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path: root/src/devices/cpu/dsp16/dsp16fe.cpp
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* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-6/+6
| | | | | | | | | | * osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h * sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration * gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset * emucore.h: Remove obsolete typedef
* emumem: A little more speedup. cache and specific change syntax, and are ↵ Olivier Galibert2020-05-251-3/+3
| | | | | | | | | | | | | | | | not pointers anymore [O. Galibert] The last(?) two changes are: - Add a template parameter to everything (theoretically the address space width, in practice a level derived from it to keep as much compatibility between widths as possible) so that the shift size becomes a constant. - Change the syntax of declaring and initializing the caches and specifics so that they're embedded in the owner device. Solves lifetime issues and also removes one indirection (looking up the base dispatch pointer through the cache/specific pointer).
* dsp16: Fixed a couple of typos pointed out by Coverity (nw) Melissa Goad2018-07-241-2/+2
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* emumem: Rename direct_read_handler to memory_access_cache. Parametrize the ↵ Olivier Galibert2018-05-111-2/+2
| | | | template on more information (data width, endianness) to make it possible to turn it into an handler cache eventually, and not just a memory block cache. Make it capable of large and unaligned accesses. [O. Galibert]
* trivial stuff (nw) Vas Crabb2018-03-211-1/+5
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* dsp16: start adding recompiler boilerplate (nw) Vas Crabb2018-03-171-0/+859