Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | nw, initial merge of angrylion's RDP changes.n64-angrylion | 2015-07-31 | 5 | -616/+1720 | |
| | |||||
* | reduce tagmap lookups (nw) | 2015-07-31 | 7 | -21/+102 | |
| | |||||
* | give Aqua Stage a wide screen layout (nw) | 2015-07-31 | 2 | -1/+20 | |
| | | | | (still not sure why it isn't running correctly, eg not sending valid commands for 2nd screen) | ||||
* | Debugger fix from Judge (nw) | 2015-07-31 | 1 | -0/+1 | |
| | |||||
* | new NOT WORKING | 2015-07-30 | 3 | -0/+82 | |
| | | | | | | Sega Picture Magic (it's a 32x PCB attached to a custom stripped down 68k base board instead of a MD, likely that the internal boot roms for the SH2s differ however) | ||||
* | 8080bw: use standard 3-bit palettes where applicable, clean up palette | 2015-07-30 | 3 | -160/+93 | |
| | | | | handling | ||||
* | model3 rom names consistency (nw) | 2015-07-30 | 1 | -9/+9 | |
| | |||||
* | Pioneer PX7 notes | 2015-07-30 | 1 | -4/+23 | |
| | |||||
* | Doesn't fix the crash, but it doesn't hurt either nw | 2015-07-30 | 1 | -0/+3 | |
| | |||||
* | sstrangr: use standard 3-bit rbg palette | 2015-07-30 | 1 | -27/+7 | |
| | |||||
* | mole: use standard 3-bit rbg palette | 2015-07-30 | 1 | -9/+1 | |
| | |||||
* | jollyjgr: use standard 3-bit rgb palette for the bitmap colors | 2015-07-30 | 1 | -27/+20 | |
| | |||||
* | softlist.c: Sync software list rom name validation with regular rom name ↵ | 2015-07-30 | 2 | -9/+1 | |
| | | | | validation. (nw) | ||||
* | fix crushrlf rom load (nw) | 2015-07-30 | 1 | -8/+16 | |
| | |||||
* | msx1_cart.xml: fix validation (nw) | 2015-07-30 | 1 | -2/+2 | |
| | |||||
* | v9938: added clock to device configuration. (nw) | 2015-07-30 | 13 | -20/+21 | |
| | |||||
* | msx1_cart.xml: Added fs_sr002 mapper based on internal bunsetsu mapper (nw) | 2015-07-30 | 5 | -17/+124 | |
| | |||||
* | dynadice: use standard 3-bit brg palette | 2015-07-30 | 1 | -10/+1 | |
| | |||||
* | dai3wksi: use standard 3-bit brg palette | 2015-07-30 | 1 | -22/+7 | |
| | |||||
* | astinvad: use standard 3-bit rbg palette | 2015-07-30 | 1 | -9/+14 | |
| | |||||
* | amusco: use standard 3-bit gbr palette | 2015-07-30 | 1 | -21/+1 | |
| | |||||
* | nascom avc: use standard 3-bit rgb palette | 2015-07-30 | 2 | -15/+5 | |
| | |||||
* | python: Make all scripts python 2/3 compatible | 2015-07-30 | 7 | -370/+384 | |
| | |||||
* | pmd85: use standard palette, clean up video emulation | 2015-07-30 | 4 | -79/+31 | |
| | |||||
* | mz2000: use standard 3-bit brg palette | 2015-07-30 | 1 | -15/+1 | |
| | |||||
* | More Travis changes | 2015-07-29 | 1 | -4/+5 | |
| | |||||
* | added Bandai Pair Match with internal artwork, and promoted VTech Invaders ↵ | 2015-07-29 | 4 | -41/+416 | |
| | | | | | | | | to working after kevtris redumped the rom Games added or promoted to working ------------ Bandai Pair Match [hap, Kevin Horton, Rik] VTech Invaders [Kevin Horton] | ||||
* | Improve MB3614 parameters. Changed some opamps to type "idealized" (type | 2015-07-29 | 3 | -35/+72 | |
| | | | 1) in Congo Bongo netlist and got 50% speed improvement. | ||||
* | apc: use standard 3-bit brg palette | 2015-07-29 | 1 | -14/+2 | |
| | |||||
* | bmjr: use standard 3-bit brg palette | 2015-07-29 | 1 | -12/+1 | |
| | |||||
* | bml3: use standard 3-bit brg palette | 2015-07-29 | 1 | -11/+2 | |
| | |||||
* | jr200: use standard 3-bit brg palette | 2015-07-29 | 1 | -13/+1 | |
| | |||||
* | lola8a: use standard 3-bit brg palette | 2015-07-29 | 1 | -15/+2 | |
| | |||||
* | multi8: use standard 3-bit brg palette | 2015-07-29 | 1 | -11/+1 | |
| | |||||
* | mz3500: use standard 3-bit brg palette | 2015-07-29 | 1 | -13/+1 | |
| | |||||
* | pasopia7: use standard 3-bit brg palette | 2015-07-29 | 1 | -11/+1 | |
| | |||||
* | pv1000: use standard 3-bit bgr palette | 2015-07-29 | 1 | -10/+1 | |
| | |||||
* | Attempt fix for Qt5 build issue | 2015-07-29 | 1 | -2/+2 | |
| | |||||
* | Sega 837-14645 JVS I/O dumped [Darksoft] | 2015-07-29 | 2 | -5/+16 | |
| | | | | notes about 315-6146 MCU (nw) | ||||
* | fm7: clean up palette handling, use standard 3-bit palette | 2015-07-29 | 3 | -69/+16 | |
| | |||||
* | gei: use standard 3-bit gbr/grb palettes | 2015-07-29 | 1 | -26/+3 | |
| | |||||
* | vpoker: use standard 3-bit gbr palette | 2015-07-29 | 1 | -17/+2 | |
| | |||||
* | Add the rest of the 3-bit palettes and add the possiblity to set | 2015-07-29 | 4 | -0/+130 | |
| | | | | individual r/g/b levels for pens | ||||
* | exelv: use standard 3-bit rgb palette | 2015-07-29 | 1 | -21/+3 | |
| | |||||
* | compucolor: use standard 3-bit rgb palette | 2015-07-29 | 1 | -16/+6 | |
| | |||||
* | camplynx: use standard 3-bit rgb palette | 2015-07-29 | 1 | -47/+20 | |
| | |||||
* | buster: use standard 3-bit rgb palette | 2015-07-29 | 1 | -11/+2 | |
| | |||||
* | change flags from GAME_ to MACHINE_ | 2015-07-29 | 1799 | -20919/+20919 | |
| | | | | this better fits the drivers from MESS (which have always illogically used the GAME_ flags despite not being games) and also fits fine with arcade machines. | ||||
* | travis: disable notifications until it can be fixed | 2015-07-29 | 1 | -2/+1 | |
| | |||||
* | travis: try to update for qt5 | 2015-07-29 | 1 | -2/+2 | |
| |