summaryrefslogtreecommitdiffstatshomepage
path: root/src/devices/bus/nes/kaiser.cpp
Commit message (Collapse)AuthorAgeFilesLines
* bus/nes: Improved IRQ emulation for Kaiser KS202 and KS7032. 0kmg2021-09-071-51/+66
| | | | | - Corrected IRQ behavior based on more recent PCB observations. Fixes some flickering on World X-Y interlevel screens in SMB2J bootleg. - Corrected SMB3 bootleg's banking, also per PCB analysis.
* bus/nes: Added support for a Highway Star bootleg. 0kmg2021-08-241-1/+1
| | | | | | | | | - Renamed hstarfds to highwayk. It cannot be an FDS bootleg since Highway Star only appeared on cart. - Demoted all Rad Racer/Highway Star games to partially supported due to severity of graphical issues (car dashboard flickers to top of screen, etc). New working software list additions (nes.xml) ----------------------------------- Highway Star (Whirlwind Manu bootleg) [krzysiobal]
* bus/nes: Added support for a Kaiser 4-in-1 cart. (#8390) 0kmg2021-08-051-0/+36
| | | | | New working software list additions (nes.xml) ----------------------------------- 4 in 1 (KS-106C)
* bus/nes: Explicitly clear IRQs in almanfds games. 0kmg2021-07-211-4/+3
|
* -bus/nes: Support full 12-bit mapper numbers in NES 2.0 loader. (#8281) 0kmg2021-07-191-3/+1
| | | | | | | * Hooked up .nes loader up for some mappers above 255. * Fleshed out more plane 1+ mapper number info. * Added notes to mapper list. -nes.xml: Fixed a couple of metadata issues.
* bus/nes: Added emulation for two more Kaiser bootlegs, fixed a third. (#8277) 0kmg2021-07-131-55/+131
| | | | | | | | | | New working software list additions (nes.xml) ----------------------------------- GetsuFumaDen (Kaiser) Meikyuu Jiin Dababa (Asia, FDS conversion, alt PCB) Software list items promoted to working (nes.xml) --------------------------------------- Exciting Basket (Asia, FDS conversion)
* bus/nes: Fixed Kaiser Metroid, promoted games to working. (#8204) 0kmg2021-07-091-12/+10
| | | | | | | | | | * metroidk: Corrected fixed bank address that caused game to crash after title screen. * metroidk: Corrected the nametable page mis-ordering that then becomes apparent when game is running. * crimebst uses standard zapper on ctrl2 - works fine. Software list items promoted to working ----------------------- Crime Busters Metroid - Jin Ji Zhi Ling (Asia, FDS conversion)
* bus/nes: add support for 2 more FDS conversions (#8238) 0kmg2021-06-301-10/+152
| | | | | | | | | | * add KS7010 PCB device unique to akumafds * add KS7030 PCB device unique to dokidokia * do some sorting and tidying of Kaiser board tags New working software list additions ----------------------------------- Akumajou Dracula (Asia, FDS conversion) [Kevtris] Doki Doki Panic (Asia, FDS conversion, alt PCB) [famiac]
* bus/nes: add support for Gyruss FDS conversion (#8234) 0kmg2021-06-291-3/+73
|
* bus/nes: start updating mapper # comments (#8230) 0kmg2021-06-271-19/+20
|
* (nw) Clean up the mess on master Vas Crabb2019-03-261-24/+24
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-24/+24
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* bus/nes, vrc6: Simplify read/write handlers; misc. minor changes (nw) AJR2019-02-251-24/+24
| | | | | - Hide m_open_bus behind accessor - De-virtualize a few methods without actual overrides
* nes_slot.cpp: Privatize m_maincpu member (nw) AJR2018-05-131-4/+2
|
* nes: CPU clock (well, phase 2 clock) also received by cartridge slot (nw) AJR2018-05-131-2/+2
|
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-26/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* more validation fixes (nw) Vas Crabb2017-03-041-1/+1
|
* Self-registering devices prep: Vas Crabb2017-02-271-10/+10
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-12/+12
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-19/+18
|
* checkpoint. nw. etabeta782016-06-271-2/+157
|
* reverting: Miodrag Milanovic2016-01-201-9/+9
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-201-1/+1
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-161-1/+1
|
* tags are now strings (nw) Miodrag Milanovic2016-01-161-9/+9
| | | | fix start project for custom builds in Visual Studio (nw)
* fix uninitialized class members for bus devices (nw) Miodrag Milanovic2015-11-141-8/+8
|
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+588