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* Cleanups, version bump, one more fix.mame0123 Aaron Giles2008-02-053-3/+4
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* Small collection of fixes from post-0.122u8: Aaron Giles2008-02-0512-59/+199
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | r573 | andrewga | 2008-02-03 01:14:51 -0800 (Sun, 03 Feb 2008) | 5 lines Fixes error: pool_object_add (via src/emu/debug/debugcmt.c:107): Attempted to add a NULL object of size 0 This was happening when mame_debug_init was being called with 0 CPUs (eg. when starting MAME from the command line without a ROMset specified). -- r579 | rbelmont | 2008-02-03 13:20:45 -0800 (Sun, 03 Feb 2008) | 2 lines [ARM7] Fixed PSR transfers. -- r580 | aarongil | 2008-02-03 13:27:10 -0800 (Sun, 03 Feb 2008) | 2 lines Minor typo wreaks major havoc. Story at 11. -- r581 | aarongil | 2008-02-03 13:38:52 -0800 (Sun, 03 Feb 2008) | 2 lines Fixed ADPCM in m62 games. Some additional cleanup. -- r583 | pierpaol | 2008-02-03 15:04:55 -0800 (Sun, 03 Feb 2008) | 1 line Fixed palette gradient for promutrv -- r584 | nathanwo | 2008-02-03 16:02:55 -0800 (Sun, 03 Feb 2008) | 3 lines Fixing #include order in sid.c -- r592 | aarongil | 2008-02-04 23:45:17 -0800 (Mon, 04 Feb 2008) | 2 lines Fixed watchdogs when not explicitly specified. -- r593 | aarongil | 2008-02-04 23:50:37 -0800 (Mon, 04 Feb 2008) | 2 lines Fix sprite placement again in chinagat drivers. -- r594 | aarongil | 2008-02-04 23:57:36 -0800 (Mon, 04 Feb 2008) | 2 lines Fixed incorrect default screen size computations.
* Cleanups/version bump.mame0122u8 Aaron Giles2008-02-0352-434/+434
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* Fix compile error. Aaron Giles2008-02-031-0/+2
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* Made K007121_sprites_draw not require a 'machine' argument Zsolt Vasvari2008-02-038-16/+16
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* Color table removal Zsolt Vasvari2008-02-033-15/+12
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* Fixed backslash in #include. R. Belmont2008-02-031-1/+1
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* Color table removal Zsolt Vasvari2008-02-0312-83/+223
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* From: RansAckeR Aaron Giles2008-02-031-111/+109
| | | | | | | | | | | | | Subject: 'fix' for cmv801_0116gra "cherrym.c cmv801: I've found a dipswitch listing for cherry master. I've tested a few of them and believe it to be correct. I having problems figuring out the games inputs so i'm posting the dipswitches here in case someone else can figure out how the game works and would be willing to add them." Improved DIP switches and added DIP locations.
* From: Atari Ace [mailto:atari_ace@verizon.net] Aaron Giles2008-02-0321-21/+31
| | | | | | | | | | | | | Subject: [patch] Fix some comments Hi mamedev, The following patch updates the initialization comments at the top of mame.c and corrects/adds a few filename declarations at the top of a handful of files. ~aa
* From: RansAckeR [mailto:RansAckeR@pandora.be] Aaron Giles2008-02-031-142/+35
| | | | | | | Subject: bking.c DIP locations Added DIP locations to bking.c
* From: roberto zandonà [mailto:robiza71@tin.it] Aaron Giles2008-02-031-88/+91
| | | | | | | Subject: more opcode (Risky Challenge opcodes)
* Some more debugger fixes. Aaron Giles2008-02-038-416/+321
| | | | | | | | | | Added AM_WRITEONLY as a shortcut for AM_WRITE(MWAx_RAM). Cleaned up Kangaroo driver: * documented MB8841 (needs to be decapped to get code) * proper video timing * full memory maps * simplified and more accurate video logic
* - New game: Puzzlet (NOT_WORKING) Luca Elia2008-02-0211-112/+1096
| | | | | | | | | | | | | | | | | | | | - Added some instructions to the H8/30xx CPU: or.l ERs, ERd rotl/shal.l ERd not.l/neg.l ERd exts.w Rd sub/or/xor.l #Imm:32, ERd bset/bnot/bclr.b Rn, @ERd bst/bist.b #Imm:3, @ERd bnot.b #Imm:3, @ERd - Added H8/3007 & H8/3044 variants with their memory maps. Preliminary implementation of the H8/3007 timers. (a make clean is required) P.S. I've moved the docs we have in docs/cpu/H8-30xx and added a couple more. Roms are in roms/current/p/puzzlet.zip
* Reparent In LockOn Brian Troha2008-02-022-8/+9
| | | Changed Rev E to be the parent as it's a later revision the Rev C ;-)
* adds dip locations to LockOn Brian Troha2008-02-021-9/+11
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* Adds Progressive Music Trivia (Question Set 4) dumped by www.softwarethis.com. Andrew Gardner2008-02-022-0/+40
| | | | | | | Nothing too noteworthy about the addition - just a few new question sets. Softwarethis.com does, however, have some screen shots of a board running. These show that the palette in MAME is slightly off (blue->green, magenta->yellow, etc). The palette code is currently using naughtyb's PALETTE_INIT which I'm a little chicken to play with at the moment. I have therefore posted a message on MAMEtesters for the addition of this bug to the database. ROMs are uploaded to /roms/p/promutrc.zip.
