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* Rename machine/latch.* to machine/output_latch.* (nw) AJR2018-05-021-1/+1
| | | | | | - Use device_resolve_objects to resolve callbacks in output_latch_device (nw) Note that this renaming is not just for human convenience; genie seems to get confused by modifications to a header called latch.h and decides to recompile everything involving gen_latch.h as well.
* Standardise on IPT_CUSTOM for hooking up custom code in PORT_BIT, leaving ↵ smf-2018-04-031-8/+8
| | | | IPT_SPECIAL for the UI. [smf]
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-145-34/+39
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* centronics/epson_lx810l.cpp: Remove first_screen (nw) AJR2018-03-081-1/+1
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* Remove stray address maps on spaces that don't exist (nw) Olivier Galibert2018-03-072-15/+0
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* destaticify initializations (nw) (#3289) wilbertpol2018-03-041-34/+34
| | | | | | * destaticify initializations (nw) * fix this->set_screen (nw)
* devices/bus: made some methods private now that it's possible (nw) Ivan Vangelista2018-02-145-34/+36
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* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-1210-6/+12
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-233-3/+3
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* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-178-9/+9
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* This causes huge changes in behaviour that can't be hand-waved away. Vas Crabb2018-01-133-5/+12
| | | | | | | | | | Revert "Removal of voltage_regulator_device (nw)" This reverts commit 1af133752a05079060c462e372c369ad0b7296ee. Revert "New way to provide DAC reference inputs (nw)" This reverts commit 1c6a7ab40ccd23b753777204c7a289e830b2adcb.
* New way to provide DAC reference inputs (nw) AJR2018-01-103-12/+5
| | | | | | | - Introduce MCFG_SOUND_REFERENCE_INPUT to provide fixed inputs through the resampler, eliminating the need for the "voltage regulator" device - Replace memset use in sound.cpp with std::fill This was my third implementation of this concept. The previous two involved attaching sound streams to the dummy device (which required giving it device_sound_interface and other modifications).
* Remove a bunch of space.device().safe_pc() from devices (nw) Olivier Galibert2017-12-301-23/+23
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* fix upd7801 & upd78c05 internal ram size & removed ram from memory maps. (nw) smf-2017-07-123-3/+0
| | | | | | | | | | | | Fixes fp1100 regression in: SHA-1: 907115ed06c57c22fe4df154a68e07f73d9578f6 * create c-chip device with correct CPU type in it and a bunch of notes (pinout etc.) create a uPD78C11 derived CPU type for this purpose, with internal ROM map use internal ROM map for other uPD78C10 chips as it's always present. add missing NO_DUMP definitions to various games using C-Chips with correct size etc. pump megablast through the device code as really all it ever does is bank the c-chip window and test the RAM.
* srcclean (nw) Vas Crabb2017-06-251-1/+1
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* Remove timer_set from src/devices/bus (nw) AJR2017-06-184-6/+16
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* device_add_mconfig up to devices/bus/h* (nw) Ivan Vangelista2017-06-0816-193/+122
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* Goodbye MACHINE_CONFIG_FRAGMENT, it was nice knowing you. Vas Crabb2017-05-228-9/+9
| | | | | | | | | (nw) This is a pretty minimal change. The point where the root device is added has been moved from the MACHINE_CONFIG_START macro to the constructor of the machine configuration class (made possible by giving drivers their own device types). This isn't the final change in this area. The root device is still being handled specially in that its configuration comes from the game driver structure. This needs to be harmonised with regular devices. But that's a job for another day.
