| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix ldplayer issue (nw) | 2016-03-29 | 1 | -0/+1 | |
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| * | scrclean on lua scripts (nw) | 2016-03-29 | 1 | -28/+28 | |
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| * | Extend system library support (nw) | 2016-03-28 | 1 | -40/+11 | |
| | | | | | | | | Extend USE_SYSTEM_LIB_* to support providing the library name and include directory. To link against system specific lib names and header path: (ref #711) USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3 | ||||
| * | Emscripten update (nw) | 2016-03-28 | 1 | -1/+1 | |
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| * | Small issues fix (nw) | 2016-03-27 | 1 | -0/+2 | |
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| * | Initial work to make MAME work on Android [Miodrag Milanovic] | 2016-03-27 | 1 | -2/+36 | |
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| * | Emscripten: include shadow-mask.png (nw) | 2016-03-26 | 1 | -0/+1 | |
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| * | Update bgfx paths for Emscripten (nw) | 2016-03-23 | 1 | -2/+3 | |
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| * | Allow command-line errors to work in Emscripten (nw) | 2016-03-23 | 1 | -1/+1 | |
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| * | compile BGFX for RPI as well (nw) | 2016-03-19 | 1 | -0/+3 | |
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| * | Build more of font_sdl.cpp with Emscripten since there is an SDL2_ttf port ↵ | 2016-03-17 | 1 | -0/+1 | |
| | | | | | now (nw) | ||||
| * | Fixed arcade build and merged libbus with liboptional due to circular ↵ | 2016-03-06 | 1 | -5/+0 | |
| | | | | | dependencies (nw) | ||||
| * | removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw) | 2016-03-04 | 1 | -1/+0 | |
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| * | made sources build use info from mame.lst (nw) | 2016-03-02 | 1 | -0/+10 | |
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| * | Added mame.lst as main list, it is now generated, and should be updated ↵ | 2016-03-02 | 1 | -7/+24 | |
| | | | | | | | manually (nw) Filtering for subtargets are done by flt files now | ||||
| * | Made Visual Studio use by default bundled SDL2 (nw) | 2016-02-27 | 1 | -7/+0 | |
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| * | Made pnacl to compile (nw) | 2016-02-26 | 1 | -3/+15 | |
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| * | Make Android targets compile but not link, using clang compiler in NDK, ↵ | 2016-02-25 | 1 | -0/+11 | |
| | | | | | since GCC will be removed in next one (nw) | ||||
| * | Made OSD=sdl build compile out of box in Visual Studio (nw) | 2016-02-22 | 1 | -1/+7 | |
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| * | Emscripten cleanup (nw) | 2016-02-21 | 1 | -1/+14 | |
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| * | Embed needed bgfx files in Emscripten build (nw) | 2016-02-21 | 1 | -1/+1 | |
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| * | BGFX mandatory requirement (nw) | 2016-02-16 | 1 | -6/+2 | |
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| * | Added lua-zlib, lfs and luv support for LUA, exposed all using luaengine (nw) | 2016-02-14 | 1 | -1/+2 | |
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| * | Substantial improvements to Web Audio sound backend for Emscripten port. ↵ | 2016-02-04 | 1 | -1/+1 | |
| | | | | | [Grant Galitz] | ||||
| * | link into main project and link deps (nw) | 2016-01-31 | 1 | -0/+2 | |
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| * | Keep naming of binaries for builds made with SOURCES to be same as usual, (nw) | 2016-01-17 | 1 | -2/+2 | |
| | | | | | fixed propagation of flags for builds made with SOURCES | ||||
| * | removed jsoncpp (nw) | 2016-01-09 | 1 | -1/+0 | |
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| * | Revert "removing MESS brand and making MAME a name not acronym (nw)" | 2015-12-31 | 1 | -1/+2 | |
| | | | | | | | Too contraversial for now :) This reverts commit 47bf03513e4fc8a916144fcc43fc9826aa03bedb. | ||||
| * | removing MESS brand and making MAME a name not acronym (nw) | 2015-12-31 | 1 | -2/+1 | |
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| * | qtdebugger as separate lib (nw) | 2015-12-26 | 1 | -0/+3 | |
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| * | Allow SDLMAME to build on OS X from paths containing spaces (and allow ↵ | 2015-12-19 | 1 | -1/+1 | |
| |\ | | | | | | | SOURCES option as well) | ||||
| | * | Revert "Allow SDLMAME to build on OS X from paths containing spaces" | 2015-12-19 | 1 | -9/+9 | |
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| * | Allow SDLMAME to build on OS X from paths containing spaces | 2015-12-19 | 1 | -9/+9 | |
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| * | Added addprojectflags function and added -Wsuggest-override for all that are ↵ | 2015-12-06 | 1 | -0/+1 | |
| | | | | | | | not 3rdparty projects. It is place where all additional checks we should put | ||||
| * | Compile with Emscripten out of the box. [Justin Kerk] | 2015-11-24 | 1 | -0/+5 | |
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| * | Added info header at the top of each .lua file (nw) | 2015-11-14 | 1 | -0/+8 | |
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| * | Remove not longer needed ForceCpp flag (nw) | 2015-11-08 | 1 | -3/+0 | |
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| * | update build scripts for rename c - > cpp (nw) | 2015-11-08 | 1 | -10/+10 | |
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| * | Removed mongoose due to restricted license and webserver wip till code is ↵ | 2015-11-04 | 1 | -1/+0 | |
| | | | | | restructured (nw) | ||||
| * | Renamed DRIVERS parameter to SOURCES since you can add any source you wish ↵ | 2015-10-09 | 1 | -4/+4 | |
| | | | | | to include in target (nw) | ||||
| * | Do not create dasm.lib if no disassembler compiled (nw) | 2015-10-09 | 1 | -0/+6 | |
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| * | Moved tools in proper place, and moved build python scripts together with ↵ | 2015-10-07 | 1 | -4/+4 | |
| | | | | | other scripts (nw) | ||||
| * | reorganized scripts according to new structure (nw) | 2015-09-13 | 1 | -0/+1 | |
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| * | made FORCE_VERSION_COMPILE option to be used for build server (nw) | 2015-09-05 | 1 | -1/+3 | |
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| * | for separate drivers use simple naming logic (nw) | 2015-06-21 | 1 | -2/+6 | |
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| * | fixed order of libs making apricot build fine (nw) | 2015-06-20 | 1 | -1/+1 | |
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| * | Fix more driver building, going deeper in checks (nw) | 2015-06-20 | 1 | -1/+1 | |
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| * | Made possible creation of custom builds with given list of drivers included. | 2015-06-20 | 1 | -2/+10 | |
| | | | | | | | Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c | ||||
| * | force rebuild version.c (nw) | 2015-06-15 | 1 | -0/+6 | |
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| * | Added the ability to use system flac, jpeg, lua, sqlite3, portmidi and zlib ↵ | 2015-06-06 | 1 | -4/+37 | |
| | | | | | based on wallyweek's work | ||||
