| Commit message (Expand) | Author | Age | Files | Lines |
| ... | |
| * | Cleanup (nw) |  ImJezze | 2015-12-26 | 5 | -24/+28 |
| * | Extended Shadow Mask and Bloom functionality |  ImJezze | 2015-12-25 | 3 | -57/+102 |
| * | Fixed HLSL for LCD screen type |  ImJezze | 2015-12-24 | 1 | -3/+2 |
| * | Made defocus strength equal for x/y and independent from screen size |  ImJezze | 2015-12-20 | 1 | -50/+51 |
| * | Cleanup (nw) |  ImJezze | 2015-11-18 | 1 | -1/+1 |
| * | Cleanup |  ImJezze | 2015-11-18 | 1 | -1/+1 |
| * | Changed screen adjustment for HLSL |  ImJezze | 2015-11-17 | 2 | -6/+78 |
| * | Cleanup |  ImJezze | 2015-11-07 | 1 | -2/+3 |
| * | Cleanup |  ImJezze | 2015-10-26 | 1 | -1/+1 |
| * | Fixed Vector Intensity and Flicker |  ImJezze | 2015-10-25 | 1 | -9/+13 |
| * | Small Fixes |  ImJezze | 2015-10-20 | 2 | -16/+21 |
| * | Fixed Aspect Ratios |  ImJezze | 2015-10-19 | 1 | -10/+11 |
| * | Artwork Support |  ImJezze | 2015-10-18 | 4 | -3/+579 |
| * | Cleanup |  ImJezze | 2015-10-18 | 1 | -41/+35 |
| * | Bloom Overdrive |  ImJezze | 2015-10-10 | 1 | -1/+12 |
| * | Smooth Borders |  ImJezze | 2015-10-09 | 1 | -3/+3 |
| * | Small fixes |  ImJezze | 2015-10-04 | 2 | -23/+15 |
| * | Refactoring, Fixes and Cleanup |  ImJezze | 2015-09-26 | 7 | -269/+437 |
| * | Refactoring and Fixes |  ImJezze | 2015-08-02 | 6 | -57/+50 |
| * | Vector curvature correction |  ImJezze | 2015-07-19 | 1 | -23/+45 |
| * | Post Pass effects for Vector rendering |  ImJezze | 2015-07-12 | 1 | -2/+6 |
| * | Refactoring |  ImJezze | 2015-07-11 | 4 | -146/+20 |
| * | Fixed misaligned scanlines with odd resolutions |  ImJezze | 2015-05-30 | 1 | -1/+1 |
| * | Merge pull request #190 from ImJezze/master |  David Haywood | 2015-05-27 | 1 | -42/+43 |
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| | * | Quick fix |  ImJezze | 2015-05-24 | 1 | -0/+3 |
| | * | Fixed roundness of rouned corners |  ImJezze | 2015-05-24 | 1 | -29/+29 |
| | * | Changed vignetting simulation |  ImJezze | 2015-05-22 | 1 | -15/+13 |
| * | | update in agreement with ImJezze (nw) |  Miodrag Milanovic | 2015-05-24 | 5 | -5/+5 |
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| * | Fixed black border |  ImJezze | 2015-05-15 | 1 | -21/+19 |
| * | added licenses to hlsl files (nw) |  Miodrag Milanovic | 2015-05-12 | 14 | -0/+28 |
| * | Fixed Curvature zoom |  ImJezze | 2015-05-10 | 1 | -8/+14 |
| * | Fixed automatic Shadow Mask rotation |  ImJezze | 2015-05-09 | 1 | -0/+1 |
| * | Fixed automatic Shadow Mask rotation |  ImJezze | 2015-05-09 | 1 | -22/+38 |
| * | HLSL shader improvements |  ImJezze | 2015-05-03 | 5 | -130/+500 |
| * | - Fixed bloom misalignment with HLSL. [MooglyGuy] |  Ryan Holtz | 2014-04-08 | 1 | -14/+35 |
| * | This revert (r26927), as requested by author, fixes the regression of missing... |  Scott Stone | 2014-01-24 | 2 | -249/+248 |
| * | - Fix for pixel gaps between multi-screen games in HLSL mode. [MooglyGuy] |  Ryan Holtz | 2014-01-04 | 2 | -248/+249 |
| * | Reduce smearing on hlsl prescale [MooglyGuy] |  Jonathan Gevaryahu | 2013-11-24 | 1 | -3/+3 |
| * | more HLSL cleanup, part e of pi (nw) |  Ryan Holtz | 2013-08-30 | 6 | -63/+51 |
| * | uniform consolidation, nw |  Ryan Holtz | 2013-08-29 | 7 | -57/+39 |
| * | minor shader cleanup, nw |  Ryan Holtz | 2013-08-28 | 8 | -72/+32 |
| * | -Restructured NTSC encode/decode shaders for better readability. [MooglyGuy] |  Ryan Holtz | 2013-08-25 | 3 | -100/+88 |
| * | Fix raster_bloom_scale and vector_bloom_scale, nw |  Ryan Holtz | 2013-05-22 | 1 | -11/+9 |
| * | fix composite ntsc shaders, nw |  Ryan Holtz | 2013-05-22 | 3 | -49/+31 |
| * | MAME Testers bugs fixed: 5201, 5202 |  Ryan Holtz | 2013-05-22 | 13 | -15/+33 |
| * | fix incorrect bloom functionality in fullscreen mode, nw |  Ryan Holtz | 2013-05-20 | 2 | -19/+21 |
| * | fix vector bloom, nw |  Ryan Holtz | 2013-05-19 | 3 | -46/+29 |
| * | - "And he did give them CRT bloom, and it scorched their eyes so; and they wept |  Ryan Holtz | 2013-05-19 | 10 | -152/+146 |
| * | (nw) Fixed sliders and phosphor offset |  Ryan Holtz | 2013-02-28 | 1 | -1/+1 |
| * | d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] |  Ryan Holtz | 2013-01-21 | 7 | -30/+382 |