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* made libflac possible to compile under xcode, and simplify for other (nw) Miodrag Milanovic2015-04-171-8/+3
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* Added SHADOW_CHECK parameter so we can work on shadowing issues in our code (nw) Miodrag Milanovic2015-04-111-0/+65
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* Some changes for FreeBSD and Solaris, will be sent upstream as well (nw) Miodrag Milanovic2015-04-101-3/+8
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* removed includeosd (nw) Miodrag Milanovic2015-04-021-6/+3
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* Update to latest bgfx and fix for latest mingw releases (nw) Miodrag Milanovic2015-04-011-1/+1
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* removed windows/osinline.h and placed MSVC dependent files in top folder (nw) Miodrag Milanovic2015-03-301-2/+1
| | | | | | moved MSVC defines from winprefix.h to osdcomm.h removed empty file compilation - porttime.c removed osinline.h in windows and sdl and change files using them.
* made bgfx compile on more platforms (nw) Miodrag Milanovic2015-03-291-0/+5
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* Explicit file listing in lua scripts making generate much much faster (nw) Miodrag Milanovic2015-03-281-143/+232
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* changed to removefiles and fixed locations, vs builds do fine now (nw) Miodrag Milanovic2015-03-261-4/+10
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* fix compile bgfx under OSX (nw) Miodrag Milanovic2015-03-261-0/+5
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* Moved build system to GENie [Miodrag Milanovic] Miodrag Milanovic2015-03-261-0/+414
make TARGET=mess -j19 will generate all needed files and build MESS, while developing you can use make TARGET=mess COMPILE=1 -j19 to prevent rebuilding of make files. Build system have automatic generate of dependencies so will do incremental builds fine. make clean will remove all generated files/projects and obj files