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* m6502/m6510.cpp: initialize CPU port to all output angelosa2024-08-211-3/+3
| | | | | | Software list items promoted to working --------------------------------------- c64_cart.xml: Pitfall II: The Lost Caverns [Angelo Salese]
* m6502/m4510.cpp: CPU I/O port support (backport from M6510 core) angelosa2024-08-171-7/+81
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* dimemory: Add the target address space to translate, wrap the constants Olivier Galibert2023-03-181-1/+2
| | | | divtlb: Wrap the constants
* emumem: A little more speedup. cache and specific change syntax, and are ↵ Olivier Galibert2020-05-251-4/+4
| | | | | | | | | | | | | | | | not pointers anymore [O. Galibert] The last(?) two changes are: - Add a template parameter to everything (theoretically the address space width, in practice a level derived from it to keep as much compatibility between widths as possible) so that the shift size becomes a constant. - Change the syntax of declaring and initializing the caches and specifics so that they're embedded in the owner device. Solves lifetime issues and also removes one indirection (looking up the base dispatch pointer through the cache/specific pointer).
* 6502: correct device names (nw) hap2020-05-191-1/+1
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* m6502: Eliminate the disable_cache hack (nw) AJR2019-11-021-23/+6
| | | | Now that `direct_read_data` has been replaced with `memory_access_cache`, which is better equipped to deal with dynamic banking, there should be all the more reason to put an end to this pernicious antipattern.
* emumem: Rename direct_read_handler to memory_access_cache. Parametrize the ↵ Olivier Galibert2018-05-111-3/+3
| | | | template on more information (data width, endianness) to make it possible to turn it into an handler cache eventually, and not just a memory block cache. Make it capable of large and unaligned accesses. [O. Galibert]
* don't pass so many naked pointers around (nw) Vas Crabb2018-03-251-2/+2
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* Blind faith fixed long names for almost all CPUs (nw) angelosa2018-03-151-1/+1
| | | | mb86235.cpp: renamed pcs_ptr into pcp, and added a file for future interpreter core (nw)
* MT #6810 & MT #6811 (nw) AJR2018-01-021-2/+2
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* c65: some more useful links (nw) Ivan Vangelista2017-12-311-1/+4
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* Pet peeving with extreme prejudice (nw) Olivier Galibert2017-11-301-2/+2
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* dvdisasm: Overhaul [O. Galibert] Olivier Galibert2017-11-261-2/+3
| | | | | | | | Disassemblers are now independant classes. Not only the code is cleaner, but unidasm has access to all the cpu cores again. The interface to the disassembly method has changed from byte buffers to objects that give a result to read methods. This also adds support for lfsr and/or paged PCs.
* This is too contentious, please put it up for review Vas Crabb2017-08-011-2/+2
| | | | | | Revert "Changes to debugger memory address translation" This reverts commit bb0964f9a284b15851773f5428bd602ca01cc28b.
* Changes to debugger memory address translation AJR2017-08-011-2/+2
| | | | | | - memory_translate now returns an address space number rather a boolean flag, permitting addresses in part of one space to map to an entirely different space. This is primarily intended to help MCUs which have blocks of internal memory that can be dynamically remapped, but may also allow for more accurate emulation of MMUs that drive multiple external address spaces, since the old limit of four address spaces per MAME device has been lifted. - memory_translate has also been made a const method, in spite of a couple of badly behaved CPU cores that can't honestly treat it as one. - The (read|write)_(byte|word|dword|qword|memory|opcode) accessors have been transferred from debugger_cpu to device_memory_interface, with somewhat modified arguments corresponding to the translate function it calls through to if requested.
* dimemory: Lift the cap on the number of address spaces per device [O. Galibert] Olivier Galibert2017-07-031-1/+1
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Changed disassembler infrastructure to not use char buffers internally Nathan Woods2016-11-201-2/+2
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-8/+8
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* INC -> HXX makes editors and code analyzers see it as C++ (nw) Miodrag Milanovic2016-05-011-1/+1
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* reverting: Miodrag Milanovic2016-01-201-1/+1
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
| | | | fix start project for custom builds in Visual Studio (nw)
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-251-2/+2
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* Some more cleanup (nw) Miodrag Milanovic2015-11-111-1/+3
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+106