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4 hoursmisc/gms.cpp: Fixed inputs for mahjong games. Vas Crabb2-323/+265
* Mahjong keyboard, joystick and buttons, coin, key-in, service and bookkeeping work for all mahjong games now. * Improved DIP switch labels for cjdlz. * Identified nine DIP switches for ssanguoj.
8 hoursz80.lst: std::swap correction hap1-2/+2
8 hoursz80.lst: small cleanup (press enter after semicolon) hap2-320/+810
10 hourssound: update prev commit with different init detection (retry) hap1-4/+4
10 hourssound: update prev commit with different init detection hap1-5/+3
10 hourssound: avoid updating at t=0, the environment may not be not initialized enough Olivier Galibert1-2/+4
10 hourscpu/z80: Changed macro call syntax in generator input (#13671) holub3-1452/+1470
* cpu/z80: Changed macro call syntax in generator input * help compiler * fix
14 hoursodyssey2: set voice subslot cartridge as required hap1-1/+1
15 hoursCorrect sample counts on update Olivier Galibert1-2/+2
17 hoursresampler: Correct history sizes to take desynchronization into account Olivier Galibert1-2/+2
18 hoursnetlist: Ensure correct input of non-audio data Olivier Galibert2-14/+33
22 hoursmisc/carrera.cpp driver improvements: [Roberto Fresca, Grull Osgo] Roberto Fresca1-190/+287
- Fix color bipolar PROM decode and palette calculation, based on real games screenshots. - Added NVRAM support for all games. - Created default NVRAM for carrera and bsebman sets, with harcoded critical values/registers needed to get the games working. - Workaround that fix the titles corruption for both carrera and bsebman sets. - Inputs and DIP switches. - Fix alantin colors, based on the real game screenshots. - Changed bsebman description to: Carrera (Version 6.7) / Bomberman (Version 6.6) - Added technical and game notes. Systems promoted to working --------------------------- Bomberman (Version 6.6, Avraam bootleg) [Roberto Fresca, Grull Osgo] Bomberman (Version 6.6, J.T. bootleg) [Roberto Fresca, Grull Osgo] Alantin - Aladdin's Magic Lamp [Roberto Fresca, Grull Osgo] Dark Seal (8-liner) [Roberto Fresca, Grull Osgo]
24 hoursbmc/bmcpokr.cpp, bmc/koftball.cpp, misc/gms.cpp: Better inputs. Vas Crabb4-242/+329
* bmc/bmcpokr.cpp: Better inputs for xyddzhh, and cleaned up some DIP switches. * bmc/koftball.cpp: Identified a few DIP switches, marked games as having uneumlated protection, promoted koftball and kaimenhu to working. * misc/gms.cpp: Hooked up mahjong keyboard for yyhm. Systems promoted to working --------------------------- Zuqiu Wang - King of Football Kaimen Hu
25 hourssound: correct sample timings Olivier Galibert4-8/+38
31 hoursbmc/koftball.cpp: Split out common parts of address map, better inputs for ↵ Vas Crabb2-59/+93
jxzh and kaimenhu.
