| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Argh, stupid .m files.mame0141 | 2011-01-01 | 1 | -10/+10 | |
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| * | Cleanups and version bump. | 2011-01-01 | 33 | -220/+220 | |
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| * | Ok, last major rename for this round: | 2011-01-01 | 953 | -3572/+3560 | |
| | | | | | | | | | | | | | | | | | memory_region() == machine->region()->base() memory_region_length() == machine->region()->bytes() region_info -> memory_region Regex searches: S: memory_region( *)\(( *)([^,&]+), *([^)]+)\) R: \3->region\1\(\2\4\)->base\(\) S: memory_region_length( *)\(( *)([^,&]+), *([^)]+)\) R: \3->region\1\(\2\4\)->bytes\(\) | ||||
| * | ARM7: Use updated diff (no whatsnew) | 2011-01-01 | 5 | -69/+264 | |
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| * | Fixed writes in the MIPS III interpreter. [MooglyGuy] | 2011-01-01 | 1 | -18/+117 | |
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| * | mame_rand() -> machine->rand() | 2010-12-31 | 166 | -333/+324 | |
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| * | running_device -> device_t | 2010-12-31 | 1245 | -4168/+4164 | |
| | | | | | | They both already existed. No sense in having two names for the same object type. | ||||
| * | Remove public decodechar function. | 2010-12-31 | 3 | -19/+3 | |
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| * | MDRV_* -> MCFG_* | 2010-12-31 | 1251 | -47710/+47710 | |
| | | | | | | There hasn't been a machine driver for many years. | ||||
| * | re: Golden Poker cleanup -> and Robbie, yes language names like French, ↵ | 2010-12-31 | 1 | -2/+2 | |
| | | | | | Spanish, German, ... start with a capital :) | ||||
| * | Made old MIPS interpreter compile. Whether it runs or not is a different | 2010-12-31 | 1 | -71/+62 | |
| | | | | | matter. | ||||
| * | Fix MT4161. The render_texture() object was doing work in its | 2010-12-31 | 2 | -16/+50 | |
| | | | | | | destructor which was inappropriate, as textures are allocated and recycled via a fixed size allocator. | ||||
| * | s3c24xx: some improvements and fixes [Tim Schuerewegen] | 2010-12-31 | 7 | -73/+228 | |
| | | | | out of whatsnew: these are now in sync with latest MESS additions, to avoid regressions in the MESS drivers which use these chips | ||||
| * | Add directxor parameter to direct memory accessors. Update all callers | 2010-12-31 | 17 | -79/+77 | |
| | | | | | | | | | | that manually XORed addresses to pass the XOR instead. This improves behavior when direct accessors hit non-RAM regions, or when watchpoints are used, because we now know the original, un-xored address and can fall back to standard read/write handlers properly. Also fixes glitched disassembly when read watchpoints are enabled. | ||||
| * | Update the es5506.c driver with documentation on the capabilities of the ↵ | 2010-12-31 | 1 | -5/+80 | |
| | | | | | Ensoniq ES5505 & ES5506 chips as well as include a pinout description of each chip. | ||||
| * | ARM7+ updates: [Tim Schuerewegen] | 2010-12-31 | 5 | -73/+304 | |
| | | | | | | | | | | - Enhanced MMU with page fault support - Preliminary 26-bit mode support - Fixed bugs with S-flag operations on R15 - Fixed STRH involving R15 - Support for ARM models 7500 and 920T. | ||||
| * | Implemented Seibu COP macro 0x905, used for ark movements in Legionnaire / ↵ | 2010-12-31 | 1 | -3/+6 | |
| | | | | | Zero Team when a knock down occurs [Angelo Salese] | ||||
| * | removed start 2 from hyperbbc | 2010-12-31 | 1 | -22/+21 | |
| | | | | | | removed port_modify from fbaitbc that wasn't used whitespace/debug/comment changes | ||||
| * | changed comment formatting. | 2010-12-31 | 1 | -6/+6 | |
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| * | renamed bios memory region and added it to the #define | 2010-12-31 | 1 | -83/+4 | |
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| * | More Golden Poker driver cleanup. Added more references | 2010-12-31 | 2 | -70/+215 | |
| | | | | | | | | | | | and reorganized some parent-clone relationship. Added some new sets. [Roberto Fresca] New games added or promoted from NOT_WORKING status --------------------------------------------------- Jack Potten's Poker (NGold), 3 sets [Roberto Fresca, Darran] | ||||
| * | Fixed alpha compare in the N64 RDP implementation. [Harmony] | 2010-12-31 | 1 | -2/+2 | |
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| * | Updated the RSP and RDP implementations to be largely bit-perfect and ↵ | 2010-12-31 | 24 | -8931/+6404 | |
| | | | | | pixel-accurate. [angrylion, Harmony] | ||||
| * | superchs.c - Moved Button 6 assignment to a DIP selection which is more ↵ | 2010-12-31 | 1 | -3/+5 | |
| | | | | | appropriate for "Freeze Screen" behavior and added some missing port names. [Tafoid] | ||||
