Commit message (Collapse) | Author | Age | Files | Lines | |
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* | WIP: sync bgfx, bx and bimg with latest upstream (#5723) | 2019-10-13 | 1 | -30/+68 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well | ||||
* | 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] | 2018-12-05 | 1 | -11/+49 | |
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* | Updated GENie, BGFX, BX, added BIMG since it is separated now, updated all ↵ | 2017-12-01 | 1 | -8/+17 | |
| | | | | shader binaries and MAME part of code to support new interfaces [Miodrag Milanovic] | ||||
* | Update BGFX and BX (nw) | 2017-03-29 | 1 | -8/+9 | |
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* | Update BGFX and BX (nw) | 2017-02-05 | 1 | -4/+4 | |
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* | Updated BGFX (nw) | 2017-01-02 | 1 | -4/+3 | |
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* | Update BGFX and BX packages and update MAME code to support new API (nw) | 2016-09-03 | 1 | -4/+35 | |
| | | | | Generated missing shaders (nw) | ||||
* | Update BGFX and BX (nw) | 2016-04-27 | 1 | -8/+48 | |
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* | Update BGFX and BX (nw) | 2016-03-08 | 1 | -1/+3 | |
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* | Update to latest BGFX including my SteamLink support (nw) | 2016-02-16 | 1 | -0/+2 | |
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* | Update BGFX (nw) | 2016-02-07 | 1 | -14/+141 | |
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* | Added latest BX and BGFX (nw) | 2016-01-04 | 1 | -3/+3 | |
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* | update bgfx to latest (nw) | 2015-10-15 | 1 | -1/+1 | |
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* | Added latest BGFX (nw) | 2015-09-12 | 1 | -4/+5 | |
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* | Update BGFX (nw) | 2015-05-27 | 1 | -8/+17 | |
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* | Sync with latest (nw) | 2015-03-17 | 1 | -1/+32 | |
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* | update 3rdparty libs | 2015-03-10 | 1 | -14/+43 | |
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* | Added BGFX latest code to 3rdparty (nw) | 2015-02-01 | 1 | -0/+834 | |