32 hoursaudioeffects: gray out hq resampler settings if resampler is not hq hap1-0/+7
32 hoursaudioeffects: like with the rest of the UI, press Del to set resampler ↵ hap1-0/+25
settings to default
32 hourssound: only rebuild resamplers when necessary hap1-12/+21
32 hoursdiscrete: Fix streamed inputs Olivier Galibert3-13/+13
32 hoursWho knows, maybe I'll get it right on the third time Olivier Galibert1-1/+2
33 hoursDUH Olivier Galibert1-5/+2
33 hoursFix resampler config interaction with reset Olivier Galibert2-20/+7
33 hoursFix wavwrite Olivier Galibert1-2/+3
34 hoursFix typo in lofi resampler Olivier Galibert1-1/+1
40 hoursphoenix/phoenix.cpp: Dumped the palette PROMs for Next Fase. (#13664) [Jordi ↵ ClawGrip1-5/+4
Tuells]
40 hourssnes.xml: Added eighteen items (seventeen working) and replaced three dumps ↵ ArcadeShadow1-24/+362
with modified headers. (#13612) * Replaced Piko games with modified headers with correct dumps (Pinkie, Little Medusa, Jim Power enhanced version). [No-Intro] * Added developer and language metadata for many items New working software list items (snes.xml) -------------------------------------------- Dragon View (USA, Limited Run Games) [No-Intro] Dragon View (USA, prototype) [No-Intro] Eyra - The Crow Maiden (demo 20210910) [No-Intro] Eyra - The Crow Maiden (digital) [No-Intro] Eyra - The Crow Maiden (USA) [No-Intro] Fork Parker's Crunch Out [No-Intro] Ghoul Patrol (USA, Limited Run Games) [No-Intro] Jim Power - The Lost Dimension in 3D [No-Intro] Märchen Adventure Cotton 100% (USA) [No-Intro] Mechanoids II - The Final Conflict (prototype) [Game That Weren't] Mechanoids II - The Final Conflict (non-playable prototype) [Game That Weren't] Socks the Cat Rocks the Hill [No-Intro] Super Turrican 2 (USA, Strictly Limited Games) [No-Intro] Super Turrican Collection (USA) [No-Intro] Sydney Hunter and the Caverns of Death (Europe) [No-Intro] Unholy Night: The Darkness Hunter (Europe) [No-Intro] Zombies Ate My Neighbors (USA, Limited Run Games) New software list items marked not working (snes.xml) -------------------------------------------- Rendering Ranger R2 (USA) [No-Intro]
44 hourscpu/i960: Reduce padding area size when servicing interrupt (#13667) Matthew Daniels1-1/+1
Prevents crash due to stack overflow during ranking screen in Virtual-On
2 daysAdd resampler configuration saving and documentation Olivier Galibert2-6/+33
2 daysAdd a much faster LoFi resampler Olivier Galibert6-24/+431
2 dayscpu/z80: Removed internal TADR variable - effective addresses can be passed ↵ holub4-1269/+845
around as needed. (#13654)
2 daysbmc/koftball.cpp: Added koftball counter outputs. Vas Crabb1-61/+96
Also identified a DIP switch and added a comment about soft settings.
2 dayscasio/pickytlk.cpp: Added JD-366. (#13656) qufb2-0/+11
New systems marked not working ------------------ Casio Super Picky Talk - My room fantasy [QUFB]
2 daysmisc/acefruit.cpp: Fixed build. Vas Crabb1-2/+2
2 daysfmtowns_cd.xml: Added 23 items (twenty working) and replaced three items ↵ r091-33/+725
with better dumps. (#13651) New working software list items (fmtowns_cd.xml) ----------------------------------- Advanced Dungeons & Dragons - Heroes of the Lance [redump.org] Arquelphos [redump.org] CD Learning System II - New Horizon English Course 3 [redump.org] CD Learning System II - New Horizon English Course 3 (FM Towns Marty version) [redump.org] ClearMind - Shimoguchi Yuuzan no Shuuchuuryoku Kaihatsu [redump.org] Digital Pinup Girls Vol. 2 - Lovely Shooting [redump.org] Euphony II / Score V1.1 L10 [redump.org] F-BASIC386 Compiler V2.1 L20 [redump.org] FM Towns Appli Jikkou Set (TownsGEAR, F-BASIC386) V2.1 L20 [redump.org] FM Towns Demonstration CD-ROM 1993-nen Haru-gou [redump.org] Fouge Vol. 1 - Ki - Japan - Maeda Shinzou no Sekai [redump.org] Fujitsu Journal Special Edition by CD-ROM [redump.org] Heike Monogatari (Joukan) (rerelease) [redump.org] Image Fight (demo) [redump.org] Iwanami Bungakukan - Natsume Souseki [redump.org] LiveMovie V1.1 L10 [redump.org] Many Colors (HMD-225) [redump.org] Moko - Dougen Zenji 750-kai Daionki Kinen [redump.org] Music Pro-Towns v1.3 (MIDI Ongenban) [redump.org] TownsGraph V2.1 L10 [redump.org] New software list items marked not working (fmtowns_cd.xml) --------------------------------------- CRI StacCard [redump.org] FM Towns Demonstration CD-ROM 1992-nen Haru-gou [redump.org] Tele Harmonium - City Lights [redump.org] Replaced software list items (fmtowns_cd.xml) ---------------------------- Hishouzame / Flying Shark [redump.org] Strike Commander Plus [redump.org] Super Street Fighter II - The New Challengers (sample disc) [redump.org]
2 daysmisc/acefruit.cpp: Added Flashback (not working). (#13655) James Wallace2-58/+93
New systems marked not working ------------------- Flashback [James Wallace, BuyItFixIt]
2 dayscapcom/cps2.cpp Added Publicity versions of Puzz Loop 2 and Choko. (#13660) Nekoziman2-0/+57
New working clones ------------------- Puzz Loop 2 (Japan 010201 Publicity) [Team Japump!!!] Janpai Puzzle Choukou (Japan 010820 Publicity) [Team Japump!!!]
