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* emu/ioport.h: Made syntax for configuring callbacks more consistent. Vas Crabb2024-10-181-1/+1
| | | | | | | | | | | | You now use FUNC or NAME to configure port field callbacks, like you would when configuring other kinds of callbacks. This has a number of benefits: * No need to remember different syntax for port field callbacks, and more approachable for new contributors. * May use function templates with multiple arugments using NAME((&...)) syntax without resorting to another layer of macros. * May use non-member functions on the odd chance it's useful. * More natural syntax for referring to member functions.
* Added ATTR_COLD to common lifecycle methods for many files in src/devices. ↵ holub2024-09-271-6/+6
| | | | (#12822)
* bus/pce_ctrl: Added PC Engine Mouse support. Vas Crabb2022-12-211-4/+92
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* bus/pce_ctrl: Added support for Coconuts Japan Pachinko Controller CJPC-102. ↵ 0kmg2022-08-051-9/+11
| | | | | (#10165) For all controllers, added %p player specifier, made device_input_ports() protected, and moved initializations from headers to constructors.
* New working software list additions hap2021-10-271-3/+4
| | | | | ----------------------------------- entex_sag: Pac-Man 2 [Kevin Horton, Rik]
* -pce.cpp: Converted PC Engine controller ports to slot devices. (#8028) cam9002021-07-131-0/+297
-ggconnie.cpp: Add notes for IRQ.