| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Remove emu.h from headers (nw) | 2017-02-11 | 1 | -0/+1 | |
| | | | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude. | ||||
| * | srcclean and translation regeneration | 2016-08-29 | 1 | -16/+16 | |
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| * | alto2: remove member function pointers | 2016-08-08 | 1 | -3/+0 | |
| | | | | | | | | | | | | | | There was little to no advantage in calling the various subdevice bs, f1 and f2 early/late functions through function pointers. The original idea was to make this configurable, which it isn't. The hardware, or schematics, define the functions and they are (almost entirely) static anyway. By removing the function pointers and inlining the appropriate calls into switch/case statements there's a speed improvement of ~ 2.5x here, seen while the diablo bitclk is not running. | ||||
| * | alto2: remove more cruft and fix comments | 2016-08-06 | 1 | -0/+23 | |
| | | | | | I want this child to become a grown up some day. | ||||
| * | clang-modernize part 3 | 2015-12-04 | 1 | -2/+2 | |
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| * | Rename *.c -> *.cpp in our source (nw) | 2015-11-08 | 1 | -0/+46 | |
