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* srcclean (nw) Vas Crabb2019-08-251-736/+736
| | | | I'm assuming atronic.cpp was supposed to be Windows-1252 with Euro currency symbol encoding. Everyone please use UTF-8 for source files.
* don't use my ill-conceived generator for arcompact, easier to work with as ↵ DavidHaywood2019-08-152-436/+4433
| | | | regular files (nw)
* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-4/+4
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* maps: Finish devices/cpu (nw) Olivier Galibert2018-04-201-6/+7
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* Reshuffle some stuff: Vas Crabb2018-03-282-2/+2
| | | | | | * Move around the debugger hooks to get a small but measurable performance increase * Remove emucore from external tools * Improve performance of DSP16 interpreter a little by generating six variants of execution loop
* don't pass so many naked pointers around (nw) Vas Crabb2018-03-252-3/+3
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* Blind faith fixed long names for almost all CPUs (nw) angelosa2018-03-151-1/+1
| | | | mb86235.cpp: renamed pcs_ptr into pcp, and added a file for future interpreter core (nw)
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-122-2/+3
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* srcclean and manual cleanups (nw) Vas Crabb2017-12-241-21/+21
| | | | | please people, remember to keep source UTF-8 and if you're committing on behalf of others, clean up indents to meet MAME conventions anyone can run srcclean over a submission and see what will get hit
* dvdisasm: Overhaul [O. Galibert] Olivier Galibert2017-11-2611-2703/+5087
| | | | | | | | Disassemblers are now independant classes. Not only the code is cleaner, but unidasm has access to all the cpu cores again. The interface to the disassembly method has changed from byte buffers to objects that give a result to read methods. This also adds support for lfsr and/or paged PCs.
* make device_memory_interface slightly less of a special case, use a typedef ↵ Vas Crabb2017-07-102-3/+3
| | | | to avoid nested templates everywhere (nw)
* dimemory: Lift the cap on the number of address spaces per device [O. Galibert] Olivier Galibert2017-07-032-1/+8
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* Improve validation checking for address ranges (nw) AJR2017-06-222-9/+8
| | | | arcompact: Attempt at fixing I/O space (nw)
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-142-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-1/+1
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Changed disassembler infrastructure to not use char buffers internally Nathan Woods2016-11-203-14/+4
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* Spacing fixes Nathan Woods2016-11-141-447/+447
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* Changed the arcompact disassembler to use 'std::ostream &' internally Nathan Woods2016-11-114-632/+626
| | | | Also added arcompact to unidasm
* added boilerplate comments, sync pc/curpc, add enum for state. (nw) smf-2016-10-282-15/+35
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-229-228/+228
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for ↵ smf-2016-09-281-4/+3
| | | | everything in the debugger, which allows interruptible cpu's to work properly. [smf]
* Revert "Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for ↵ Lord-Nightmare2016-09-271-3/+4
| | | | | | everything in the debugger, which allows interruptible cpu's to work properly. [smf]" This reverts commit 1a186c8a3a16a7ce99d7df2dd217a7552b696c92.
* Make sure all cpu's export STATE_GENPCBASE and use safe_pcbase() for ↵ smf-2016-09-271-4/+3
| | | | everything in the debugger, which allows interruptible cpu's to work properly. [smf]
* INC -> HXX makes editors and code analyzers see it as C++ (nw) Miodrag Milanovic2016-05-011-1/+1
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* Add license to files that were not part of build or are containing data to ↵ Miodrag Milanovic2016-03-051-1/+2
| | | | build sources for cpu emulation (nw)
* reverting: Miodrag Milanovic2016-01-202-2/+2
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-162-2/+2
| | | | fix start project for custom builds in Visual Studio (nw)
* cleanup (nw) Miodrag Milanovic2015-12-261-10/+10
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* cleanups (nw) Miodrag Milanovic2015-12-252-3/+3
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* override part 2 (nw) Miodrag Milanovic2015-12-051-13/+13
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* clang-modernize part 6 Miodrag Milanovic2015-12-041-2/+2
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* clang-modernize part 3 Miodrag Milanovic2015-12-041-1/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-086-0/+0
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* Fix typo (nw) Miodrag Milanovic2015-10-281-4/+4
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* Move all devices into separate part of src tree (nw) Miodrag Milanovic2015-09-1311-0/+9911