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path: root/src/devices/cpu/alto2/a2mem.cpp
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* -heathzenith: Removed trivia file - content should be on wiki, etc. Vas Crabb2024-05-291-11/+7
| | | | -Fixed various warnings.
* finally retired the READ8/16/32/64 and WRITE8/16/32/64 macros (nw) Ivan Vangelista2020-06-181-7/+7
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* Grammar police (nw) Olivier Galibert2018-02-241-7/+7
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* debugger_access: Refactor [O. Galibert] Olivier Galibert2017-03-021-9/+7
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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-241-1/+1
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* Revert "moved debugger_access() from address space to machine & removed the ↵ Vas Crabb2016-11-211-8/+11
| | | | | | anti-patterns that updated cascading address spaces. [smf]" This reverts commit 5f05fbf61348c65204fde1e2aeed72de4cb56593.
* moved debugger_access() from address space to machine & removed the ↵ smf-2016-11-191-11/+8
| | | | anti-patterns that updated cascading address spaces. [smf]
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-38/+38
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* srcclean and translation regeneration Vas Crabb2016-08-291-4/+4
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* alto2: fix i/o memory read; reduce frame rate jbu2016-08-031-23/+38
| | | | | | | | The frame rate is really 30 frames (60 fields) per second. Reading memory after cycle #5 after the MAR<- is possible, because the Alto 2 contains a latch for the most recent RAM dword. Thanks to the LCM and ContrAlto source for the hint!
* alto2: further cleanup + remove cruft jbu2016-08-031-139/+119
| | | | Get rid of the fake status display. Refactor mouse positioning code.
* alto2: add speaker sound jbu2016-07-301-9/+1
| | | | Some games, e.g. pinball-easy, use UTILOUT to generate buzzer sound.
* cleanup (nw) Miodrag Milanovic2015-12-261-1/+1
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* auto_alloc_array_clear -> make_unique_clear (nw) Miodrag Milanovic2015-12-191-4/+2
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* cleanuo Miodrag Milanovic2015-12-051-2/+2
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* removed usage of deprecated register keyword in our code (nw) Miodrag Milanovic2015-12-041-23/+23
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+877