| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fixed issues with CHD loading under Emscripten. [Justin Kerk] | 2018-03-28 | 1 | -1/+1 | |
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| * | Disable multithreading on the Emscripten target as it is not currently ↵ | 2018-03-06 | 1 | -0/+1 | |
| | | | | | supported. Fixes e.g. drivers using discrete audio components. [Justin Kerk] | ||||
| * | VS Compile Fix | 2018-01-08 | 1 | -2/+2 | |
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| * | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 1 | -0/+1 | |
| | | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
| * | Attempted to sanitize/rationalize how we access UTF-8 command line arguments ↵ | 2017-09-18 | 1 | -5/+0 | |
| | | | | | | | | | | | | (#2532) Specifically, this creates a call osd_get_command_line() that returns UTF-8 command line arguments as std::vector<std::string>. On non-Windows platforms, this does nothing more than build the vector. On Windows, this invokes GetCommandLineW() and CommandLineToArgvW(). This also attempts to unwind usage of wmain()/_tmain() on Windows, which is not standard. Related to this, this fixes a bug in Imgtool; specifically, non-7 bit ASCII was not being handled correctly in Windows. This is really an admission that the way that Windows handles Unicode and command line arguments sucks, and it is my belief that having a wmain() or _tmain() declaration specific for Windows is a worse solution. C'est la vie. I'm very open to the idea that src/osd/osdcore.[cpp|h] is not the best place to do this. Let me know if I should move it. | ||||
| * | Export soft_reset, hard_reset, exit, load, and save functions for Emscripten ↵ | 2017-07-15 | 1 | -1/+1 | |
| | | | | | builds | ||||
| * | Fix save/load states in Emscripten build (#2470) | 2017-07-15 | 1 | -1/+1 | |
| | | | | | | | | | | * Fix save/load states in Emscripten build * Simplified Emscripten integration points * Moved standalone JS functions to be static member functions of running_machine * Improved Emscripten main loop * Use convenience functions for cleaner code As an added bonus, this now allows for proper shutdown of the running machine when running in the Emscripten environment - previously, attempts to exit the program were just being ignored. | ||||
| * | linenoise: replace linenoise-ng with a different port that is simpler and ↵ | 2017-05-13 | 1 | -1/+1 | |
| | | | | | | | uses a different UTF8 parser [Carl] plugins/console: better completions [Carl] | ||||
| * | Update build scripts, BX is now static library (nw) | 2017-02-05 | 1 | -0/+1 | |
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| * | Initial PortAudio backend with build script changes to support library ↵ | 2017-01-11 | 1 | -0/+10 | |
| | | | | | version 20161030 | ||||
| * | Introduced utf8proc and created wrapper code to expose a prettier API | 2016-12-31 | 1 | -0/+1 | |
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| * | Enable building projects that are separate of MAME but use same core and ↵ | 2016-12-08 | 1 | -0/+4 | |
| | | | | | lives in separate git tree (nw) | ||||
| * | srcclean (nw) | 2016-11-27 | 1 | -2/+2 | |
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| * | As promised, removing this part of code since it is used for compilers ↵ | 2016-11-23 | 1 | -1/+0 | |
| | | | | | check, no need for this to be in release (nw) | ||||
| * | added OPTION_HOMEPATH to point to read/write folder,for now used by LUA ↵ | 2016-11-12 | 1 | -0/+4 | |
| | | | | | | | scripts (nw) Copied all needed files so plugins could be started under UWP | ||||
| * | move asset files to proper place | 2016-11-11 | 1 | -3/+3 | |
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| * | Some more work on UWP (nw) | 2016-11-10 | 1 | -0/+30 | |
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| * | Add more UWP support (nw) | 2016-11-09 | 1 | -0/+4 | |
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| * | resurected sqlite3 and lsqlite3 (nw) | 2016-11-07 | 1 | -0/+1 | |
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| * | Trying to do link fix (nw) | 2016-11-07 | 1 | -2/+3 | |
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| * | Update bgfx shader path for Emscripten build (nw) | 2016-11-01 | 1 | -1/+1 | |
