| Commit message (Collapse) | Author | Age | Files | Lines |
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* Bumped minimum clang version to 13 - clang 12 is just too buggy.
* Assume Qt 6 will be used, dropped Qt 5 support.
* Fixed finding Qt headers on Fedora and hopefully other distros.
* Always use static SDL2 on Windows.
* debugger/qt/debuggerview.cpp: Fixed build with Qt < 6.6.
* imgtool/modules/vzdos.cpp: Fixed build with Linux GCC 11.
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* SDL3 is the default for macOS targets. Linux/Windows can build with
OSD=sdl3 while we wait for better distro support for SDL3. Both X11 and
Wayland sessions are fully supported on Linux.
* SDL3 -sound=sdl supports both input and output. All other video, sound,
and input functionality should otherwise be the same for now. SDL 3.4+
multiple keyboard/mouse support is planned.
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standard MSYS environment on Windows.
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widespread A4 for dist.mak and CI.
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* .github/workflows/includeguards.yml: Fix spelling
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* Replaced hjingi hopper hack with a hopper device.
* Improved DIP switch labels for mjembase and hooked up hopper.
* Improved a few DIP switch labels for mjelctrn.
-Fixed some more #include guards and added a CI task to check them in
src/devices and src/mame.
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-igs/igs_m027.cpp: Improved I/O:
* Hooked up inputs, hopper and counters for mgcs3.
* Hooked up mahjong keyboard for lhzb4.
* Added more RAM for extradrw.
-Bumped GitHub CI to three simuataneous jobs for Windows and Linux -
this should be OK with 16GB RAM.
-Added out-of-line destructors to various device classes that aren't
templates and aren't in anonymous namespaces.
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This reverts commit 63b00cabc302c17c70c285a337a06a4f89d39f40.
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The SPIRV tools require C++17 but it isn't set anywhere in the build files supplied with bgfx
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ui/analogipt.cpp: Fixed bar graph display for fields with ranges
that wrap through zero.
emu/inputdev.cpp: Separateed analog axis deadzone and switch threshold
settings, reduced default deadzone, and fixed a potential division by
zero if the deadzone and saturation settings are equal.
emu/ioport.cpp: Fixed behaviour of absolute analog fields where range
passes through zero - it previously only worked for specific
combinations of mask, minimum and default. Removed a workaround from
universal/getaway.cpp that is no longer necessary.
emu/input.cpp: Fixed unintuitive behaviour when an absolute field is
assigned an OR combination of a relative control folled by an absolute
control (e.g. Mouse X or Joy 1 LSX). Also fixed reading axis input
sequences where an axis code is followed by a switch code (these can
only be produced by manually editing configuration files, not through
MAME's UI), and fixed the returned type when multiple relative axes sum
to zero.
osd/modules/input_dinput.cpp: Fixed hat switches being stuck in up
position when input is suspended in the background
taito/taitoio_yoke.cpp: Give throttle control a distinct type, and don't
auto-centre.
osd: Added option to select MIDI provider module (currently only
PortMidi and the dummy module are available). Also put various things
in namespaces, and fixed builds including SDL sound module with native
Windows OSD.
emu/validity.cpp: Added check to catch I/O port fields using UI input
types.
emu/inpttype.ipp: Renamed inputs that were causing confusion. "Bill"
and "Track" were causing confusion for translators and hence likely
causing confusion for many users, especially those who are not native
English speakers. "Track" as an abbreviation for "Trackball" was
frequently being mistranslated, e.g. in the sense of a CD track
selection button or even in the sense of a railway track. There's no
reason to abbreviate it. "Bill" in the US English sense as a banknote
is too ambiguous and was causing confusion for translators. It's better
to use the less ambiguous "Banknote". Corrected Greek translations of
"Trackball".
Don't run GitHub Actions on issue template changes.
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-sega: Got rid of some unnecessary and contradictory member
initialisations. Having members initialised in the constructor and
also at declarations just leads to confusion.
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* Changed Linux GCC build to use the tiny subtarget.
* Added chdman and unidasm executables to artefacts.
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* Also added a couple of missing command-line options, and added a local
table of contents to the (rather long) command line options page.
-Added a separate CI target for localisation updates that produces an
artefact, and removed the message catalogs from the trigger paths for
the Linux CI build.
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* Restricted Linux CI build to only run on changes to code,
translations, software lists, and build scripts.
* Restricted Windows/macOS CO to only run on changes to code and build
scripts. They provide nothing over Linux for the other stuff.
* Added plugin properties and controller file validation to the "hash"
workflow.
* Added a workflow for building documentation, so pull requests that
affect documentation will at least get a basic check in advance.
-plugins/autofire: Bumped version as configuration format has changed.
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* frontend: Added support for message context to localisations.
* frontend: Added string_view versions of the message lookup functions.
* frontend: Added a few more folder options to the internal UI.
* emu/softlist.cpp: Use more appropriate containers.
* Switched to Python 3 by default - this will become a requirement.
* Updated msgfmt.py for message context support.
* frontend: Show all software item info in the internal UI.
* frontend: Search alternate titles in software selection menu.
* 3rdparty/utf8proc: Updated to v2.6.1 (has several fixes).
* frontend: Added software filters for common info fields.
* frontend: Allow UI manager to hold onto persistent session data.
* frontend: Cache software lists for eight machines.
* frontend: Added support for loading localised system names.
* frontend: Add UI for selecting localised system names.
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ci-windows.yml: Remove update step to prevent errors about outdated mirrors
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This is intended as a replacement for AppVeyor and parts of TravisCI. It will create full builds of MAME (including tools) for the following platforms:
- Linux (GCC and Clang)
- macOS (Clang)
- Windows (GCC and MSVC 2019)
It will also upload the resulting executable as artifact so that it can be used for regression testing.
This commit also removes the unused TeaCI drone files.
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* Create GitHub Action to validate hash XML files
This GitHub Action will run on any commit or pull request that changes a file in the "hash" directory. It will do a simple xmllint run for the HSI files and will check the softwarelist XML files against their DTD.
* Delete c64_flop_clcracked.xml
No content, can be recreated if needed.
* Remove references to removed softwarelist c64_flop_clcracked.xml
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