| * | Correct typo(?) in dipswitch port locations for Wonder League '96 | 2010-12-30 | 1 | -1/+1 | |
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| * | Issue with Wonder League '96 fixed. The MCU writes the data to +0x200 from ↵ | 2010-12-30 | 1 | -20/+11 | |
| | | | | | the base ram. Both games now correctly run MCU code. | ||||
| * | Adds the recent 87C52 MCU decaps to Wonder League Star and Wonder League '96 ↵ | 2010-12-30 | 1 | -35/+115 | |
| | | | | | | | [Dr. Decapitator] NOTE to other devs: Wonder League Star works fine with the new MCU. Wonder League '96 doesn't work so the old protdata.bin and copy routine is kept until a solution can be found to running the MCU code as is. | ||||
| * | Functionality macro change, noticed yesterday night in Zero Team, no whatsnew | 2010-12-30 | 1 | -8/+12 | |
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| * | Fixed text layer priority in Chouji Meikyuu Legion (both sets). No whatsnew | 2010-12-30 | 2 | -48/+41 | |
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| * | mpu4drvr.c: Account for the 45 degree trackball mounting [James Wallace] | 2010-12-30 | 1 | -7/+13 | |
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| * | Further ICS2115 work [austere, nimitz, trap15] | 2010-12-30 | 2 | -84/+160 | |
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| * | Preliminary simulation of text layer protection in Chouji Meikyuu Legion ↵ | 2010-12-30 | 2 | -5/+110 | |
| | | | | | [Tomasz Slanina] | ||||
| * | (ldygolfe -> ladygolfe) | 2010-12-30 | 2 | -3/+3 | |
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| * | minor cleanup on titles | 2010-12-30 | 1 | -2/+2 | |
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| * | submitted by Kevin Eshbach, *** requested no_whatsnew *** | 2010-12-30 | 5 | -28/+66 | |
| | | | | | | | | | - Added the dump of the pal on Donpachi and corrected the eeprom location - Documented the pals on Gunbird that need to be dumped - Documented the pals on Shuuz that need to be dumped - Added revision information to Vs. Duck Hunt and Vs. The Goonies - Added new Vs. Stroke & Match Golf - Ladies Version, Set E | ||||
| * | Golden Poker driver: Added new sets, and some notes | 2010-12-30 | 2 | -1/+199 | |
| | | | | | | | | | | | | | | | about ipc-1 daughterboard encryption [Roberto Fresca] New games added or promoted from NOT_WORKING status --------------------------------------------------- Silver Game [Roberto Fresca, Team Europe & HAL9K] New games marked as GAME_NOT_WORKING ------------------------------------ "Unknown french poker game" [Roberto Fresca, Team Europe & HAL9K] "Unknown encrypted poker game" [Roberto Fresca, Team Europe & HAL9K] | ||||
| * | commited incase Kale isn't back before new MAME: obj 1 & 2 redumped, 3 & 4 ↵ | 2010-12-30 | 1 | -4/+4 | |
| | | | | | confirmed to be good dump, thanks Guru (no whatsnew) | ||||
| * | Silly. | 2010-12-30 | 1 | -2/+2 | |
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| * | plygonet.c : Fixed save state & device handler regressions. [Andrew Gardner] | 2010-12-30 | 2 | -5/+7 | |
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| * | Implemented ROM banking support in Raiden 2 HW, improving Raiden 2 and Zero ↵ | 2010-12-30 | 2 | -2/+30 | |
| | | | | | Team behaviour [O.Galibert] | ||||
| * | Left-over development ... | 2010-12-30 | 1 | -1/+1 | |
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| * | Small refactoring, no whatsnew | 2010-12-30 | 1 | -13/+30 | |
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| * | Implemented preliminary Seibu COP macro command 0xdde5, used by Seibu Cup ↵ | 2010-12-30 | 1 | -8/+34 | |
| | | | | | Soccer x/y radar positions [Angelo Salese] | ||||
| * | Removed left-over Mirax PROM, also re-marked as GAME_IMPERFECT_SOUND ↵ | 2010-12-30 | 1 | -3/+3 | |
| | | | | | (hopefully that nobody else will remove it again ...) | ||||
| * | Marked silkroad sprite ROM as bad, no whatsnew | 2010-12-30 | 1 | -1/+1 | |
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| * | Marked kftgoal sample ROM as bad, no whatsnew | 2010-12-30 | 1 | -1/+1 | |
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| * | New games added as GAME_NOT_WORKING | 2010-12-29 | 2 | -0/+103 | |
| | | | | | | ----------------------------------- Mambo A Go-Go (GQA40 VER. JAB) [Kevin Eshbach, Tormod, gatt9, Smitdogg, The Dumping Union, smf] | ||||
| * | Update comment in sdl.mak | 2010-12-29 | 1 | -1/+1 | |
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| * | Fixed sfx in Chouji Meikyuu Legion [Tomasz Slanina] | 2010-12-29 | 1 | -6/+3 | |
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| * | Haze: moved +16 for sprite offsetting in SD Gundam, no whatsnew | 2010-12-29 | 4 | -7/+16 | |
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