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| * Sexy Parodius didn't like what I've just done, noted and add a bug filler for... angelosa2015-12-081-2/+16
| * Merge branch 'master' of https://github.com/mamedev/mame angelosa2015-12-088-76/+193
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| | * fix compile in MSVC 2015 (nw) Peter Ferrie2015-12-084-4/+4
| * | Not supposed to be this big, nw angelosa2015-12-081-1/+1
* | | correct gfx rom for space train [f205v] David Haywood2015-12-081-2/+2
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* | toki.cpp: added Guru-Readme(c)(tm)(r) for Toki PCB and fixed file names of al... Guru2015-12-081-70/+126
* | gameking.cpp: fixed comment (confirmed with PeT) (nw) Guru2015-12-081-1/+1
* | mitchell.cpp: added Guru-Readme(c)(tm)(r) for Pang PCB (nw) Guru2015-12-081-0/+49
* | Merge pull request #490 from plgDavid/patch-1 David Haywood2015-12-081-1/+13
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| * Update pv1000.xml David Viens2015-12-071-1/+13
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* Notes for ESC protection, nw angelosa2015-12-082-4/+17
* keep -aviwrite happy (nw) David Haywood2015-12-071-3/+4
* allow the Konami CRTC to configure the 'slave' screen in the demux setup too ... David Haywood2015-12-073-1/+33
* chihiro.cpp: correct little error (nw) yz70s2015-12-071-3/+4
* fix layout (nw) David Haywood2015-12-071-2/+2
* oops (nw) David Haywood2015-12-071-15/+0
* treat the different run & gun cabinet types as clones, less crashy, no need t... David Haywood2015-12-074-68/+322
* Handled single screen at 60 FPS, nw angelosa2015-12-073-7/+22
* Merge pull request #489 from dankan1890/master Miodrag Milanović2015-12-071-0/+2
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| * fix build for VS 2013 and earlier. dankan18902015-12-071-0/+2
* | VS2012 is not supported anymore (nw) Miodrag Milanovic2015-12-071-11/+0
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* forgot to hit save (nw) David Haywood2015-12-071-3/+3
* new WORKING game David Haywood2015-12-073-9/+39
* this is pointer so nullptr is fine (nw) Miodrag Milanovic2015-12-0727-51/+51
* Fixed uninitialized variables, detected by VS2015 x64 build (nw) Miodrag Milanovic2015-12-071-2/+2
* fix for python 2.7 (nw) Miodrag Milanovic2015-12-071-0/+2
* working spinners for ecofghtr, enabled by default. David Haywood2015-12-072-14/+72
* ok, understand how the spinners work now, just need to hook them up properly ... David Haywood2015-12-072-9/+52
* rewrote GameKing skeleton driver, dumped + added internal ROM, boots and runs... David Haywood2015-12-072-67/+195
* ecofghtr spinner notes (in progress) David Haywood2015-12-072-7/+27
* clang 3.7 warning fixes (nw) Olivier Galibert2015-12-0710-20/+20
* Correct tms fix (nw) Olivier Galibert2015-12-071-38/+30
* update travis file (nw) Miodrag Milanovic2015-12-071-2/+2
* fix clang/gcc detection on windows (nw) Miodrag Milanovic2015-12-071-1/+1
* proper windows clang version detection (nw) Miodrag Milanovic2015-12-071-3/+1
* propagate ARCHOPTS to linker Vas Crabb2015-12-071-0/+3
* Revert "(nw)" Olivier Galibert2015-12-072-0/+26
* fix windows build till clang detection is fixed (nw) Miodrag Milanovic2015-12-071-2/+2
* Respect OVERRIDE_CC and OVERRIDE_CXX Miodrag Milanovic2015-12-071-13/+13
* (nw) Olivier Galibert2015-12-072-26/+0
* Can't do override checks due to QT headers (nw) Miodrag Milanovic2015-12-073-18/+0
* (nw) David Haywood2015-12-072-1/+17
* add inputs, promote to working David Haywood2015-12-071-19/+60
* make spactrai show something (nw) David Haywood2015-12-071-14/+26
* change zingzip refresh to sync up better with videos, value taken from other ... David Haywood2015-12-071-1/+1
* Show more digits in fp values (issue #476) yz70s2015-12-061-3/+3
* Show 64 and 80 bit floats in windows and qt debugger (issue #476) yz70s2015-12-065-21/+137
* new clones David Haywood2015-12-063-0/+39
* missed two (nw) Cowering2015-12-062-8/+8
* fix SDL on Windows compile Cowering2015-12-066-37/+37