| Commit message (Collapse) | Author | Age | Files | Lines |
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bootloader at 0x100 in the virus b.
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Switched Jackpot Knight DIP switches to Skill/Stops mode for default.
Added buttons-lamps control panel to Jackpot Knight.
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Added cherry Master 97 Double Up, Double Up Type, Show Girls, and
factory forced DIP switches.
Splitted inputs for Cherry Master 97 sets 2 & 3.
Readded removed games for unaccurate commit message, fixed in the previous one.
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New working systems
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Cherry Bonus (Dyna v1.01 20fev) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
New working clones
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Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
Cherry Master I (ver.1.01, set 13, BET stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
Cherry Master I (ver.1.01, set 14, TAKE stops all) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
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(misc/gamtor.cpp cares)
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New systems marked not working
------------------------------
Elaut Megacrane [stonedDiscord]
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for MK4 which checks whether |A|+|B| == |A + B|. (#14440)
Fixed this problem: walking both players toward each other would result in no collision.
The relevant block of mk4 code:
01f3ad:07020000: ldf R0,R2
01f3ae:07030001: ldf R1,R3
01f3af:00020002: absf R2,R2
01f3b0:00030003: absf R3,R3
01f3b1:01830002: addf R2,R3
01f3b2:01810000: addf R0,R1
01f3b3:00010001: absf R1,R1
01f3b4:04010003: cmpf R3,R1
01f3b5:42e40000: ldfeq #1,R4
01f3b6:43e4f800: ldflt #-1,R4
Co-authored-by: Daniel Filner <cybermat@tilekiller.com>
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Prevents microtextures being drawn when the base texture is transparent; fixes wallpaper in hotd
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MAME 0.282
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* You actually need to add copyright notices when adding stuff in
3rdparty.
* bus/bk: Fixed bad exposed class.
* Metadata fixes.
* Got rid of non-const function statics.
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Revert "Implement game exclusion support for hiscore (#14375)"
This reverts commit 0eb42bd963b350e96064423c8ee2b6cacc34fdef.
This reverts commit 7eba3bd1b383d5500edc48d8e938020b9ba6853e.
There's too much wrong with this in terms of design and implementation.
It isn't releasable.
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Fixes assertion failures, etc.
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More work on ports map, hooked video registers, worked video hardware,
new machine config, proper screen update, proper graphics decode,
and improved inputs.
Systems promoted to working
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Jackpot Knight (V1.1) [Roberto Fresca, Grull Osgo]
Clones promoted to working
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Cherry Master '97 (V1.7, set 3, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
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More work on memory map, ports, hooked video registers, worked video hardware,
reels tile info, screen update, palette/color index for different elements,
added double-up girls support with scroll, new inputs from the scratch,
buttons-lamps control panel layout.
Systems promoted to working
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Cherry Master '97 (V1.7, set 1) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
Clones promoted to working
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Cherry Master '97 (V1.7, set 2, no girls) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
Cheri Mondo '97 (V1.4I) [Roberto Fresca, Grull Osgo, Ioannis Bampoulas]
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region as bytes.
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-----------------------------
Cherry Master '97 (v1.6, bootleg) [Ioannis Bampoulas]
Cherry Master '97 (v1.8, bootleg) [Ioannis Bampoulas]
New Cherry '96 (1996/06/01, bootleg of New Fruit Bonus?) [Ioannis Bampoulas]
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splitting implementations all over the place.
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Also cleaned up a bunch of code.
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(#14433)
* sega/model2: new trilinear implementation, add support for microtextures
New implementation runs about 40% faster
* sega/model2.cpp: forgot to remove a redundant line
* sega/model2: more redundant lines removed
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This will bloat debug builds a bit, but unfortunately it seems to be
necessary to explicitly guard against this now.
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* bus/bk: Expose correct public interface for card devices.
* bus/qbus/terak_v.cpp: Fixed save state support, restrict drawing to
clipping rectangle.
* apple/apple2e.cpp: Try to actually show the value that would be read
in the debugger for C000 I/O.
* Got rid of pointless duplicate layout.
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------------------
Astro Wars (set 2) [IZ8DWF]
Moon Lander (bootleg of Lunar Rescue, set 2) [Domenico Cervini]
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Software list items promoted to working
---------------------------------------
pc8801_cdrom: CD Takarabako, Mirrors [Angelo Salese]
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- Decoded and bitswapped the bipolar PROMs creating a RGB555 palette.
- Fixed title and foreground graphics colors.
- Video register from port to get the proper graphics modes.
- Adjusted and placed the reels properly.
- Fixed the reels colors.
- Added hopper support.
- Added mechanical counters.
- Fixed the screen update to use the vidreg for modes.
- Added lamps support.
Jackpot Knight improvements: [Roberto Fresca, Grull Osgo]
- Fixed title and foreground colors.
- Fixed reels colors.
- Improved reels placement.
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Gold Line
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the ready line. Factory disks now load properly. [crazyc, R. Belmont]
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beefed up the floppy hookup. [R. Belmont]
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