summaryrefslogtreecommitdiffstatshomepage
path: root/src/devices/cpu/dspp/dsppdrc.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-2/+2
| | | | | | | | | | * osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h * sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration * gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset * emucore.h: Remove obsolete typedef
* Fix most implicit fallthrough warnings from clang Vas Crabb2020-11-171-2/+2
|
* emumem: A little more speedup. cache and specific change syntax, and are ↵ Olivier Galibert2020-05-251-4/+4
| | | | | | | | | | | | | | | | not pointers anymore [O. Galibert] The last(?) two changes are: - Add a template parameter to everything (theoretically the address space width, in practice a level derived from it to keep as much compatibility between widths as possible) so that the shift size becomes a constant. - Change the syntax of declaring and initializing the caches and specifics so that they're embedded in the owner device. Solves lifetime issues and also removes one indirection (looking up the base dispatch pointer through the cache/specific pointer).
* (nw) Clean up the mess on master Vas Crabb2019-03-261-167/+167
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-167/+167
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* srcclean and cleanup (nw) Vas Crabb2019-01-271-167/+167
|
* -dspp: Preliminary DRC. Still disabled by default. [Ryan Holtz] mooglyguy2018-12-251-447/+812
|
* srcclean (nw) Vas Crabb2018-12-231-46/+46
|
* Last round of macro removals before the freeze. (nw) mooglyguy2018-12-221-0/+970
-sound/discrete, okim6295: Removed MCFG macros. [Ryan Holtz] -norautp, osi, audio/mario: Removed MACHINE_CONFIG macros. [Ryan Holtz] -vsmile: Split into its own driver from vii.cpp. [Ryan Holtz] -vii: Fixed broken controller inputs. [Ryan Holtz] -konamim2: Massive update. Most games work, but are still marked non-working due to rare MAME crashes in the PPC DRC. [Phil Bennett, Ryan Holtz]