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2020-09-13netlist.lua: use files provided by generated/mame_netlist.lua couriersud2-69/+81
* Use a list of files which later can be created automatically by the netlist "make generated" target.
2020-09-13poisk1: added direction natural keys Robbbert1-8/+8
2020-09-13netlist: remove obsolete headers from netlist.lua couriersud1-7/+0
2020-09-13alpha_8921: remove empty comment blocks hap2-19/+1
2020-09-13Device-fied PRO-CT0 cam9007-63/+340
for protection, aka ALPHA-8921(in Some later 80s alpha denshi PCBs) or SNK-9201 prot_fatfury2.cpp: Convert protection into alpha_8921.cpp device
2020-09-13octopus: added a few missing natural keys Robbbert1-4/+4
2020-09-13in207376: Push hardcoded line 1 line down, verify video clocks [Dirk Best, ↵ Dirk Best1-3/+3
charcole]
2020-09-13netlist: move more models into the core. couriersud7-31/+43
2020-09-13rx78: added direction, backspace, ^ natural keys Robbbert1-7/+7
2020-09-12New working software list additions (apple2_flop_orig.xml) Firehawke2-0/+106
---------------------------------------------------------- The Last Ninja [4am, Firehawke] Centauri Alliance [4am, Firehawke] Apple Galaxian (StarCraft) [4am, Firehawke] Apple World [4am, Firehawke]
2020-09-13neptunp2.cpp: Fix games metadata ClawGrip1-3/+3
2020-09-12netlist: Move selected NET_MODELS into the core couriersud7-10/+8
2020-09-13new NOT_WORKING machine MetalliC2-0/+16
----------------------- Unknown Konami slot medal game [SpinalFeyd]
2020-09-12netlist: move to generated header and link support files files. couriersud138-2341/+278
* Removed device and macro header files. * All of those can be generated automatically so going forward there is no need for these any longer. * Introduced the modules concept. Modules are netlists for which automatic lib entries are generated. * Going forward you just store them in macro/modules and they will be automatically registered as device elements. * You need to do a "make generated" is src/lib/netlist/build * Some_device.cpp still needs to be added to netlist.lua * Added documentation on how to add devices to netlist. * Please refer to adding_devices.md for more information.
2020-09-12netlist: Add documentation how to add devices. couriersud14-175/+93
* please refer to adding_devices.md for instructions how to add devices to netlist * also fixed VS build * fix a makefile bug. * removed more obsolete include files
2020-09-12in207376: Various fixes [Dirk Best, charcole] Dirk Best1-12/+32
- Replace bad ROM - Render line above status line - Support display enable bit - Verify PIT clock
2020-09-12new WORKING clones MetalliC2-4/+26
------------------ JoJo's Bizarre Adventure (Euro 990927) [Darksoft] JoJo's Bizarre Adventure (Euro 990913) [Darksoft]
2020-09-13vic20: Added ^ natural key Robbbert1-1/+1
2020-09-13squale: altered note; removed non-existing software list (#3041) Robbbert1-3/+3
2020-09-12New machines marked as NOT_WORKING Ivan Vangelista2-0/+23
---------------------------------- Mexico Lindo [Eduardo Humberto Menezes]
2020-09-13alphatpx.cpp: Fix stray quote.' Vas Crabb1-1/+1
2020-09-13alphatpx.cpp, hp80.cpp: Adjust keyboard mapping. Vas Crabb2-44/+44
* alphatpx.cpp: Corrected QWERTZ layout, added u8 qualifier to key names with characters outside ASCII. * hp80.cpp: Added default assignment for KP. and restored PORT_CHAR for keypad digits.
