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* Enable use of system-wide asio, glm and rapidjson (#3172) Julian Sikorski2018-02-081-2/+2
| | | | | | | | | | | | * Fixed building using system utf8proc * Fixed building using system portaudio * Allow using system-wide asio headers (1.11.0 or higher required). * Allow using system-wide glm headers * Allow using system-wide rapidjson headers
* -bgfx: Abstracted some view-related functions into bgfx_view class, nw mooglyguy2018-01-131-0/+1
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* remove qtmain on windows, it conflicts with SDL2_Main (nw) smf-2017-12-261-1/+0
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* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-9/+9
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* Fixed building using system portaudio Julian Sikorski2017-01-261-0/+4
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* Initial PortAudio backend with build script changes to support library ↵ inte alls2017-01-111-0/+25
| | | | version 20161030
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-0/+1
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* ASIO - header only mode (nw) Miodrag Milanovic2016-11-021-1/+0
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* Replaced code usage of libuv with asio library (nw) Miodrag Milanovic2016-10-071-13/+2
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* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-141-0/+6
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* Add Lua-cleaning ability to srcclean Vas Crabb2016-08-301-2/+2
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* Merge pull request #1072 from oxc/pkg_config_from_env R. Belmont2016-07-161-3/+11
|\ | | | | Take pkg-config path from env if defined
| * Take pkg-config path from env if defined Bernhard Frauendienst2016-07-091-3/+11
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* | balance configuration macros in genie scripts Vas Crabb2016-07-131-5/+6
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* Add a couple msys2 updated mingw headers to winsdk-override to support linux ↵ Brad Hughes2016-07-021-5/+3
| | | | cross-compile with stock mingw-w64 (nw)
* Added initial ninja support to use add MAKETYPE=ninja to compile command ↵ Miodrag Milanovic2016-06-091-1/+1
| | | | | | line (nw) Custom build tasks are not yet working
* Placed back old output system as module "-output windows" need more things ↵ Miodrag Milanovic2016-06-051-0/+2
| | | | cleaned (nw)
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-4/+0
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* enabled internal debugger, but this would need to go in time, it is too ↵ Miodrag Milanovic2016-04-231-0/+4
| | | | coupled with UI (nw)
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+0
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* Create diagnostic module for profiling and crash diagnostics Brad Hughes2016-04-171-0/+3
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* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-0/+2
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* Added ImGui based debugger. [Barry Rodewald] mahlemiut2016-04-171-0/+1
| | | | | Note: Currently only works with the BGFX renderer. Anyone who wishes to write a ImGui backend for other renderers are welcome to do so.
* Revert "Pass explicit -qt5 to all moc and qmake calls." Miodrag Milanovic2016-04-161-10/+10
| | | | This reverts commit 3176347abcb8751becdca0889107fae061fb30f9.
* Merge pull request #813 from jmallach/qt5-build Miodrag Milanović2016-04-161-10/+10
|\ | | | | Pass explicit -qt5 to all moc and qmake calls.
| * Pass explicit -qt5 to all moc and qmake calls. Sune Vuorela2016-04-151-10/+10
| | | | | | | | | | | | | | | | | | | | Some systems like Debian, Ubuntu and other derivatives, expect qtchooser will be used to select the appropriate Qt version, as Qt5 and Qt4 can co-exist. As MAME's build system does calls to moc and qmake directly, and Qt5 is now the required version for the debugger, pass -qt5 to all moc and qmake calls to avoid the build fail.
* | Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-0/+2
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* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-141-0/+4
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* Basic TCP server based on libuv [Inaki Baz Castillo,Miodrag Milanovic] Miodrag Milanovic2016-04-101-0/+12
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* Added skeleton for network output (nw) Miodrag Milanovic2016-04-091-0/+4
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* Added none and console output providers (nw) Miodrag Milanovic2016-04-091-0/+3
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* Pull a bunch of screen chain code from drawbgfx to chainmanager where it ↵ therealmogminer@gmail.com2016-04-061-0/+2
| | | | belongs, nw
* Added some more files to bgfx build and initialize imgui (nw) Miodrag Milanovic2016-04-051-1/+4
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* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+4
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* scrclean on lua scripts (nw) Miodrag Milanovic2016-03-291-11/+11
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* fix include dirs (nw) Jeffrey Clark2016-03-291-0/+4
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* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-0/+6
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* Merge with master therealmogminer@gmail.com2016-03-211-0/+6
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| * Fix VS Build issue for WRL ComPtr Brad Hughes2016-03-191-0/+6
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* | Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-0/+1
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* | Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-0/+1
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* | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-0/+1
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* | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-1/+2
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* | Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-0/+2
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* | More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-8/+13
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* Fix Visual Studio build Brad Hughes2016-03-051-5/+1
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* Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, ↵ Brad Hughes2016-03-051-25/+5
| | | | plus code cleanup.
* Added missing xaudio2 header from WINE that is free to use (nw) Miodrag Milanovic2016-03-051-3/+5
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* Add DirectWrite font support module Brad Hughes2016-03-021-0/+1
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* Add XInput support for Windows OSD Brad Hughes2016-02-291-0/+1
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