2 daysigs/igs011.cpp: Improved inputs and DIP switches for xymg and wlcc. Vas Crabb2-162/+193
Also initialise data members, filled in some of the lhb2 DIP switch settings that aren't drawn properly from a hardware screenshot, cleaned up slightly, and updated known issues comment for lhb3.
2 daysmodel2: prevent infinite loop in geo_parse() (#13659) Matthew Daniels1-1/+2
MAME no longer hangs when exiting Sonic the Fighters service menu
2 daysm50dass: device is unemulated, disable cpu for now hap1-1/+1
2 daysvictor9k: Fix 8253 PIT input clock rates and connect outputs to uPD7201 ↵ freitz851-19/+12
serial interface (#13662)
2 daysgaelco/gaelco2.cpp: Sorted out Touch and Go sets and add missing ones (#13640) ClawGrip2-31/+148
New working clones ------------------ Touch and Go (non North America, 16/Nov/1995, checksum 056533F0) [Josep Quingles, Recreativas.org] Touch and Go (non North America, 15/Nov/1995, checksum 056C2336) [Josep Quingles, Recreativas.org] Touch and Go (non North America, 15/Nov/1995, checksum 056C138F) [Josep Quingles, Recreativas.org] Touch and Go (North America, 14/Nov/1995) [Josep Quingles, Recreativas.org]
3 daysnamco/mappy.cpp: Pac'n'Pal settings fix codefrog20021-1/+1
3 daysigs/igs011.cpp: Fixed inputs for lhb3 (same as lbh2). Vas Crabb1-48/+49
Also identified the auto reach DIP switch for lhb2/lhb3 and cleaned up some code.
3 dayscpu/z80: Optimized detection of attention needed in service step. (#13630) holub6-78/+122
3 days-ui/info.cpp: Root device is special for non-working message. Vas Crabb2-68/+95
-bmc/koftball.cpp: Improved I/O: * Identified take/w-up/high/low for koftball. * Make known inputs match test mode for kaimenhu and jxzh. * Added hopper for kaimenhu and jxzh. * Identified in-game music DIP switch for kaimenhu and jxzh. * Identified odds rate DIP switches for jxzh. * Added credits in/out counters for kaimenhu and jxzh. * Corrected DIP switch polarity for kaimenhu and jxzh.
3 days3rdparty/expat: Updated expat to version 2.7.1. (#13643) holub48-512/+3560
3 daysmisc/sshanghai.cpp driver improvements: Roberto Fresca1-60/+86
- Sorted out and added more default DIP switches. - Added technical and game notes about the stealth systems. - Added instructions to play and switch the games.
3 daysrsp: add m_v to savestates hap2-5/+5
3 daysrsp: add preliminary savestates hap2-155/+169
3 daysnetlist: prevent stream buffer overflow after detecting it hap1-5/+8