Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | Take pkg-config path from env if defined | 2016-07-09 | 3 | -8/+18 | ||
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* / | balance configuration macros in genie scripts | 2016-07-13 | 1 | -5/+6 | ||
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* | Add a couple msys2 updated mingw headers to winsdk-override to support linux ↵ | 2016-07-02 | 1 | -5/+3 | ||
| | | | | cross-compile with stock mingw-w64 (nw) | |||||
* | POSIX implementation for new directory read features, cleanup of Windows ↵ | 2016-06-25 | 2 | -2/+3 | ||
| | | | | implementation, return directory handle as smart pointer, fix full build [Vas Crabb] | |||||
* | Introduce dynamic_module | 2016-06-11 | 1 | -2/+0 | ||
| | | | | | This is a central cross-platform facility to dynamically bind functions from shared libraries. Updated all OSD modules to use it. | |||||
* | Added initial ninja support to use add MAKETYPE=ninja to compile command ↵ | 2016-06-09 | 1 | -1/+1 | ||
| | | | | | | line (nw) Custom build tasks are not yet working | |||||
* | Placed back old output system as module "-output windows" need more things ↵ | 2016-06-05 | 2 | -0/+34 | ||
| | | | | cleaned (nw) | |||||
* | fix android target libSDL2 circular ref (nw) | 2016-06-04 | 1 | -5/+7 | ||
| | | | | | also rename ANDROID_NDK_ROOT -> ANDROID_NDK_LLVM to point directly to prebuilt host compiler (removes windows only restriction). | |||||
* | no deps between osd and frontend, internal debugger removed (nw) | 2016-05-06 | 1 | -4/+0 | ||
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* | enabled internal debugger, but this would need to go in time, it is too ↵ | 2016-04-23 | 1 | -0/+4 | ||
| | | | | coupled with UI (nw) | |||||
* | Split UI and frontend part from core [Miodrag Milanovic] | 2016-04-23 | 1 | -1/+0 | ||
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* | Create diagnostic module for profiling and crash diagnostics | 2016-04-17 | 1 | -0/+3 | ||
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* | Add AVI writing to bgfx, nw | 2016-04-17 | 1 | -0/+2 | ||
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* | Added ImGui based debugger. [Barry Rodewald] | 2016-04-17 | 1 | -0/+1 | ||
| | | | | | Note: Currently only works with the BGFX renderer. Anyone who wishes to write a ImGui backend for other renderers are welcome to do so. | |||||
* | Revert "Pass explicit -qt5 to all moc and qmake calls." | 2016-04-16 | 1 | -10/+10 | ||
| | | | | This reverts commit 3176347abcb8751becdca0889107fae061fb30f9. | |||||
* | Merge pull request #813 from jmallach/qt5-build | 2016-04-16 | 1 | -10/+10 | ||
|\ | | | | | Pass explicit -qt5 to all moc and qmake calls. | |||||
| * | Pass explicit -qt5 to all moc and qmake calls. | 2016-04-15 | 1 | -10/+10 | ||
| | | | | | | | | | | | | | | | | | | | | Some systems like Debian, Ubuntu and other derivatives, expect qtchooser will be used to select the appropriate Qt version, as Qt5 and Qt4 can co-exist. As MAME's build system does calls to moc and qmake directly, and Qt5 is now the required version for the debugger, pass -qt5 to all moc and qmake calls to avoid the build fail. | |||||
* | | Update windows to use platform independent watchdog implementation (nw) | 2016-04-15 | 2 | -2/+2 | ||
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* | | moved osdsync to root of OSD, removed osdmini (nw) | 2016-04-15 | 4 | -151/+4 | ||
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* | bgfx: Add data-driven render target clearing [Ryan Holtz] | 2016-04-14 | 1 | -0/+4 | ||
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* | Basic TCP server based on libuv [Inaki Baz Castillo,Miodrag Milanovic] | 2016-04-10 | 1 | -0/+12 | ||
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* | Added skeleton for network output (nw) | 2016-04-09 | 2 | -0/+5 | ||
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* | Added none and console output providers (nw) | 2016-04-09 | 2 | -0/+6 | ||
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* | Remove os dependant output handling (nw) | 2016-04-09 | 2 | -34/+0 | ||
