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* Add a couple msys2 updated mingw headers to winsdk-override to support linux ↵ Brad Hughes2016-07-021-5/+3
| | | | cross-compile with stock mingw-w64 (nw)
* Added initial ninja support to use add MAKETYPE=ninja to compile command ↵ Miodrag Milanovic2016-06-091-1/+1
| | | | | | line (nw) Custom build tasks are not yet working
* Placed back old output system as module "-output windows" need more things ↵ Miodrag Milanovic2016-06-051-0/+2
| | | | cleaned (nw)
* no deps between osd and frontend, internal debugger removed (nw) Miodrag Milanovic2016-05-061-4/+0
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* enabled internal debugger, but this would need to go in time, it is too ↵ Miodrag Milanovic2016-04-231-0/+4
| | | | coupled with UI (nw)
* Split UI and frontend part from core [Miodrag Milanovic] Miodrag Milanovic2016-04-231-1/+0
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* Create diagnostic module for profiling and crash diagnostics Brad Hughes2016-04-171-0/+3
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* Add AVI writing to bgfx, nw therealmogminer@gmail.com2016-04-171-0/+2
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* Added ImGui based debugger. [Barry Rodewald] mahlemiut2016-04-171-0/+1
| | | | | Note: Currently only works with the BGFX renderer. Anyone who wishes to write a ImGui backend for other renderers are welcome to do so.
* Revert "Pass explicit -qt5 to all moc and qmake calls." Miodrag Milanovic2016-04-161-10/+10
| | | | This reverts commit 3176347abcb8751becdca0889107fae061fb30f9.
* Merge pull request #813 from jmallach/qt5-build Miodrag Milanović2016-04-161-10/+10
|\ | | | | Pass explicit -qt5 to all moc and qmake calls.
| * Pass explicit -qt5 to all moc and qmake calls. Sune Vuorela2016-04-151-10/+10
| | | | | | | | | | | | | | | | | | | | Some systems like Debian, Ubuntu and other derivatives, expect qtchooser will be used to select the appropriate Qt version, as Qt5 and Qt4 can co-exist. As MAME's build system does calls to moc and qmake directly, and Qt5 is now the required version for the debugger, pass -qt5 to all moc and qmake calls to avoid the build fail.
* | Update windows to use platform independent watchdog implementation (nw) Miodrag Milanovic2016-04-151-0/+2
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* bgfx: Add data-driven render target clearing [Ryan Holtz] therealmogminer@gmail.com2016-04-141-0/+4
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* Basic TCP server based on libuv [Inaki Baz Castillo,Miodrag Milanovic] Miodrag Milanovic2016-04-101-0/+12
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* Added skeleton for network output (nw) Miodrag Milanovic2016-04-091-0/+4
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* Added none and console output providers (nw) Miodrag Milanovic2016-04-091-0/+3
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* Pull a bunch of screen chain code from drawbgfx to chainmanager where it ↵ therealmogminer@gmail.com2016-04-061-0/+2
| | | | belongs, nw
* Added some more files to bgfx build and initialize imgui (nw) Miodrag Milanovic2016-04-051-1/+4
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* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-0/+4
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* scrclean on lua scripts (nw) Miodrag Milanovic2016-03-291-11/+11
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* fix include dirs (nw) Jeffrey Clark2016-03-291-0/+4
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* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-0/+6
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* Merge with master therealmogminer@gmail.com2016-03-211-0/+6
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| * Fix VS Build issue for WRL ComPtr Brad Hughes2016-03-191-0/+6
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* | Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-0/+1
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* | Make JSON error checking a lot more verbose therealmogminer@gmail.com2016-03-191-0/+1
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* | Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-0/+1
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* | Add bgfx command line options, major shakeup of organization, nw therealmogminer@gmail.com2016-03-131-1/+2
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* | Add dynamic skipping of shader chain passes, nw therealmogminer@gmail.com2016-03-131-0/+2
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* | More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-8/+13
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* Fix Visual Studio build Brad Hughes2016-03-051-5/+1
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* Make XAudio2 available in all Windows OSD builds, plus use 2.9 if available, ↵ Brad Hughes2016-03-051-25/+5
| | | | plus code cleanup.
* Added missing xaudio2 header from WINE that is free to use (nw) Miodrag Milanovic2016-03-051-3/+5
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* Add DirectWrite font support module Brad Hughes2016-03-021-0/+1
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* Add XInput support for Windows OSD Brad Hughes2016-02-291-0/+1
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* Merge input modules work. Brad Hughes2016-02-281-0/+13
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| * Refactor OSD input into modules Brad Hughes2016-02-281-0/+13
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* | Cleaned up sliders a bit in d3dhlsl, nw therealmogminer@gmail.com2016-02-271-0/+1
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* | OS/2 can not support SDL2 which is needed for MAME to run (nw) Miodrag Milanovic2016-02-261-2/+2
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* | More JSON reader plumbing, nw therealmogminer@gmail.com2016-02-211-0/+6
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* | More reshuffling, nw therealmogminer@gmail.com2016-02-211-2/+3
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* | First take on render API reorg, nw therealmogminer@gmail.com2016-02-211-0/+17
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* | added rapidjson in include dirs (nw) Miodrag Milanovic2016-02-171-0/+1
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* | placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-21/+41
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* | BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-18/+9
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* | opengl as requirement (nw) Miodrag Milanovic2016-02-161-50/+21
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* | Significant speed improvements to the BGFX renderer. [MooglyGuy] therealmogminer@gmail.com2016-02-151-0/+1
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* XAudio2 support Brad Hughes2016-01-201-0/+33
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* Fixed QT5 linking (nw) Miodrag Milanovic2016-01-091-3/+3
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