Commit message (Collapse) | Author | Files | Lines | ||
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2015-07-08 | victor9k: Updated pinout. (nw) | 1 | -5/+5 | ||
2015-07-08 | starcrus.c, tapatune.c: added / enabled save state support (nw) | 4 | -50/+79 | ||
2015-07-08 | stupid bug | 2 | -5/+5 | ||
2015-07-08 | scfinals: Add correct default eeproms [O. Galibert] | 1 | -8/+6 | ||
2015-07-08 | also vendettar is a US set, there's a WDUD logo after the attract cycles (nw) | 1 | -2/+2 | ||
2015-07-08 | new clones | 3 | -7/+35 | ||
Vendetta (Asia, 4 Players, ver. Z) [Fraspe] | |||||
2015-07-08 | new clones | 3 | -88/+116 | ||
Quizard (v1.0) [TeamEurope] | |||||
2015-07-08 | m68k: fix unaligned pc-relative accesses [O. Galibert] | 1 | -8/+19 | ||
2015-07-08 | Fix for MAMETESTERS bug #05981 | 1 | -9/+9 | ||
Discussed this commit with Haze directly. If we cannot get rid of the draw_sprites hack we use, at least we should make it working correctly, not to be the cause of bugs. Fixed the mentioned bug and priorities in all other games that uses same drawing routine. | |||||
2015-07-07 | fix note for gigaman2 set (n/w) | 1 | -2/+2 | ||
2015-07-08 | Added transfer size clear for DMAs, used by Chaos Seed in SS (still randomly ↵ | 2 | -2/+3 | ||
crashes tho), nw | |||||
2015-07-08 | Added bread-and-butter DMA CH 0 for SH7032, used by Casio Loopy for RAM fill. | 3 | -3/+79 | ||
2015-07-08 | Document progress on congo bongo. Gorilla sound now works. Performance | 8 | -103/+282 | ||
up from 30% to 170%. Use ./nltool -c run -f nl_examples/congoBongo.c -t 2 to test. Minor enhancements and bugfixes. [Couriersud] | |||||
2015-07-08 | Added SH-2A flavour, which is SH-2 + SH7021 used by Casio Loopy. | 4 | -6/+108 | ||
2015-07-07 | added wake up on K input | 3 | -10/+34 | ||
2015-07-07 | Also simplified TMNT calculation in line with Bells & Whistles. | 1 | -1/+1 | ||
2015-07-07 | Corrected screen size for Bells & Whistles as per bug 05594 | 1 | -1/+1 | ||
2015-07-07 | Bulk replace, nw | 3 | -12/+5 | ||
2015-07-07 | Fixed accessing to internal map, might need another parameter for address ↵ | 1 | -10/+36 | ||
cache "masking" (i.e. SH-1 uses address bit 27 for cache), nw | |||||
2015-07-07 | Fixed number of address lines for SH-1 | 2 | -5/+5 | ||
2015-07-07 | Fixed SH-1 internal mem map, nw | 3 | -22/+7 | ||
2015-07-07 | nw | 2 | -1/+3 | ||
2015-07-07 | added internal timer | 3 | -29/+119 | ||
2015-07-07 | First step in converting SH-2 to have separate internal devices. Fixed SH-1 ↵ | 5 | -79/+35 | ||
num of address bits, removed extra read / write memory checks, added cache data array to main SH-2. (out-of-whatsnew) If anything regresses please let me know. | |||||
2015-07-07 | Fix compile | 1 | -1/+1 | ||
2015-07-07 | Minor mod, nw | 1 | -2/+2 | ||
2015-07-07 | I'm sick of seeing MCFG_SCREEN_VBLANK_TIME ... | 1 | -0/+3 | ||
... It's an AIDS-inducting blantant hack, and it roots from 199x original MAME design. (in pull request just because it needs compiling and testing) | |||||
2015-07-07 | Added a bunch of doxygen style comments in screen.h, regarding MCFG_SCREEN_* ↵ | 1 | -0/+43 | ||
functions | |||||
2015-07-07 | c128_flop.xml: Added Paperback Writer 128, Term Paper Writer, The Great War, ↵ | 3 | -8/+80 | ||
and Your Personal Financial Planner 128 disk images. [Curt Coder] | |||||
2015-07-07 | Fix for MAMETESTERS bug #04877 | 1 | -1/+1 | ||
