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* (nw) Clean up the mess on master Vas Crabb2019-03-261-5/+5
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-5/+5
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* fix MSVC (llvm toolset) compile (nw) Peter Ferrie2019-01-061-5/+5
| | | | | | - conditionally uninitialised variables in PortAudio; - floats passed to attotime; - unsigned->signed enums (this one is technically still wrong)
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-41/+41
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* alto2: remove member function pointers jbu2016-08-081-17/+0
| | | | | | | | | | | | | There was little to no advantage in calling the various subdevice bs, f1 and f2 early/late functions through function pointers. The original idea was to make this configurable, which it isn't. The hardware, or schematics, define the functions and they are (almost entirely) static anyway. By removing the function pointers and inlining the appropriate calls into switch/case statements there's a speed improvement of ~ 2.5x here, seen while the diablo bitclk is not running.
* alto2: replace decoded MIR bit fields jbu2016-08-031-8/+8
| | | | | | | Instead of using a number of UINT8 with the decoded bit fields of the MIR (micro instruction register), add inline functions to extract the bits from m_mir. That ought to be faster, because there are fewer memory accesses in cases where bit fields are not actually used by an instruction.
* small cleanup (nw) Miodrag Milanovic2016-06-051-14/+14
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* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ↵ Miodrag Milanovic2015-12-171-4/+4
| | | | | | | std::unique_ptr (nw) auto_alloc_array to unique_ptr Added make_unique_clear
* cleanuo Miodrag Milanovic2015-12-051-3/+3
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* removed usage of deprecated register keyword in our code (nw) Miodrag Milanovic2015-12-041-1/+1
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1380