2020-09-12New working clones (#7218) ClawGrip2-79/+107
* New working clones ------------------ Speed Up (Version 2.20) [Victor Fernandez (City Game), ClawGrip]
2020-09-12bvm.cpp: Missed in 8edc2c5f91aaaa6dbc81400b54c584bb489b619d AJR1-1/+1
2020-09-12New machines marked as NOT_WORKING AJR8-3/+165
---------------------------------- Sony Trinitron Color Video Monitor BVM-20F1E [Corrado Tomaselli]
2020-09-12pencil2: fixes for natural keyboard Robbbert1-39/+43
2020-09-12osd/windows: Don't restrict borderless full-screen windows to monitor work ↵ Vas Crabb1-20/+20
area (MT07745).
2020-09-12tutor: fixed ^ natural key Robbbert1-1/+1
2020-09-12New machines marked as NOT_WORKING Ivan Vangelista2-0/+12
---------------------------------- unknown MGA or Costa Net slot machine [jordigahan, ArcadeHacker, ClawGrip]
2020-09-12New working clones Ivan Vangelista2-0/+20
------------------ The Legend of Kage (bootleg set 4) [hammy]
2020-09-12squale: added notes; fixed various keyboard issues. Robbbert1-23/+47
2020-09-12New working clones Ivan Vangelista2-19/+54
------------------ The History of Martial Arts (set 2) [hammy]
2020-09-12microvision: put internal artwork paddle state in a vistoggle hap1-4/+6
2020-09-12New clones marked as NOT_WORKING Ivan Vangelista2-3/+55
-------------------------------- Panic Park (Japan, PNP1 Ver. B, set 2) [Guru]
2020-09-12New clones marked as NOT_WORKING Ivan Vangelista3-8/+79
-------------------------------- Bubble Bobble (bootleg of Japan Ver 0.0 with 8749) [ Arcadehacker, Recreativas.org, The Dumping Union]
2020-09-12bingor.cpp: decapped and dumped pic device for bingor6 [Caps0ff, TeamEurope] Ivan Vangelista1-2/+2
2020-09-12magicard.cpp: decapped and dumped pic devices for magicarde, magicardw, ↵ Ivan Vangelista1-8/+8
puzzleme and unkte06 [Caps0ff, TeamEurope]
2020-09-12gaelcof3.cpp: decapped and dumped pic device for donpepito [Caps0ff, ↵ Ivan Vangelista1-27/+42
ClawGrip, Victor Fernández (City Game)]
2020-09-12New clones marked as NOT_WORKING Ivan Vangelista2-29/+83
-------------------------------- Master Bond (bootleg of Secret Agent) [caius]
2020-09-11luaengine: add ioport():type_seq cracyc1-0/+4
2020-09-12netlist: files add missing in last commit couriersud2-0/+95
2020-09-12netlist: automatically create library entries for files in ... couriersud7-26/+13
* modules folder.
2020-09-11netlist: clang tidy fixes. couriersud4-5/+9
2020-09-11in207376: Hook up PIT, remove clock device Dirk Best1-7/+13
2020-09-12spc1500: added backspace and directional natural keys Robbbert1-5/+5
2020-09-11pgm2: lores refresh rate was approximated from video recording, hsync/vtotal ↵ hap1-1/+1
are not verified
2020-09-12osbexec: added ctrl keys to natural keyboard Robbbert1-24/+24
2020-09-11pgm2.cpp: Changed kof98umh refresh rate to match PCB video (#7095) cam9001-0/+1
2020-09-12emu/render.cpp: Apply target orientation when mapping points to layout elements. Vas Crabb3-124/+267
Addresses MT07375. Also increase efficiency when layouts contain large numbers of non-interactive elements (e.g. thousands of matrix display dots). Also includes work in progress for future improvements.
2020-09-11ddealer.cpp: Use tilemap_t for splittable foreground tilemap (#7163) cam9001-118/+117
* ddealer.cpp: Use tilemap_t for splittable foreground tilemap * Fix MCU input with side effects, Reduce runtime tag lookup, Reduce duplicates, Use shorter type values, Add/Fix notes, Fix naming * ddealer.cpp: Fix masking