| Commit message (Collapse) | Author | Age | Files | Lines |
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* osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h
* sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration
* gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset
* emucore.h: Remove obsolete typedef
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functions to tell to another person who spent minutes trying to find the functions, and we refer to such functions as swapping just about everywhere else in the codebase, nw
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* Move around the debugger hooks to get a small but measurable performance increase
* Remove emucore from external tools
* Improve performance of DSP16 interpreter a little by generating six variants of execution loop
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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utf16_char, unicode_char (nw)
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to inline functions (nw)
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and floating-point registers. [Ville Linde]
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and string_format
Update MAME to use new function
Instantiate ODR-used static constant members
Make some of the UI code more localisable
Remove use of retired functions in tools
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