| Commit message (Collapse) | Author | Age | Files | Lines |
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Per Vas' request. If the compile fails for you (i'm thinking osx and
windows native debuggers here in particular), add '#include "emu.h"'
as first include of the cpp files that fail.
Due to our use of precompilation and forced inclusion, emu.h must be
included as the very first non-comment thing we do if we want to be
sure msvc compiles are identical to gcc/clang ones. Doing it directly
instead of through an include increases the correctness probability by
a magnitude.
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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Use MAME's type attoseconds_t and handle the timing accus in
attoseconds instead of nanoseconds.
Try to solve the video timing issues by using an emu_timer running
at the field rate of 60Hz, which the video state machine synchronizes to.
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Refactor the display to use a buffer of the size of the total margins.
Remove the deprecated MCFG_SCREEN_REFRESH_RATE().
Try to synchronize the CPU on the vertical sync generated by mame
calling the screen_update() function.
Instead of a fixed CROM/CRAM configuration defined through macros,
make this a machine configuration parameter. You can now choose
between the 3 setups:
1 = 1K CROM, 1K CRAM, 1 S register bank
2 = 2K CROM, 1K CRAM, 1 S register bank
3 = 1K CROM, 3K CRAM, 8 S register banks
TODO: Some games which used to work in Salto do no longer work with
this driver, e.g. pacman7 from the allgames.chd
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There was little to no advantage in calling the various subdevice
bs, f1 and f2 early/late functions through function pointers.
The original idea was to make this configurable, which it isn't.
The hardware, or schematics, define the functions and they are
(almost entirely) static anyway.
By removing the function pointers and inlining the appropriate calls
into switch/case statements there's a speed improvement of ~ 2.5x here,
seen while the diablo bitclk is not running.
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I want this child to become a grown up some day.
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