There's no need to keep that visible area wrong value now that the offsets are fixed. If this change was made for the offsets bug, now can go away. If not, I don't see a valid reason to keep it, since it's the cause of the bug. | |||||
2015-07-06 | new Sunset Riders Clone | 2 | -0/+27 | ||
New Clone Added -------------------------------------- Sunset Riders (4 Players ver JAD) [Fraspe] | |||||
2015-07-07 | Video registers are waaaay outside of the supposed range. | 1 | -4/+14 | ||
2015-07-07 | skeleton added | 8 | -46/+137 | ||
Game & Watch: Mickey & Donald | |||||
2015-07-06 | improve sprite colours in aquastge (nw) | 1 | -13/+11 | ||
2015-07-06 | (nw) Firepower PCB P/N thx to Alex | 1 | -1/+1 | ||
(nw) Firepower PCB P/N thx to Alex | |||||
2015-07-06 | Some work towards Aqua Stage, looks like both SH-2/SH-1 shared RAMs ↵ | 1 | -1/+152 | ||
addresses can be modified somehow. It currently asks for attendant if out of service mode (which is probably the purpose of the extra input field I suppose). (nw) | |||||
2015-07-06 | vicdual.c: enabled save state support (nw) | 4 | -221/+218 | ||
2015-07-06 | seta.c: completed dipswitches for keroppi from the manual. Thanks to Diet Go ↵ | 1 | -46/+41 | ||
Go Fan for pointing it out (nw) | |||||
2015-07-06 | fix the implementation of the AVR8 EIJMP instruction | 1 | -1/+1 | ||
2015-07-06 | Fix for MAMETESTERS bug #00317, #04405 | 1 | -8/+11 | ||
Adjusted offsets in seta.c video hardware file. The mentioned bugs in commit title are fixed, probably others too. No time to test all games in normal and flip screen mode, also detect a 1 pixel bug is often really difficult with screen flipped. The vast majority of games have been tested with service mode test grid and are ok. Curiously these changes don't fix #04877 which seems to be another kind of issue: offsets values are right but the whole screen is shifted 8 pixels to the right. | |||||
2015-07-06 | c1pmf: updated to use new floppy | 2 | -27/+25 | ||
2015-07-06 | Fix for MAMETESTERS bug #05959 | 1 | -2/+2 | ||
This simple line change fixes the missing sound bug in KYROS and SSTINGRY (which was not reported in the bug). There's no more need to doubling audio CPU interrupts per frame after the conversion of the driver to the usage of scanline timers. Sorry for opened and closed this request multiple times, I'm learning how to GIT works just now. Thanks. | |||||
2015-07-06 | Add missing pals as NO_DUMP for TNZS old and new style PCBs (n/w) | 1 | -4/+39 | ||
2015-07-05 | m20: notes (nw) | 1 | -5/+5 | ||
2015-07-05 | New non-working driver: Metamáquina 2 desktop 3d printer (This also ↵ | 4 | -6/+245 | ||
provides an implementation of the AVR8 EIJMP instruction) | |||||
2015-07-05 | Added 'jumpingi' (red Imnoe PCB based on jumpinga, or possibly parent of) | 2 | -3/+47 | ||
Corrected date to 1998 for jumpinga | |||||
2015-07-05 | g64_dsk: Respect the number of tracks specified in the image header. [Curt ↵ | 2 | -55/+76 | ||
Coder] | |||||
2015-07-05 | winfile.c: Stop crashing after saving to a disk image loaded from a software ↵ | 1 | -0/+3 | ||
list. [Curt Coder] | |||||
2015-07-05 | m20: use 6845 to draw (nw) | 1 | -25/+29 | ||
2015-07-06 | Removed name because is can be confused with Namco System 11 hardware which ↵ | 1 | -4/+4 | ||
this is not (nw) Please don't add dumper's names etc as comments in the src unless they do real coding work or detailed readme's. |