diff options
Diffstat (limited to 'src/osd/windows/d3d9intf.c')
-rw-r--r-- | src/osd/windows/d3d9intf.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/osd/windows/d3d9intf.c b/src/osd/windows/d3d9intf.c index a4975f7e5c0..dc15f8f4d29 100644 --- a/src/osd/windows/d3d9intf.c +++ b/src/osd/windows/d3d9intf.c @@ -263,20 +263,20 @@ static HRESULT d3d_get_caps_dword(d3d_base *d3dptr, UINT adapter, D3DDEVTYPE dev HRESULT result = IDirect3D9_GetDeviceCaps(d3d9, adapter, devtype, &caps); switch (which) { - case CAPS_PRESENTATION_INTERVALS: *value = caps.PresentationIntervals; break; - case CAPS_CAPS2: *value = caps.Caps2; break; - case CAPS_DEV_CAPS: *value = caps.DevCaps; break; - case CAPS_SRCBLEND_CAPS: *value = caps.SrcBlendCaps; break; - case CAPS_DSTBLEND_CAPS: *value = caps.DestBlendCaps; break; - case CAPS_TEXTURE_CAPS: *value = caps.TextureCaps; break; - case CAPS_TEXTURE_FILTER_CAPS: *value = caps.TextureFilterCaps; break; - case CAPS_TEXTURE_ADDRESS_CAPS: *value = caps.TextureAddressCaps; break; - case CAPS_TEXTURE_OP_CAPS: *value = caps.TextureOpCaps; break; - case CAPS_MAX_TEXTURE_ASPECT: *value = caps.MaxTextureAspectRatio; break; - case CAPS_MAX_TEXTURE_WIDTH: *value = caps.MaxTextureWidth; break; - case CAPS_MAX_TEXTURE_HEIGHT: *value = caps.MaxTextureHeight; break; - case CAPS_STRETCH_RECT_FILTER: *value = caps.StretchRectFilterCaps; break; - case CAPS_MAX_PS30_INSN_SLOTS: *value = caps.MaxPixelShader30InstructionSlots; break; + case CAPS_PRESENTATION_INTERVALS: *value = caps.PresentationIntervals; break; + case CAPS_CAPS2: *value = caps.Caps2; break; + case CAPS_DEV_CAPS: *value = caps.DevCaps; break; + case CAPS_SRCBLEND_CAPS: *value = caps.SrcBlendCaps; break; + case CAPS_DSTBLEND_CAPS: *value = caps.DestBlendCaps; break; + case CAPS_TEXTURE_CAPS: *value = caps.TextureCaps; break; + case CAPS_TEXTURE_FILTER_CAPS: *value = caps.TextureFilterCaps; break; + case CAPS_TEXTURE_ADDRESS_CAPS: *value = caps.TextureAddressCaps; break; + case CAPS_TEXTURE_OP_CAPS: *value = caps.TextureOpCaps; break; + case CAPS_MAX_TEXTURE_ASPECT: *value = caps.MaxTextureAspectRatio; break; + case CAPS_MAX_TEXTURE_WIDTH: *value = caps.MaxTextureWidth; break; + case CAPS_MAX_TEXTURE_HEIGHT: *value = caps.MaxTextureHeight; break; + case CAPS_STRETCH_RECT_FILTER: *value = caps.StretchRectFilterCaps; break; + case CAPS_MAX_PS30_INSN_SLOTS: *value = caps.MaxPixelShader30InstructionSlots; break; } return result; } |