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-1420-287/+266
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* fix MSVC build (nw) smf-2017-02-282-1/+1
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* Self-registering devices prep: Vas Crabb2017-02-2710-12/+18
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Remove emu.h from headers (nw) Olivier Galibert2017-02-1113-6/+7
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* upd7810: Replace fake I/O space with callbacks AJR2017-02-093-37/+17
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* converted lot of TRUE/FALSE to real boolean and updated types (nw) Miodrag Milanovic2016-10-221-9/+9
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-2220-59/+59
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* DAC WIP, started documenting the DACs in use. [smf] smf-2016-10-176-41/+35
| | | | | | | | | | | | | | | | | | ataxx: Fixed missing sound channel caused by one dac not being hooked up and one dac being hooked up to two addresses. bestbest: Fixed high pitch screech caused by incorrect addressing (two dacs weren't hooked up and two were hooked up to two addresses). cchasm: Fixed static noise generation caused by feeding the same bit to both dacs. cheekyms: Slightly improved sound by implementing sound triggers as 8 x 1 bit dacs instead of 1 x 8 bit dac. galeb: Fixed sound by implementing it according to http://www.deltasoft.com.hr/retro/galebemu.htm & implemented enough of LOAD/SAVE to stop it hanging. hard drivin: (all games in driver) Improved 12 bit controls, although centre still goes out of sync. mea8000: Converted to a sound device. megaphx: Fixed noisy samples due to wrong format. microvsn: Fixed sound pitch caused by incorrect usage of write_signed8(). seicross: Changed to a 4 bit dac as samples are packed nibble. spaceg: Preliminary sound using space invaders samples. suna8: Changed to a 4 bit dac as samples are packed nibble. vcombat: Fixed static during machine gun fire due to incorrect dc offset removal. vectrex: Fixed noisy samples due to wrong format. wheelfir: Fixed sound, eeprom & analogue steering wheel and brake pedal.
* Fix MT06314, V33 only has a 20-bit address bus, nw therealmogminer@gmail.com2016-08-291-2/+4
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* Created a tiny_rom_entry structure for the purposes of rom_entry ↵ Nathan Woods2016-08-0610-12/+12
| | | | | | | | declarations in code, and a first pass at the required core changes to unpack tiny_rom_entry structures at runtime. WARNING - I've done preliminary testing on a tiny build (pacman works), but nothing more. I know for a fact that a full compile fails
* Fixed memory width error for p72 centronics device but ram mapping issue ↵ Scott Stone2016-07-141-1/+1
| | | | remains (nw)
* epson_lx810l.cpp: fixed ROM_REGION type (nw) Ivan Vangelista2016-07-041-2/+2
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* bus/centronics/comxpl80.cpp: fixed missing required object (nw) Ivan Vangelista2016-07-021-1/+1
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* LX810, AP2000: Fixed memory problem. Still has an eeprom issue. Robbbert2016-07-021-1/+1
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* LX800: Fixed memory problem Robbbert2016-07-021-1/+1
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* Cleanups and version bump Miodrag Milanovic2016-02-241-1/+1
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* lx810l: non-driver devices cannot have layouts, it scrambles the parent ↵ arbee2016-01-311-2/+2
| | | | driver's video (nw)
* some NULL -> nullptr hap2016-01-242-2/+2
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* BEEP device clock() added, instead of default frequency of 3250 hap2016-01-212-4/+2
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* reverting: Miodrag Milanovic2016-01-2020-30/+30
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* Revert "rest of device parameters to std::string (nw)" Miodrag Milanovic2016-01-206-8/+8
| | | | This reverts commit caba131d844ade3f2b30d6be24ea6cf46b2949d7.
* rest of device parameters to std::string (nw) Miodrag Milanovic2016-01-166-8/+8
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* tags are now strings (nw) Miodrag Milanovic2016-01-1620-30/+30
| | | | fix start project for custom builds in Visual Studio (nw)
* modernize output_manager (nw) Miodrag Milanovic2016-01-102-3/+3
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* Cleanups and version bumpmame0169 Miodrag Milanovic2015-12-301-1/+1
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* cleanups (nw) Miodrag Milanovic2015-12-251-2/+1
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* override part 1 (nw) Miodrag Milanovic2015-12-0510-102/+102
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* clang-modernize part 2 Miodrag Milanovic2015-12-042-2/+2
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* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-251-2/+2
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* fix uninitialized class members for bus devices (nw) Miodrag Milanovic2015-11-145-7/+9
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* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-0810-0/+0
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* Cleanups and version bumpmame0166 Miodrag Milanovic2015-09-301-4/+4
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