Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * Support *n conversion in stream_format/string_format | 2016-03-01 | 1 | -0/+2 | |
| | | | | | | | | | * Make stream_format return characters printed * Add iostreams with std::vector storage * Move to type-safe templates for logerror and popmessage * Remove now-unnecessary I64FMT from calls to logerror/popmessage * Put some lib/util stuff in util:: namespace * Some fixes to Japanese translation | ||||
* | Added NotoSans-Bold as backup font for platforms that do not have default ↵ | 2016-02-27 | 1 | -2/+2 | |
| | | | | system fonts exposed (nw) | ||||
* | fix building Emscripten build on Windows (nw) | 2016-02-22 | 1 | -1/+3 | |
| | |||||
* | Added option in the "Customize UI" menu for selecting the language. (nw) | 2016-02-21 | 1 | -0/+2 | |
| | |||||
* | placed back OPENGL check since GL is not same as GLES (nw) | 2016-02-16 | 1 | -1/+1 | |
| | |||||
* | opengl as requirement (nw) | 2016-02-16 | 1 | -1/+1 | |
| | |||||
* | Make generic VTLB implementation a modern device interface (nw) | 2016-02-07 | 1 | -0/+2 | |
| | |||||
* | added UI parameter, option simple gives back old style start screen, ↵ | 2016-02-05 | 1 | -0/+2 | |
| | | | | features for configuration and in game stays same as with new (nw) | ||||
* | fixed system dependent UI (nw) | 2016-02-04 | 1 | -0/+12 | |
| | |||||
* | Initial import of MEWUI to MAME [Dankan1890] | 2016-02-04 | 1 | -3/+43 | |
| | |||||
* | generic machine is now bookkeeping (nw) | 2016-01-10 | 1 | -2/+2 | |
| | |||||
* | Added pre-compiled headers support to build system (nw) | 2016-01-01 | 1 | -0/+28 | |
| | |||||
* | Added addprojectflags function and added -Wsuggest-override for all that are ↵ | 2015-12-06 | 1 | -0/+2 | |
| | | | | | | not 3rdparty projects. It is place where all additional checks we should put | ||||
* | Added info header at the top of each .lua file (nw) | 2015-11-14 | 1 | -0/+8 | |
| | |||||
* | Remove not longer needed ForceCpp flag (nw) | 2015-11-08 | 1 | -3/+0 | |
| | |||||
* | update build scripts for rename c - > cpp (nw) | 2015-11-08 | 1 | -152/+152 | |
| | |||||
* | Removed mongoose due to restricted license and webserver wip till code is ↵ | 2015-11-04 | 1 | -2/+0 | |
| | | | | restructured (nw) | ||||
* | Merge pull request #401 from fulivi/pty_dev3 | 2015-10-18 | 1 | -0/+4 | |
|\ | | | | | PTY support for u*x OSes [F.Ulivi] | ||||
| * | pty: seems ok (linux only) | 2015-10-13 | 1 | -0/+2 | |
| | | |||||
| * | pty: first step of pseudo terminal implementation | 2015-10-13 | 1 | -0/+2 | |
| | | | | | | | | | | Conflicts: scripts/src/bus.lua | ||||
* | | Moved tools in proper place, and moved build python scripts together with ↵ | 2015-10-07 | 1 | -1/+1 | |
|/ | | | | other scripts (nw) | ||||
* | Remove direct zlib dependency in code (nw) | 2015-09-13 | 1 | -5/+0 | |
| | |||||
* | reorganized scripts according to new structure (nw) | 2015-09-13 | 1 | -151/+0 | |
| | |||||
* | update build scripts and code change in order to fix compile (nw) | 2015-09-13 | 1 | -51/+55 | |
| | |||||
* | Moved netlist from emu to lib (nw) | 2015-09-12 | 1 | -2/+2 | |
| | |||||
* | Add emu/netlist to include dirs to avoid relative paths in netlist | 2015-08-03 | 1 | -0/+2 | |
| | | | include files. (nw) | ||||
* | mfmhd: Introduced format definition, now generally available. | 2015-08-02 | 1 | -13/+15 | |
| | |||||