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| * | Experimental support for compiling to WebAssembly using Emscripten (not yet ↵ | 2016-10-29 | 1 | -0/+5 | |
| | | | | | working) (nw) | ||||
| * | Initial work on console interface (nw) | 2016-10-09 | 1 | -0/+1 | |
| | | | | | Use Ctrl-Z to close console on any OS. To start use -console parameter | ||||
| * | Replaced code usage of libuv with asio library (nw) | 2016-10-07 | 1 | -5/+0 | |
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| * | Add Lua-cleaning ability to srcclean | 2016-08-30 | 1 | -5/+5 | |
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| * | made proper formats compiled only if needed (nw) | 2016-08-12 | 1 | -0/+4 | |
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| * | Compile netlist and lua only if used (nw) | 2016-08-12 | 1 | -1/+8 | |
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| * | Fix git version [Vas Crabb] | 2016-06-10 | 1 | -15/+5 | |
| | | | | | | | | | * git version is set by top-level make, not just when GENie runs * can set IGNORE_GIT=1 for make to ignore git * git ignored/unavailable uses "unknown" in version string * mark modified trees as dirty * note that version now comes from makefile | ||||
| * | Updated GENie to latest (nw) | 2016-06-08 | 1 | -1/+1 | |
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| * | removed not used libraries, and commented portaudio that will be used but no ↵ | 2016-05-31 | 1 | -2/+0 | |
| | | | | | need for now (nw) | ||||
| * | Emscripten tweaks (nw) | 2016-05-29 | 1 | -2/+4 | |
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| * | Emscripten options cleanup (nw) | 2016-05-14 | 1 | -15/+24 | |
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| * | Added ability to create standalone emulators, added zexall as example (nw) | 2016-05-08 | 1 | -26/+39 | |
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| * | Export SDL_SendKeyboardKey function to allow scancode injectiony | 2016-05-05 | 1 | -1/+1 | |
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| * | Update function signatures for Emscripten (nw) | 2016-04-26 | 1 | -1/+1 | |
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| * | mode devices to proper library (nw) | 2016-04-23 | 1 | -1/+1 | |
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| * | Split UI and frontend part from core [Miodrag Milanovic] | 2016-04-23 | 1 | -0/+1 | |
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| * | set GIT_VERSION only where it is used (nw) | 2016-04-21 | 1 | -1/+11 | |
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| * | Always rebuild version.cpp when there is git version change (nw) | 2016-04-16 | 1 | -7/+0 | |
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| * | Make support for absolute paths for debug dir (nw) | 2016-04-12 | 1 | -1/+1 | |
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| * | Added DEBUG_DIR and DEBUG_ARGS parameters, make sense right now for VS build ↵ | 2016-04-12 | 1 | -2/+11 | |
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| * | moved windows resources (nw) | 2016-04-03 | 1 | -5/+2 | |
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| * | moved emscripten resources (nw) | 2016-04-03 | 1 | -1/+1 | |
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| * | Fix ldplayer issue (nw) | 2016-03-29 | 1 | -0/+1 | |
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| * | scrclean on lua scripts (nw) | 2016-03-29 | 1 | -28/+28 | |
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| * | Extend system library support (nw) | 2016-03-28 | 1 | -40/+11 | |
| | | | | | | | | Extend USE_SYSTEM_LIB_* to support providing the library name and include directory. To link against system specific lib names and header path: (ref #711) USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3 | ||||
| * | Emscripten update (nw) | 2016-03-28 | 1 | -1/+1 | |
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| * | Small issues fix (nw) | 2016-03-27 | 1 | -0/+2 | |
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| * | Initial work to make MAME work on Android [Miodrag Milanovic] | 2016-03-27 | 1 | -2/+36 | |
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| * | Emscripten: include shadow-mask.png (nw) | 2016-03-26 | 1 | -0/+1 | |
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