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* cleaned up again ...mame0143u7 Angelo Salese2011-10-101-4/+4
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* New clone added: Aquajack US Brian Troha2011-10-102-1/+46
| | | | | | New Clone Added ---------------------------------------- Aqua Jack (US) [ShouTime]
* konami 56832: fixed scrollmode 2 for flipped screen [Roberto Zandona'] Roberto Zandona2011-10-104-11/+34
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* clean-ups and version bump Angelo Salese2011-10-1046-1270/+1270
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* Implemented RAMDAC for gamtor.c Angelo Salese2011-10-101-5/+33
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* Updated intelfsh.c in order to support AMD 29F080 chip [Sandro Ronco] Angelo Salese2011-10-102-0/+44
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* Added correct P1 and M1 for Neo Mr. Do and made some documentation updates ↵ Angelo Salese2011-10-101-37/+49
| | | | in the Neo-Geo driver [Johnboy]
* hide_cursor option for chess games and clickable artwork and such. Michaël Banaan Ananas2011-10-103-2/+6
| | | default to on means exactly the same behaviour as it was before, off means mousecursor is _always_ shown
* Video fix from MetalliC, nw Angelo Salese2011-10-101-3/+3
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* revert r14152, good idea but please add a -grabcursor option instead Michaël Banaan Ananas2011-10-101-4/+7
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* switch-case break fix, nw Angelo Salese2011-10-101-13/+14
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* Speed-up fixes from Haze, nw Angelo Salese2011-10-102-143/+154
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* timecris default eeprom with gun calibrated Michaël Banaan Ananas2011-10-101-16/+25
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* super22 funny cpuboard leds Michaël Banaan Ananas2011-10-101-2/+23
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* small fix for super22 eeprom, doesn't fix propcycl eeprom-init though (which ↵ Michaël Banaan Ananas2011-10-101-9/+16
| | | | has always needed a hack to boot)
* cavesh3 - some small changes for some specific commented cases by Haze (no ↵ Miodrag Milanovic2011-10-101-14/+20
| | | | whatsnew)
* Windows only - for evaluation - changed when mouse pointer goes off. Pointer ↵ Olivier Galibert2011-10-101-7/+4
| | | | will always be on in windowed mode. In full-screen, it will obey the -mouse / -nomouse option. This means that you will always have a mouse pointer in mouse-enabled artwork (such as chess), since these must always be run in windowed mode.
* Fixed the graphics decode of Las Vegas. [Roberto Fresca] Roberto Fresca2011-10-101-2/+5
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* Figured out the sound system of Muroge Monaco and clones. Roberto Fresca2011-10-101-11/+33
| | | | It's a Delta-Sigma DAC (1-bit/Bitstream), driven by the bit 3 of the output port 0x7000. [Roberto Fresca]
* Fix GCC 4.6 compile (no whatsnew) Miodrag Milanovic2011-10-101-3/+3
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* Latest patch from Haze (no whatsnew) Miodrag Milanovic2011-10-103-20/+121
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* Fixed MT#04345: nbbatman, ssoldier and clones: Sounds freezes or halts after ↵ Alex W. Jackson2011-10-101-0/+1
| | | | a time (Mamesick)
* New clones added Roberto Fresca2011-10-102-1/+24
| | | | | ---------------- Muroge Monaco (set 3) [Roberto Fresca, EMMA Italian Dumping Team]
* Re-hooked inputs from Haze (nw) Scott Stone2011-10-103-22/+281
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* (document pdp 0xfffd) Michaël Banaan Ananas2011-10-101-3/+4
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* We get signal. What! Main screen turn on! Silly bug fixed from Haze (nw) Scott Stone2011-10-101-14/+13
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* Added the video code back in.. it's definitely processing the blit lists ↵ Scott Stone2011-10-101-41/+506
| | | | etc. now, although all it seems to be drawing is blank data at this time. From Haze (nw)
* Preliminary hook up of sh3 dma from Haze + flash access code from Luca. (nw) Scott Stone2011-10-0911-675/+1226
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* m68k: preliminary 68040 MMU implementation [R. Belmont] R. Belmont2011-10-084-60/+318
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* More interrupt work by Haze (no whatsnew) Miodrag Milanovic2011-10-086-21/+105
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* fix GCC 4.6.x compile (nw) R. Belmont2011-10-071-3/+2
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* (ace driver sub-title) Michaël Banaan Ananas2011-10-071-1/+1
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* tms9928a.c: Fixed colission detection regression. [Wilbert Pol] Wilbert Pol2011-10-071-10/+13
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* Timer interrupts now fire and get exceptions get processed. From Haze (nw) Scott Stone2011-10-072-9/+95
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* Made the interrupt priority registers reusable on the SH3, hooked up TMU ↵ Scott Stone2011-10-076-16/+90
| | | | priority register on the sh3 side so that the Timers actually attempt to cause exceptions. From Haze (nw)
* namcos22.c: Fixed or improved tokyowar sprite garbage, sprites in alpinesa ↵ Michaël Banaan Ananas2011-10-071-2/+4
| | | | alpinr2a/b and cybrcycc, sprite x/y flipping, sprite delta x/y, texture c-mode (again), and some z priority issues. [hap]
* Small timer fix by Haze (no whatsnew) Miodrag Milanovic2011-10-072-6/+15
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* Reusing the SH4 timer code for the SH3 after a bit of refactoring by Haze ↵ Miodrag Milanovic2011-10-079-285/+488
| | | | (no whatsnew)
* Corrected nbajamtn description (it is a prototype of network enabled version ↵ mariuszw12011-10-072-2/+2
| | | | and not hack). No whatsnew.
* sprite y-clipping (preliminary, disabled by default for now) Michaël Banaan Ananas2011-10-061-39/+45
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* Changed the sh4 timer code a bit to avoid direct references to sh4 ↵ Scott Stone2011-10-063-60/+209
| | | | addresses, making it more possible to reuse it for sh3 from Haze (nw)
* A safety check to prevent recursion (avoid drop to command-line on certain ↵ Scott Stone2011-10-062-12/+14
| | | | sets), fix rom_load for some adder5 sets from Haze (nw)
* fixed zsort Michaël Banaan Ananas2011-10-061-19/+8
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* New clones added mariuszw12011-10-062-0/+38
| | | | | | -------------------------------------------------- NBA Jam T.E. Nani Edition (rev 5.2 8/11/95) [TerryMasters]
* properly emulate sprite deltax + some small fixes Michaël Banaan Ananas2011-10-061-86/+33
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* properly emulate sprite deltay Michaël Banaan Ananas2011-10-061-10/+5
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* fix propcycl scoreboard Michaël Banaan Ananas2011-10-061-40/+19
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* New clone added Cruis'n Exotica 1.0 (not working) Brian Troha2011-10-062-6/+36
| | | | | New Clone Added ----------------------------------- Cruis'n Exotica v1.0 [Brian Troha, The Dumping Union]
* Revert of r14116 by request (nw) Scott Stone2011-10-051-3/+0
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* cybrcycc sprites look ok now Michaël Banaan Ananas2011-10-051-25/+21
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