inline functions (nw)
* Removed device_image_interface::has_been_created() Nathan Woods2016-07-301-2/+7
| | | | This method was necessary long ago when devices didn't have distinct load and create paths, which has since been addressed
* C++-ification of src/lib/util/opresolv.[cpp|h] (moved to util:: namespace, ↵ Nathan Woods2016-07-071-1/+1
| | | | changed option_resolution to be a class, etc)
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-4/+4
|
* Modernized the cassette animation Nathan Woods2016-06-181-47/+48
|
* Moved things a bit around to better decouple fulivi2016-06-091-4/+36
| | | | device_image_interface::call_display and UI front-end
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-52/+3
|
* Iterate over devices C++11 style AJR2016-04-181-4/+1
| | | | | | Replace the old device_iterator and its specialized versions with functionally equivalent classes that use standard operators to yield references to devices/interfaces rather than pointers. With range-based for loops, they no longer have to be stored in named variables, though they can also be reused concurrently since the iteration state is now maintained by a subclass. Add a few more typical getters to device_t::subdevice_list.
* reverting: Miodrag Milanovic2016-01-201-2/+2
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-2/+2
| | | | fix start project for custom builds in Visual Studio (nw)
* image_manager modernized and move some things around (nw) Miodrag Milanovic2016-01-111-1/+0
|
* clang-modernize part 3 Miodrag Milanovic2015-12-041-8/+8
|
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-251-7/+7
|
* Some cleanups and init fixes with help of ReSharper C++ (nw) Miodrag Milanovic2015-11-111-3/+9
|
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+430