* - Removed colortable Zsolt Vasvari2008-02-0210-217/+189
| | | | | | - Renamed some sets in cclimber: Crazy Kong -> Crazy Kong Part II rpatrolo -> rpatrol
* Changed debugger-related code to be based off a new makefile define ↵ Aaron Giles2008-02-02179-601/+577
| | | | | | | | | | | | | (DEBUGGER) which sets a new compile-time define (ENABLE_DEBUGGER). This means that MAME_DEBUG no longer means "enable debugger", it simply enables debugging features such as assertions and debug code in drivers. Also removed the various levels of opbase protection in memory.h and always just turned on full bounds checking. Fixed build break due to missing ampoker.lay -> ampoker2.lay renaming.
* Added missing Lock-On crystal Zsolt Vasvari2008-02-021-0/+1
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* - Removed color table Zsolt Vasvari2008-02-024-13/+11
| | | | | - Renamed driver to ampoker.c - Removed cubeqst.o from makefile. Not sure what it is, but there is so such driver
* Color table removal Zsolt Vasvari2008-02-025-123/+83
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* * Improved Lock-On by a fair bit and added an alternate set. Phil Bennett2008-02-028-615/+1680
| | | * Added POLL input handling to the NEC V20/V30 core.
* minor clean up / info correction Brian Troha2008-02-011-234/+173
| | | | added dip locations to Tetris Plus 2 (both sets)
* WIP name change... fixes issue with CAPs in the rom name Brian Troha2008-02-011-73/+44
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* yard -> m58 Aaron Giles2008-02-014-3/+3
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* A little more cleaning in the irem games. Aaron Giles2008-02-017-205/+238
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* This wasn't ready yet. Reversing Zsolt Vasvari2008-02-012-15/+18
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* Another batch of drivers getting their colortable removed Zsolt Vasvari2008-02-0112-282/+254
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* Updated mpatrol to use resnet for colors. Aaron Giles2008-02-011-92/+91
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* - Converted all games to use the colortable table Zsolt Vasvari2008-02-014-95/+159
| | | | | | - Fixed ancient cloud layer transparency glitch in 1943 - Corrected colors in Gyruss and Got-Ya. Neither had a pure white and Gyruss was missing a pull-down resistor as well
* Added a few more notes about some games. stephh2008-02-011-5/+25
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* - Circus Charlie, Champion Base Ball and Fire Battle use the colortable ↵ Zsolt Vasvari2008-02-015-118/+142
| | | | | | | object to get rid of TRANSPARENT_COLOR - resnet usage in Circus Charlie and Champion Base Ball. Finally a pure white in circusc, after all these years
* now loads (hopefully) correct gfx / sound roms -- will check + add ms32 ↵ davidhay2008-02-011-12/+12
| | | | version to ms32 driver soon.
* Corrected rom names and added some info from an old zip I found :-P Brian Troha2008-01-311-8/+76
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* Updated williams driver to use VIDEO_UPDATE_SCANLINE. Aaron Giles2008-01-314-94/+54
| | | | | | (Most bitmap-based drivers should.) Converted to 32bpp to catch mid-screen palette tweaks. Removed some unnecessary read/write handlers.
* Emulates the 3 vs 4-bit difference between the MC3417 and MC3418 variants Zsolt Vasvari2008-01-311-18/+15
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* - Source code reorganization to make it easier to add MC3417/18 audio chips Zsolt Vasvari2008-01-314-218/+86
| | | | | - Made some unneccassarily public functions static
* Tried to clean the rockola.c driver "a la Aaron" (please have a look and ↵ stephh2008-01-311-358/+367
| | | | | | | | | | | feel free to rename it now). Fixed Dip Switches for all games. Inputs might be checked for 'fantasy*' and 'pballoon' to see if there are no debug buttons. as for 'nibbler'. Added notes about some games at the top of the file. They aren't complete, but it's enough to be included in next release. It's almost my first attempt to look at M6502 games, so I hope I haven't made too many mistakes ...
* - Correct colors in Birdie King 3 -- just needed a new dump from the Guru Zsolt Vasvari2008-01-312-8/+18
| | | | | - Fixed incorrect ROM name - Switched color decoding to use the resnet code
* Removed no longer applicable to-do item Zsolt Vasvari2008-01-311-1/+0
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* - Fixes reset crashes in all Z180 games. Not sure if there is a bug ID for this Zsolt Vasvari2008-01-314-360/+53
| | | | - Removed the various busy loop and non-exact optimzations from the Z180 core
* Readded accidentaly deleted line -- sorry about that Zsolt Vasvari2008-01-311-0/+1
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* - Added 73.728MHz crystal to xtal.h Zsolt Vasvari2008-01-312-9/+18
| | | | | | - Added clock #define's to 20pacgal.c - Minor formatting clean-up
* added a port locations to a few more games. Brian Troha2008-01-301-256/+116
| | | fixed a few other minor things.
* Note about the CPU & OSC used _NO_ other changes Brian Troha2008-01-301-0/+3
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* Take advantage of attotime_div. Aaron Giles2008-01-301-7/+2
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* Added stream_get_sample_rate(), stream_get_time(), and ↵ Aaron Giles2008-01-302-48/+148
| | | | | | | stream_get_sample_period(). These functions are not really tested yet -- make sure they give reasonable results when first used! Updated streams.h header to latest core style.
* Oops, forgot to remove static variable. Aaron Giles2008-01-301-1/+0
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* Added new option VIDEO_UPDATE_SCANLINE, which cases VIDEO_UPDATE to be ↵ Aaron Giles2008-01-304-31/+41
| | | | | | | called for every visible scanline. Removed manual implementation of this in timeplt, in favor of using the new flag. There are probably many more drivers that can leverage this.