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path: root/src/devices/bus/coco/coco_pak.cpp
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* bus/coco: Simplify handler signatures and uint type names (nw) AJR2020-06-071-12/+12
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* coco2: Converted all coco/dragon extension devices to use cts handlers. Nigel Barnes2019-05-251-8/+25
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* Fixed Zumwalt banking thru the Multi-Pak. tim lindner2018-10-071-1/+21
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* General CoCo Cartridge Fixes (#4050) tim lindner2018-10-031-1/+1
| | | | | | * Fixed 16k cartridge banking for all CoCos. Fixed 32k external ROM mode for CoCo 3 * Turned off some logging
* coco3: Make banked cartridges actually work AJR2017-09-281-20/+49
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* [CoCo] Follow up hygiene on CoCo cartridge slot refactoring (#2371) npwoods2017-06-111-3/+3
| | | | | | | | * [CoCo] Follow up hygiene on CoCo cartridge slot refactoring - Removed now-extraneous cart_set_line() specific to the FDC code - Added typedefs for line and line_value within device_cococart_interface() - Moved private TIMER_* declarations to source file - Added overload of set_line_value() that takes a 'bool' instead of 'line_value'
* [CoCo] Changed device_cococart_interface implementations to do dynamic_casts ↵ npwoods2017-06-041-1/+0
| | | | | at config completion (#2356) This should be considered part of the CoCo cartridge overhaul. Vas (correctly) suggested that dynamic_casts should be done in interface_config_complete() to avoid calling them at runtime. This was actually happening inconsistently in the various implementations, and consolidating them is a good cleanup.
* CoCo: Overhaul to the cartridge slot subsystem and Speech/Sound Cartridge ↵ npwoods2017-06-011-20/+10
| | | | support [Nathan Woods, Tim Lindner]
* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-221-1/+1
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* constructor delegation (nw) Miodrag Milanovic2017-05-151-5/+4
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* Fix validation (nw) Miodrag Milanovic2017-05-151-0/+5
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-11/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* [CoCo] Further cleanups in CoCo cartridge slot signal handling Nathan Woods2017-03-191-1/+1
| | | | This is an attempt to make how the various signals on the CoCo cartridge slot (CART, NMI, HALT) a bit more standardized and less ad hoc, especially with the practice of Program Paks tying the CART line to Q. This should fix some outstanding bugs in how these signals were passed around when using the CoCo Multi-Pak interface.
* Self-registering devices prep: Vas Crabb2017-02-271-2/+2
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Remove some dependency between src/devices/ and src/mame (nw) Miodrag Milanovic2017-02-051-3/+25
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-9/+9
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* Rough C++ modernization of CoCo cartridge infrastructure (usage of 'enum ↵ Nathan Woods2016-08-181-6/+7
| | | | class', scoping etc)
* Created a tiny_rom_entry structure for the purposes of rom_entry ↵ Nathan Woods2016-08-061-1/+1
| | | | | | | | declarations in code, and a first pass at the required core changes to unpack tiny_rom_entry structures at runtime. WARNING - I've done preliminary testing on a tiny build (pacman works), but nothing more. I know for a fact that a full compile fails
* Devfind revision phase 2 (nw) AJR2016-08-051-5/+5
| | | | | | | | | - Eliminate read_safe as a global function and make it a method of optional_ioport (and required_ioport, for which it makes less sense). - New constructor for optional_ioport_array and required_ioport_array using std::initializer_list to specify tag list - Remove pointer/reference conversion operators for required_ioport and optional_ioport. Explicit getters like found() and target() are now required when dereferencing isn't wanted. Many drivers have been changed to use required_ioport_array and optional_ioport_array to make this cleaner. - Update numerous drivers that were using read_safe to use I/O port finders generally. Port names have been kept the same as far as possible to avoid breaking saves.(Some of the optional finders should probably be required.) - Give edfbl and monkelf their own memory maps so hacky input reading routines can be removed. - Clean up some legacy static handlers in amiga.cpp and cubo.cpp.
* reverting: Miodrag Milanovic2016-01-201-3/+3
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-201-1/+1
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-161-1/+1
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* tags are now strings (nw) Miodrag Milanovic2016-01-161-3/+3
| | | | fix start project for custom builds in Visual Studio (nw)
* fix uninitialized class members for bus devices (nw) Miodrag Milanovic2015-11-141-3/+3
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+179