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* Added crt-geom and crt-geom-deluxe shaders for bgfx. Jeremy Green2016-07-0313-0/+0
| | | | This includes several aperture grille / shadow mask patterns. Note that these are all designed to be used on a display with RGB subpixel order, and may thus suffer if rotated or used with a BGR display.
* -Added HQ2x, HQ3x and HQ4x shaders. [MooglyGuy,Jules Blok,Cameron ↵ therealmogminer@gmail.com2016-04-183-0/+0
| | | | Zemek,Maxim Stepin]
* Add pillarboxing shaders and layout for bgfx, nw therealmogminer@gmail.com2016-04-161-0/+25