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* Fix ldplayer issue (nw) Miodrag Milanovic2016-03-291-0/+1
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* scrclean on lua scripts (nw) Miodrag Milanovic2016-03-291-28/+28
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* Extend system library support (nw) Jeffrey Clark2016-03-281-40/+11
| | | | | | | Extend USE_SYSTEM_LIB_* to support providing the library name and include directory. To link against system specific lib names and header path: (ref #711) USE_SYSTEM_LIB_LUA=lua5.3:/usr/include/lua5.3
* Emscripten update (nw) Justin Kerk2016-03-281-1/+1
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* Small issues fix (nw) Miodrag Milanovic2016-03-271-0/+2
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* Initial work to make MAME work on Android [Miodrag Milanovic] Miodrag Milanovic2016-03-271-2/+36
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* Emscripten: include shadow-mask.png (nw) Justin Kerk2016-03-261-0/+1
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* Update bgfx paths for Emscripten (nw) Justin Kerk2016-03-231-2/+3
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* Allow command-line errors to work in Emscripten (nw) Justin Kerk2016-03-231-1/+1
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* compile BGFX for RPI as well (nw) Miodrag Milanovic2016-03-191-0/+3
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* Build more of font_sdl.cpp with Emscripten since there is an SDL2_ttf port ↵ Justin Kerk2016-03-171-0/+1
| | | | now (nw)
* Fixed arcade build and merged libbus with liboptional due to circular ↵ Miodrag Milanovic2016-03-061-5/+0
| | | | dependencies (nw)
* removed Apache 2 licensed library since it is not possible to mix with GPL2 (nw) Miodrag Milanovic2016-03-041-1/+0
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* made sources build use info from mame.lst (nw) Miodrag Milanovic2016-03-021-0/+10
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* Added mame.lst as main list, it is now generated, and should be updated ↵ Miodrag Milanovic2016-03-021-7/+24
| | | | | | manually (nw) Filtering for subtargets are done by flt files now
* Made Visual Studio use by default bundled SDL2 (nw) Miodrag Milanovic2016-02-271-7/+0
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* Made pnacl to compile (nw) Miodrag Milanovic2016-02-261-3/+15
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* Make Android targets compile but not link, using clang compiler in NDK, ↵ Miodrag Milanovic2016-02-251-0/+11
| | | | since GCC will be removed in next one (nw)
* Made OSD=sdl build compile out of box in Visual Studio (nw) Miodrag Milanovic2016-02-221-1/+7
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* Emscripten cleanup (nw) Justin Kerk2016-02-211-1/+14
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* Embed needed bgfx files in Emscripten build (nw) Justin Kerk2016-02-211-1/+1
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* BGFX mandatory requirement (nw) Miodrag Milanovic2016-02-161-6/+2
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* Added lua-zlib, lfs and luv support for LUA, exposed all using luaengine (nw) Miodrag Milanovic2016-02-141-1/+2
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* Substantial improvements to Web Audio sound backend for Emscripten port. ↵ Justin Kerk2016-02-041-1/+1
| | | | [Grant Galitz]
* link into main project and link deps (nw) Miodrag Milanovic2016-01-311-0/+2
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* Keep naming of binaries for builds made with SOURCES to be same as usual, (nw) Miodrag Milanovic2016-01-171-2/+2
| | | | fixed propagation of flags for builds made with SOURCES
* removed jsoncpp (nw) Miodrag Milanovic2016-01-091-1/+0
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* Revert "removing MESS brand and making MAME a name not acronym (nw)" Miodrag Milanovic2015-12-311-1/+2
| | | | | | Too contraversial for now :) This reverts commit 47bf03513e4fc8a916144fcc43fc9826aa03bedb.
* removing MESS brand and making MAME a name not acronym (nw) Miodrag Milanovic2015-12-311-2/+1
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* qtdebugger as separate lib (nw) Miodrag Milanovic2015-12-261-0/+3
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* Allow SDLMAME to build on OS X from paths containing spaces (and allow ↵ AJR2015-12-191-1/+1
|\ | | | | | | SOURCES option as well)
| * Revert "Allow SDLMAME to build on OS X from paths containing spaces" R. Belmont2015-12-191-9/+9
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* Allow SDLMAME to build on OS X from paths containing spaces AJR2015-12-191-9/+9
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* Added addprojectflags function and added -Wsuggest-override for all that are ↵ Miodrag Milanovic2015-12-061-0/+1
| | | | | | not 3rdparty projects. It is place where all additional checks we should put
* Compile with Emscripten out of the box. [Justin Kerk] Justin Kerk2015-11-241-0/+5
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* Added info header at the top of each .lua file (nw) Scott Stone2015-11-141-0/+8
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* Remove not longer needed ForceCpp flag (nw) Miodrag Milanovic2015-11-081-3/+0
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* update build scripts for rename c - > cpp (nw) Miodrag Milanovic2015-11-081-10/+10
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* Removed mongoose due to restricted license and webserver wip till code is ↵ Miodrag Milanovic2015-11-041-1/+0
| | | | restructured (nw)
* Renamed DRIVERS parameter to SOURCES since you can add any source you wish ↵ Miodrag Milanovic2015-10-091-4/+4
| | | | to include in target (nw)
* Do not create dasm.lib if no disassembler compiled (nw) Miodrag Milanovic2015-10-091-0/+6
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* Moved tools in proper place, and moved build python scripts together with ↵ Miodrag Milanovic2015-10-071-4/+4
| | | | other scripts (nw)
* reorganized scripts according to new structure (nw) Miodrag Milanovic2015-09-131-0/+1
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* made FORCE_VERSION_COMPILE option to be used for build server (nw) Miodrag Milanovic2015-09-051-1/+3
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* for separate drivers use simple naming logic (nw) Miodrag Milanovic2015-06-211-2/+6
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* fixed order of libs making apricot build fine (nw) Miodrag Milanovic2015-06-201-1/+1
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* Fix more driver building, going deeper in checks (nw) Miodrag Milanovic2015-06-201-1/+1
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* Made possible creation of custom builds with given list of drivers included. Miodrag Milanovic2015-06-201-2/+10
| | | | | | Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c
* force rebuild version.c (nw) Miodrag Milanovic2015-06-151-0/+6
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* Added the ability to use system flac, jpeg, lua, sqlite3, portmidi and zlib ↵ Julian Sikorski2015-06-061-4/+37
| | | | based on wallyweek's work