* | Make the SSE tables a static inside the SSE implementation class (nw) | 2015-06-27 | 1 | -1/+0 | |
| | | | | | Also encapsulate the pointer casting used to access it in static functions Don't mean to step on any toes, sorry if this inconveniences you MooglyGuy | ||||
* | Pick the low-hanging fruit (nw) | 2015-06-23 | 1 | -0/+1 | |
| | | | | | Implemented most of MooglyGuy's new RGB intrinsics for VMX/Altivec Still need to do blend, bilinear filter and merge alpha | ||||
* | nw, update lua script | 2015-06-23 | 1 | -0/+1 | |
| | |||||
* | Convert rgbint and rgbaint globals to a class (nw) | 2015-06-23 | 1 | -0/+1 | |
| | |||||
* | Fix more driver building, going deeper in checks (nw) | 2015-06-20 | 1 | -9/+6 | |
| | |||||
* | Made possible creation of custom builds with given list of drivers included. | 2015-06-20 | 1 | -1/+8 | |
| | | | | | | Note that game list is parsed so if macros are used they will not be found. example: make SUBTARGET=cops -j9 DRIVERS=src/mame/drivers/cops.c | ||||
* | Added the ability to use system flac, jpeg, lua, sqlite3, portmidi and zlib ↵ | 2015-06-06 | 1 | -8/+40 | |
| | | | | based on wallyweek's work | ||||
* | Converted netlist into a library. Moved most code from nl_convert.h to | 2015-06-01 | 1 | -3/+2 | |
| | | | | | | | nl_convert.c. Targets using netlist must now specify this explicitly with MACHINES["NETLIST"] = true Added subtarget "nl" which only contains games with netlist elements. (nw) | ||||
* | Allow compiling with shared libraries [O. Galibert] | 2015-05-31 | 1 | -4/+5 | |
| | | | | | | | | | | Put SHLIB=1 in the main makefile, or on the command line. The idea is to get a *way* faster link with symbols. It works at least on linux, with one annoying caveat: you have to be in the build/projects/sdl/mame/gmake-linux directory to start mame afterwards. We're going to move some things around to be able to use LD_LIBRARY_PATH or have it start as-is from the root. | ||||
* | Add makefile switch to choose linking against bundled OR system expat library. | 2015-05-11 | 1 | -5/+21 | |
| | |||||
* | Removed comments and added generic license for whole team on top (nw) | 2015-05-09 | 1 | -0/+3 | |
| | |||||
* | Start adding .h and .inc files to help usage inside IDE's like VS and XCode (nw) | 2015-04-11 | 1 | -0/+146 | |
| | |||||
* | Added PYTHON_EXECUTABLE to use differently named python executable(nw) | 2015-04-08 | 1 | -1/+1 | |
| | |||||
* | Moved creation of most non-layout files out of makefile (nw) | 2015-04-04 | 1 | -1/+53 | |
| | |||||
* | Added generated m68kops files to tree, added makefile for developers working ↵ | 2015-04-03 | 1 | -1/+0 | |
| | | | | on core (nw) | ||||
* | removed includeosd (nw) | 2015-04-02 | 1 | -7/+4 | |
| | |||||
* | Link osdnet into a library reflecting its location, define USE_NETWORK ↵ | 2015-04-01 | 1 | -1/+0 | |
| | | | | properly, don't use SDL in non-SDL-specific macros | ||||
* | Explicit file listing in lua scripts making generate much much faster (nw) | 2015-03-28 | 1 | -35/+139 | |
| | |||||
* | Moved build system to GENie [Miodrag Milanovic] | 2015-03-26 | 1 | -0/+152 | |
make TARGET=mess -j19 will generate all needed files and build MESS, while developing you can use make TARGET=mess COMPILE=1 -j19 to prevent rebuilding of make files. Build system have automatic generate of dependencies so will do incremental builds fine. make clean will remove all generated files/projects and obj files |