Commit message (Collapse) | Author | Files | Lines | ||
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2016-10-07 | Added ASIO networking library (nw) | 995 | -0/+311736 | ||
2016-10-07 | apple2gs,xml: Fixed image sizes for recently added entries (nw) | 1 | -10/+10 | ||
2016-10-06 | apple2gs.xml: Minor fix - NW | 1 | -1/+1 | ||
2016-10-06 | apple2gs.xml: Start of cleaning up images - NW | 1 | -21/+23 | ||
2016-10-06 | apple2.xml: Fix bad cut-n-paste | 1 | -1/+13 | ||
2016-10-06 | more apple2.xml images | 1 | -17/+17 | ||
Replaced several images in favor of clean cracks New image: Gamemaker [TRex] | |||||
2016-10-07 | octopus: add on-board serial comms controller | 1 | -9/+29 | ||
2016-10-06 | Intel documentation is conflicting, which prompted osdev to claim that 128k ↵ | 5 | -12/+12 | ||
dma was impossible. Masking the lowest bit of the page instead of the upper bit of the address makes more sense and it does also fix the issue with SB16 diagnose.exe playing silence. [smf] | |||||
2016-10-06 | m_audio_ended_normally is set within the stream_update(), so update the ↵ | 1 | -0/+1 | ||
stream before returning it. (nw) | |||||
2016-10-06 | update stream before setting the new gain. (nw) | 1 | -0/+1 | ||
2016-10-06 | Added mahjong panel to mjsenpu. | 2 | -17/+46 | ||
This kind of arrangement is standard, imho it could be shorthanded or device-ized, pending further investigation. | |||||
2016-10-06 | added "headphones" to atapi cd-rom drives [smf] | 1 | -0/+13 | ||
2016-10-06 | Applied IBM AT 16-bit DMA wrap round fix to other implementations. (nw) | 4 | -20/+20 | ||
2016-10-06 | Drop the upper bit of the address when shifting left, as described ↵ | 1 | -2/+2 | ||
http://wiki.osdev.org/ISA_DMA#16_bit_issues. This fixes 16 bit audio in sb16 diagnose.exe [smf-] | |||||
2016-10-05 | apple2.xml: New disc image | 1 | -0/+12 | ||
Pipe Dream [TRex] | |||||
2016-10-05 | reinstate lines removed in error (nw) | 2 | -1/+12 | ||
2016-10-05 | cninja.cpp: flag cninjabl2 as supporting save, too (nw) | 1 | -1/+1 | ||
2016-10-05 | delete old comment (nw) | 1 | -3/+0 | ||
2016-10-05 | cninjabl2: Change title; promote to WORKING with known problems | 1 | -1/+1 | ||
2016-10-05 | cninjabl2: Add sprites | 2 | -0/+8 | ||
2016-10-05 | the test mode on this game is busted even on the PCB (nw) | 1 | -0/+29 | ||
2016-10-05 | found oki bank (nw) | 1 | -12/+12 | ||
2016-10-05 | istrebiteli: cleanup, notes, hw-like collision trigger (nw) | 1 | -31/+39 | ||
2016-10-05 | checked a box too early (nw) | 1 | -0/+7 | ||
2016-10-05 | various improvements. | 1 | -83/+160 | ||
if anybody wants to help with the inputs, would be appreciated. test mode seems quite broken, I'm wondering if it's CPU core bugs. | |||||
2016-10-05 | more debug consistency. (nw) | 9 | -176/+76 | ||
2016-10-05 | cninja.cpp: some work on cninjabl2. It now shows the tilemap layers and ↵ | 3 | -1/+24 | ||
plays SFX. Still missing sprites, some tilemaps have wrong offsets and misses oki banking. Also not really convinced the PCB had all the sound chips (nw) | |||||
2016-10-05 | figured out 2 of the dipswitches. | 1 | -7/+7 | ||
2016-10-05 | (nw) | 1 | -8/+44 | ||
2016-10-05 | some work on the inputs / sound (nw) | 1 | -6/+145 | ||
2016-10-05 | fidel*: small update, added separare layout for playmatic (nw) | 6 | -343/+723 | ||
2016-10-05 | a 16-bit 556 split access palette (8+8) on a 32-bit bus... ok... | 1 | -4/+45 | ||
2016-10-05 | new NOT WORKING | 3 | -0/+180 | ||
Mahjong Senpu [system11. David Haywood] displays the game image, upside down, no palette for now, no inputs for now, no sound for now, going to continue work on it. | |||||
2016-10-05 | Various input related bug-fixes to Wild Pilot: [Angelo Salese] | 3 | -23/+67 | ||
* Lightgun is actually an ad-stick; * Added player 2 inputs; * Fixed bogus start button starting a play even without a coin inserted; | |||||
2016-10-05 | cischeat.cpp: irq notes, bumped framerate to 60 Hz to all minus ↵ | 2 | -7/+12 | ||
captflag/scudhamm (nw) | |||||
2016-10-05 | fidel*: don't care which chessboard square is which (nw) | 4 | -772/+531 | ||
2016-10-05 | Promoted pdriftl to working. | 2 | -12/+27 | ||
cischeat.cpp: default to black palette, fix comms RAM ranges, fix f1gpstr2 dip-sw IDs, demoted wildplt to MNW, nw | |||||
2016-10-05 | update mame.lst | 1 | -0/+1 | ||
2016-10-05 | New clone added | 1 | -42/+140 | ||
------------- Fidelity Sensory 9 Playmatic S [anonymous] | |||||
2016-10-04 | gameboy: fixed scrolling window regression (nw) | 1 | -4/+15 | ||
2016-10-04 | mjsister.cpp: A few input fixups | 1 | -20/+15 | ||
- Identify the difficulty DIP switches - Add some non-DIP inputs for service mode | |||||
2016-10-04 | Added dips for Lady Maker | 3 | -57/+65 | ||
Fixed some tab/space errors I made Corrected 4psimasy dip B | |||||
2016-10-04 | New NOT WORKING machine | 3 | -0/+46 | ||
======================= Super Triv Quiz I [any] New clone added ------------ Greyhound Electronics", "Poker (Version 50.02 ICB, set 4) [any] | |||||
2016-10-04 | fidel*: fix recently added EAS/EAG speech at boot, small cleanup (nw) | 3 | -177/+179 | ||
2016-10-03 | Bulk renaming of Windows string conversion functions | 22 | -117/+131 | ||
utf8_from_[a|w|t]string ==> osd::text::from_[a|w|t]string [a|w|t]string_from_utf8 ==> osd::text::to_[a|w|t]string | |||||
2016-10-03 | apple2.xml update | 1 | -7/+34 | ||
Specific Where in Time is Carmen Sandiego is v1.1 Add v1.0 cracked by 4am | |||||
2016-10-03 | Collapsing string_source class hierarchy | 1 | -34/+17 | ||
2016-10-03 | Eliminated virtual function use in strconv.cpp | 1 | -17/+14 | ||
Take note that in practice, this does not actually change the compiled code because the optimizer should be smart enough to remove the need for vtable lookups as a part of optimization (this is definitely true for MinGW). If you really prefer, I can collapse the class hierarchy into a single templated class that just has overloaded constructors - this also doesn't actually change the compiled code, but I can make the change if you wish. | |||||
2016-10-03 | Fixing const-ness on prototypes | 1 | -2/+2 | ||
2016-10-04 | New working machine added | 9 | -474/+1092 | ||
----------- Fidelity Elite Avant Garde 2100 [hap, anonymous] |