| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Cleanups and version bump.mame0138 | 2010-05-15 | 14 | -205/+205 | |
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| * | MT bug 03683 fixed. cvsdcpu->cvsd, pfffft | 2010-05-14 | 1 | -5/+5 | |
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| * | reverted prev commit, it breaks other games. | 2010-05-14 | 1 | -2/+0 | |
| | | | | Vertigo problem is elsewhere | ||||
| * | assert instead of lockup eg. MT bug 03683 | 2010-05-14 | 1 | -0/+2 | |
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| * | sprtmtch: Added Intermissions dipswitch [David Bain] | 2010-05-14 | 1 | -7/+88 | |
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| * | moved big10.c to msx hw based list | 2010-05-13 | 1 | -1/+1 | |
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| * | fix NULL to UINT32 conversion | 2010-05-13 | 1 | -2/+2 | |
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| * | work around gcc 4.5 (harmless) warning: | 2010-05-13 | 1 | -1/+1 | |
| | | | | | case value '13' not in enumerated type 'D3DTEXTURESTAGESTATETYPE' (and other cases) | ||||
| * | error in prev commit: NULL pointer to UINT32 conversion | 2010-05-13 | 1 | -1/+1 | |
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| * | documentation: -march option core2 is in gcc since 4.3 | 2010-05-13 | 1 | -1/+1 | |
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| * | Fixed hunchbkg ports. [Couriersud] | 2010-05-13 | 1 | -36/+25 | |
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| * | fixed ROM names of tp84a (tp84 needs confirmation) [Team Japump] | 2010-05-13 | 1 | -34/+34 | |
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| * | fixed MT bug 02878 | 2010-05-13 | 1 | -1/+1 | |
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| * | Added information about Konami 084 custom chip - no whatsnew | 2010-05-13 | 1 | -0/+28 | |
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| * | btime: Background vertical offset was off by one pixel, burger parts ↵ | 2010-05-13 | 1 | -1/+1 | |
| | | | | | positions are correct now. This also means Peter Pepper awkwardly walks in the air, which is the way it is on the PCB. (hap) | ||||
| * | Fixed MT 03482. [M.A.S.H., Couriersud] | 2010-05-13 | 3 | -28/+37 | |
| | | | | Changed hunchbkg to use all galaxian hardware memory i/o and interrupt and vblank logic. [Couriersud] | ||||
| * | S2650_SENSE_PORT is now active when data written is != 0 and inactive when ↵ | 2010-05-13 | 1 | -2/+2 | |
| | | | | | data == 0. It now acts as a line in a mame-sense. [Couriersud] | ||||
| * | Fix for MT 3657 | 2010-05-13 | 1 | -1/+1 | |
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| * | Implemented bare bones timing for the blitter status and fixed vertical half ↵ | 2010-05-12 | 3 | -2/+23 | |
| | | | | | line counter | ||||
| * | Adjust International Team Laser (proto) setname from tlaser > intlaser | 2010-05-12 | 2 | -6/+6 | |
| | | | | | | Comment: Smitdogg requests the credits for the addition of the game to read: ranger_lennier, genieta1, J. Ferneborg, Smitdogg, italie, David Haywood, The Dumping Union. | ||||
| * | Assume the UART to be always unconnected | 2010-05-12 | 1 | -1/+3 | |
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| * | pengadvb: Improved inputs, the game can now be coined up. It magically has ↵ | 2010-05-12 | 2 | -25/+31 | |
| | | | | | sound too now. (hap) | ||||
| * | made cpu clock a division of cpu/video board xtal, no whatsnew | 2010-05-12 | 1 | -1/+2 | |
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| * | General cleanup of PGM code [David Haywood] | 2010-05-12 | 5 | -575/+486 | |
| | | | | | | | | | Removed ROM Patch in Killing Blade and replaced with correct IGS025 return sequence fo China region (other sequences still unknown) [XingXing] new not working --------------- Photo Y2K 2 [Guru] | ||||
| * | Incremental tms52xx improvements, removal of incorrect code. Does not affect ↵ | 2010-05-12 | 1 | -25/+32 | |
| | | | | | output in any way yet. no whatsnew. | ||||
