| Commit message (Collapse) | Author | Age | Files | Lines |
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* video/pc_vga.cpp: update QA, move SVGA related function to bottom of file
* chore: rename clgd542x.cpp -> pc_vga_cirrus.cpp
* chore: move SiS630 SVGA portion to pc_vga_sis.cpp
* chore: intermediate step to convert crtc/seq/attribute/gc_reg_read/write to maps from violating parties
* video/pc_vga_cirrus.cpp: preliminary implementation of hidden DAC mode
* misc/gambl186.cpp: fix compile
* pc_vga_cirrus.cpp: fix gambl186 regression
* chore: convert pc_vga sequencer regs to space memory
* chore: make sure that address_space_config is preserved when inheriting
* trs/vis.cpp: convert VGA to sequencer_map
* chore: move s3virge out of bus/isa
* pc_vga.cpp: convert ATC to attribute_map
* pc_vga.cpp: convert GC to gc_map
* pc_vga.cpp: convert CRTC to crtc_map
* fixes trs/vis.cpp refresh rate by chain reaction (40 Hz -> 61 Hz)
* video/s3virge.cpp: fix regression
* video/pc_vga.cpp: reorder functions
* chore: modernize VGA main I/O interfaces
* video/clgd546x_laguna.cpp: update to latest
* konami/konmedal020.cpp: fix -validate
* video/pc_vga.cpp: use yet another custom address_map_constructor in place of the non-working memory_view pattern
* video/ibm8514a.cpp: address self review [skip ci]
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misc/ez2d.cpp: repair ez2d2m BIOS from OEM image inside HDD
New systems marked not working
------------------------------
Asus CUBX [The Retro Web]
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- video/pc_vga.cpp: Move everything that doesn't belong to main VGA/SVGA interfaces to per-manufacturer family files;
- shared/pcshare.cpp: retire pcat_base_state::pcvideo_* fns;
- video/pc_vga.cpp: temporary move gamtor_vga_device to misc/gamtor.cpp;
- bus/isa/isa_cards.cpp: retire TGUI9680 from being selected (all refs points to be a PCI card only, there's mention of a VLB card but haven't seen a single retail dump/photo yet)
- bus/isa/svga_trident.cpp: add TVGA9000 ISA card
- bus/isa/svga_tseng.cpp: add earlier ColorImage ET4000AX variant
- bus/isa/svga_tseng.cpp: add Kasan Hangulmadang-16 Korean variant ISA
- Adds a very preliminary implementation of nVidia Riva 128 PCI card, added as a temp target in pc/pcipc.cpp (pcinv3);
- video/pc_vga.cpp: Rework and fix VGA input sense (necessary to allow Riva 128 to survive POST);
- video/pc_vga_s3.cpp: Fix s3_vga_device inheritance (was subclassing from ati_vga_device)
- pc/calchase.cpp: convert custom JAMMA i/f to ISA device;
- pc/calchase.cpp: connect Trident VGA to ISA bus;
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SVGA chips. [R. Belmont]
apple/powermacg3.cpp: Hooked up ATI Rage II video, you can now enter and interact with Open Firmware. [R. Belmont]
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hrdvd: Hook up the mpeg chip
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* palm/palm.cpp: Promoted palmm100 to working. Split Palm LCD into a separate device.
* machine/mc68328.cpp: Improved LCD controller emulation. Fixed reported Coverity issues
* vidoe/mc68328lcd.cpp: Added a generic device to handle MC68328-style LCD output signals.
* vtech/iqunlim.cpp: Hooked up MC68EZ328 device.
Clones promoted to working
---------------------
3Com Palm m100 [Ryan Holtz]
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* machine/mc68328.cpp: Split MC68328 device into a base class with shared functionality, and derived MC68328 and MC68EZ328 models.
* video/sed1375.cpp: Added roughly-functional implementation of the Epson SED1375 LCD controller.
Machines promoted to working
------------------------
3Com Palm IIIc [Ryan Holtz]
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- Use 16-bit pointer for sprite RAM storage (despite some systems only having 8-bit CPUs)
- Rename device and move to src/devices
- Clean up variable naming in associated drivers
- neobattl: Add DIP switch locations
- krzybowl: Reduce clocks to match known XTAL value
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dependency. (#8915)
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* Changed to use modern poly.h instead of polylgcy.h.