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* | Pull a bunch of screen chain code from drawbgfx to chainmanager where it ↵ | 2016-04-06 | 1 | -0/+2 | ||
| | | | | belongs, nw | |||||
* | Added some more files to bgfx build and initialize imgui (nw) | 2016-04-05 | 1 | -1/+4 | ||
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* | Hybrid DirectInput/XInput module | 2016-04-04 | 1 | -0/+4 | ||
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* | Not needed anymore after move to C++11 features (nw) | 2016-04-03 | 1 | -6/+0 | ||
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* | moved aueffectutil to tools (nw) | 2016-04-03 | 1 | -42/+0 | ||
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* | move clipboard handling on proper place (nw) | 2016-04-03 | 2 | -2/+0 | ||
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* | merge main.cpp for windows platform (unicode) (nw) | 2016-04-03 | 1 | -1/+1 | ||
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* | removed testkeys (nw) | 2016-04-03 | 1 | -71/+0 | ||
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* | scrclean on lua scripts (nw) | 2016-03-29 | 5 | -57/+57 | ||
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* | fix include dirs (nw) | 2016-03-29 | 1 | -0/+4 | ||
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* | Initial work to make MAME work on Android [Miodrag Milanovic] | 2016-03-27 | 2 | -4/+10 | ||
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* | Merge with master | 2016-03-21 | 6 | -13/+42 | ||
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| * | Fix VS Build issue for WRL ComPtr | 2016-03-19 | 1 | -0/+6 | ||
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| * | Fix SDL Windows build | 2016-03-14 | 1 | -0/+4 | ||
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| * | Make osd_file a polymorphic class that's held with smart pointers | 2016-03-14 | 3 | -9/+28 | ||
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make avi_file a class that's held with smart pointers, encapsulate various AVI I/O structures Make zip_file and _7z_file classes rather than having free functions everywhere Hide zip/7z class implementation behind an interface, no longer need to call close() to send back to the cache Don't dump as much crap in global namespace Add solaris PTY implementation Improve variable expansion for SDL OSD - supports ~/$FOO/${BAR} syntax Rearrange stuff so the same things are in file module for all OSDs Move file stuff into its own module 7z/zip open and destruct are still not thread-safe due to lack of interlocks around cache access Directory functions still need to be moved to file module SDL OSD may not initialise WinSock on Windows | |||||
| * | Clang 3.8.0 supports -municode (nw) | 2016-03-14 | 4 | -4/+4 | ||
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* | | Fix lots of issues with bgfx | 2016-03-21 | 1 | -0/+1 | ||
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* | | Make JSON error checking a lot more verbose | 2016-03-19 | 1 | -0/+1 | ||
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* | | Add most of the rest of the D3D HLSL chain, nw | 2016-03-15 | 1 | -0/+1 | ||
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* | | Add bgfx command line options, major shakeup of organization, nw | 2016-03-13 | 1 | -1/+2 | ||
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* | | Add dynamic skipping of shader chain passes, nw | 2016-03-13 | 1 | -0/+2 | ||
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* | | More work on bgfx data-driven shaders, nw | 2016-03-13 | 1 | -8/+13 | ||
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* | Fixed osdmini building for android and pnacl (nw) | 2016-03-08 | 1 | -0/+1 | ||
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* | Fix Visual Studio build | 2016-03-05 | 1 | -5/+1 | ||
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* | Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, ↵ | 2016-03-05 | 1 | -25/+5 | ||
| | | | | plus code cleanup. | |||||
* | Fixing issue compiling on GCC 4.9 till 5.1 (nw) | 2016-03-05 | 1 | -0/+1 | ||
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