| * | Duh | 2010-05-12 | 3 | -2/+37 | |
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| * | Fix debug compile? | 2010-05-12 | 1 | -1/+1 | |
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| * | More z8001 work | 2010-05-12 | 3 | -9/+19 | |
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| * | First batch of Zilog Z8001 mods (treated as a separate CPU core for now) | 2010-05-11 | 5 | -11/+702 | |
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| * | Placeholder for the Zilog Z8001 CPU core | 2010-05-11 | 3 | -10/+37 | |
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| * | fspiderb: Added projectiles, game is playable now (hap) | 2010-05-11 | 1 | -10/+45 | |
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| * | Fixed A2 masking in the blitter | 2010-05-11 | 1 | -3/+3 | |
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| * | new working game | 2010-05-11 | 2 | -4/+124 | |
| | | | | | | | --------------- International Team Laser (prototype) [Smitdogg, Italie, The Dumping Union, David Haywood] | ||||
| * | r9078 revert. | 2010-05-10 | 1 | -10/+6 | |
| | | | | It's impossible to properly support high priority shadows: unable to know priorities of sprites under the shadow/highlight that are tested afterwards | ||||
| * | Added newly dumped char prom | 2010-05-10 | 1 | -6/+6 | |
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| * | better fix | 2010-05-10 | 1 | -1/+1 | |
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| * | Fix for Target Hits missing sound. [Tafoid] | 2010-05-10 | 1 | -1/+1 | |
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| * | Added jed dumps | 2010-05-10 | 1 | -1/+5 | |
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| * | new not working | 2010-05-10 | 4 | -0/+105 | |
| | | | | | | | | --------------- Chance Kun [ranger_lennier, incog, Smitdogg, The Dumping Union] (mostly working, just missing proper inputs, colors and sound) | ||||
| * | new not working | 2010-05-10 | 2 | -1/+29 | |
| | | | | | --------------- Royal Queen [Hikari, Spyder, S. S. Neilson, Smitdogg, The Dumping Union] | ||||
| * | (don't bother about the previous whatsnew commit, following is the right one): | 2010-05-10 | 1 | -3/+1 | |
| | | | | | | | | | | | | new clones ------- Photo Y2K (ver. 105) [XingXing] new not working --------------- Dragon World 3 EX (ver. 100) [Guru] Dragon World 2001 [Guru] | ||||
| * | Implemented default EEPROMs for GTIClub, Hang Pilot, Asterix, X-Men and ↵ | 2010-05-10 | 4 | -16/+275 | |
| | | | | | | | Polygonet Commanders [David Haywood] Fixed the texture ROM loading/order in Wave Shark. Textures look better now, and the ROM check passes [David Haywood] | ||||
| * | rm empty unused file | 2010-05-10 | 2 | -3/+0 | |
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| * | lib/util/cdrom.c: Fixed stack corruption in CHD code [Oliver Stöneberg] | 2010-05-10 | 1 | -1/+1 | |
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| * | Made tms5220 DEBUG_GENERATION more useful and simplified the code in the ↵ | 2010-05-10 | 1 | -16/+11 | |
| | | | | | process. [Lord Nightmare] | ||||
| * | r9070 update taking shadow/highlight into account, fixes mametesters bug 03644 | 2010-05-09 | 1 | -24/+20 | |
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| * | Fixed up tms52xx clip/wrap function arrangement to be much more sane, and ↵ | 2010-05-09 | 1 | -24/+48 | |
| | | | | | properly handled range extension. [Lord Nightmare] | ||||
| * | Minor update to the way digital/analog select works. no whatsnew. | 2010-05-09 | 1 | -7/+8 | |
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| * | Zoar is 256*240 too, | 2010-05-09 | 1 | -0/+3 | |
| | | | | http://www.arcadeflyers.com/?page=flyer&db=videodb&id=1400&image=1 | ||||
| * | adds adds decryption key for Street Fighter Alpha 3 (Hispanic)... credits ↵ | 2010-05-09 | 2 | -2/+2 | |
| | | | | | are already listed in the new clones addition in previous check-in. Last one... all added clones now working. No additional credits needed | ||||