* Moved helper classes into separate voodoo namespace.
* Derived device classes from video_device_interface.
* Split classes so that later versions derive from earlier versions.
* Created device maps to be directly included.
* Redesigned register mapping to use helper classes and delegates.
* Rewrote rasterizers to use C++ templates instead of macros.
* Added logic to compute equations for color/texture combine units.
* Added special generic identity-texel rasterizer cases.
* Removed pipeline stalls on texture and palette changes.
* Removed pipeline stalls on most all parameter changes.
* Generally re-thought and cleaned up logic throughout.
* Parameterized cycle stealing on status reads; updated all existing voodoo consumers to configure it as it was before.
-vidoe/poly.h: Various improvements:
* Exposed poly_array class for broader use.
* Changed poly_array to intelligently determine maximum size.
* Added logic to track multiple "last" instances in poly_array.
* Extended logic to support up to 16m work items.
* Removed MaxPolys parameter from poly_manager template.
* Added Flags parameter to poly_manager template.
* Added POLY_FLAG_NO_CLIPPING flag to remove clipping code when not needed.
* poly_manager now supports a MaxParams value of 0.
* Made paramcount a template parameter for render_* functions.
* Added reset_after_wait() method to be overridden by derived classes.
* Switched to using std:: helpers instead of internal methods.
* Removed useless dependency on screen_device.
* TRACK_POLY_WAITS now produces more complete statistics.
-video/polylgcy.cpp: Removed legacy implementation of polygon renderer.
-machine/gt64xxx.cpp: Prevent lockups by disallowing 0-duration timers.
-machine/pci.cpp: Added support for adding subdevice maps directly.
-emu/video/rgbsse.h: Improved min/max for SSE4.1+ and scale+clamp operations for all.
-emu/vidoe/rgbutil.h: Made palette expansion constexpr and added argbexpand function.
-osd/osdcore.cpp: Changed osd_ticks to use QueryPerformanceCounter on Windows since the mingw std::chrono::high_resolution_clock is anything but.
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------------------
Hewlett-Packard Jornada 720 [Ryan Holtz]
* arm7: Fixed interaction between instruction prefetching with the MMU enabled. [Ryan Holtz]
* sa111: Added skeleton device for Intel SA-1111 Microprocessor Companion Chip. [Ryan Holtz]
* sed1356: Added skeleton device for Epson/Seiko SED1356 video controller. [Ryan Holtz]
* sa1110: Various cleanups. Added rudimentary SSP module support. [Ryan Holtz]
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Machines promoted to WORKING
----------------------------
Sharp PC-E220 [Sandro Ronco]
Sharp PC-G815 [Sandro Ronco]
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----------------------------
Monty Plays Scrabble [hap]
Master Monty [hap]
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* PPU refactoring (nw)
* PPU refactoring (nw)
* start making a new device (nw)
* PPU device refinements (nw)
* tear things down (nw)
* refactoring (nw)
* more refactor and teardown (nw)
* (nw)
* rebuilding (nw)
* (nw)
* (nw)
* (nw)
* (nw)
* checkpoint (nw)
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s3virge: added PCI interface, and linear framebuffer support. [Barry Rodewald]
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This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and
c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at
598cd5227223c3b04ca31f0dbc1981256d9ea3ff.
Before pushing, please check that what you're about to push is sane.
Check your local commit log and ensure there isn't anything out-of-place
before pushing to mainline. When things like this happen, it wastes
everyone's time. I really don't need this in a week when real work™ is
busting my balls and I'm behind where I want to be with preparing for
MAME release.
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This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing
changes made to 009cba4fb8102102168ef32870892438327f3705.
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sharing [R. Belmont]
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Used in the high end HP9000/300 machines. Provides a resolution
of 1280x1024 @ 8bpp. It also provides two overlay planes and one
phantom plane. Each plane contains two window movers that are used
for copying characters and tiles on the screen. It also has a RUG
for line/vector drawing. The current state implements everything
that is required to have a working HP Visual user environment in
MAME.
Working:
- window mover
- pixel replacement rules
- window replacement rules
- f0 tripple replacement rule (copy src or keep destination depending on pattern register)
- VRAM bit access mode
- solid line drawing
Not implemented yet:
- drawing circles
- linetype vector/circles
- rectangles
- filling areas
- tripple replacement rules other than f0
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