Commit message (Collapse) | Author | Age | Files | Lines | |
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* | for separate drivers use simple naming logic (nw) | 2015-06-21 | 1 | -2/+6 | |
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* | fixed order of libs making apricot build fine (nw) | 2015-06-20 | 1 | -1/+1 | |
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* | Fix more driver building, going deeper in checks (nw) | 2015-06-20 | 1 | -1/+1 | |
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* | Made possible creation of custom builds with given list of drivers included. | 2015-06-20 | 1 | -2/+10 | |
| | | | | | | Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c | ||||
* | force rebuild version.c (nw) | 2015-06-15 | 1 | -0/+6 | |
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* | Added the ability to use system flac, jpeg, lua, sqlite3, portmidi and zlib ↵ | 2015-06-06 | 1 | -4/+37 | |
| | | | | based on wallyweek's work | ||||
* | Converted netlist into a library. Moved most code from nl_convert.h to | 2015-06-01 | 1 | -0/+1 | |
| | | | | | | | nl_convert.c. Targets using netlist must now specify this explicitly with MACHINES["NETLIST"] = true Added subtarget "nl" which only contains games with netlist elements. (nw) | ||||
* | added deps for .lst (nw) | 2015-05-27 | 1 | -1/+4 | |
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* | propagate _subtarget in maintargetosdoptions call (nw) | 2015-05-21 | 1 | -1/+1 | |
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* | fixed determining RC file and rules and removed not needed files (nw) | 2015-05-17 | 1 | -7/+9 | |
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* | Fix NO_USE_MIDI | 2015-05-15 | 1 | -1/+1 | |
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* | made mess to behave as before (nw) | 2015-05-10 | 1 | -1/+5 | |
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* | Fix resources and updated verinfo to give default for mame in any subtarget ↵ | 2015-05-09 | 1 | -8/+8 | |
| | | | | case except mess (nw) | ||||
* | Removed comments and added generic license for whole team on top (nw) | 2015-05-09 | 1 | -0/+3 | |
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* | MAME now represent full build, for building MESS drivers only use [Miodrag ↵ | 2015-05-09 | 1 | -6/+9 | |
| | | | | | | | Milanovic] make SUBTARGET=mess, for building only Arcades drivers only use: make SUBTARGET=arcade | ||||
* | use target suffixes only for main executable (nw) | 2015-04-25 | 1 | -0/+36 | |
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* | Make generated projects behave same as before revert (nw) | 2015-04-16 | 1 | -0/+1 | |
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* | Some changes for FreeBSD and Solaris, will be sent upstream as well (nw) | 2015-04-10 | 1 | -1/+5 | |
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* | Added PYTHON_EXECUTABLE to use differently named python executable(nw) | 2015-04-08 | 1 | -4/+4 | |
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* | fixed location error (nw) | 2015-04-08 | 1 | -4/+4 | |
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* | added SEPARATE_BIN option to put executable files in bin folder and not in ↵ | 2015-04-08 | 1 | -1/+5 | |
| | | | | main (useful for continuous integration )(nw) | ||||
* | Add a crappy utility for editing AU effect presets | 2015-04-07 | 1 | -1/+1 | |
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* | back (nw) | 2015-04-05 | 1 | -1/+26 | |
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* | rolled back, not worth of it (nw) | 2015-04-05 | 1 | -26/+1 | |
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* | enable override of resources by osd (nw) | 2015-04-05 | 1 | -2/+5 | |
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* | Made all windows build use icons (nw) | 2015-04-05 | 1 | -0/+20 | |
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* | Moved plist generate to lua (nw) | 2015-04-04 | 1 | -1/+8 | |
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* | Moved creation of most non-layout files out of makefile (nw) | 2015-04-04 | 1 | -0/+20 | |
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* | removed includeosd (nw) | 2015-04-02 | 1 | -2/+1 | |
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* | vs fix (nw) | 2015-04-01 | 1 | -1/+5 | |
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* | Remove all the stuff that causes driver and emu sources to be compiled | 2015-03-29 | 1 | -25/+11 | |
| | | | | | | | | | | | differently with different OSDs Switch back to building for all OSDs in common directory Move more OSD-specific stuff into OSD scripts It still isn't completely safe to be building all OSD into same directory Common OSD "module" files, e.g. debuggers and renderers, build with different options for each OSD. It works at the moment, but you will end up with slightly different executables depending on the order you build OSDs. | ||||
* | Made ume target include mame and mess targets (nw) | 2015-03-28 | 1 | -1/+1 | |
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* | Move more OSD-specific stuff to OSD scripts | 2015-03-28 | 1 | -14/+8 | |
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* | Split OSD per file [qmc2] | 2015-03-27 | 1 | -2/+2 | |
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* | add postbuild only to main file (nw) | 2015-03-26 | 1 | -0/+8 | |
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* | Fix tools link on OSX, only embed plist in main target | 2015-03-26 | 1 | -1/+6 | |
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* | fixed compiling ldplayer (nw) | 2015-03-26 | 1 | -0/+1 | |
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* | Moved build system to GENie [Miodrag Milanovic] | 2015-03-26 | 1 | -0/+101 | |
make TARGET=mess -j19 will generate all needed files and build MESS, while developing you can use make TARGET=mess COMPILE=1 -j19 to prevent rebuilding of make files. Build system have automatic generate of dependencies so will do incremental builds fine. make clean will remove all generated files/projects and obj files |