diff options
Diffstat (limited to 'src/osd/sdl/window.cpp')
-rw-r--r-- | src/osd/sdl/window.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/osd/sdl/window.cpp b/src/osd/sdl/window.cpp index 0c5bb7a51ca..1ca6e9605a6 100644 --- a/src/osd/sdl/window.cpp +++ b/src/osd/sdl/window.cpp @@ -184,7 +184,7 @@ static OSDWORK_CALLBACK(sdlwindow_thread_id) if (SDLMAME_INIT_IN_WORKER_THREAD) { - if (SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) + if (SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_GAMECONTROLLER|SDL_INIT_NOPARACHUTE)) { osd_printf_error("Could not initialize SDL: %s.\n", SDL_GetError()); exit(-1); @@ -203,7 +203,7 @@ bool sdl_osd_interface::window_init() { osd_printf_verbose("Enter sdlwindow_init\n"); // determine if we are using multithreading or not - multithreading_enabled = options().multithreading(); + multithreading_enabled = false;//options().multithreading(); // get the main thread ID before anything else main_threadid = SDL_ThreadID(); @@ -310,7 +310,7 @@ static void sdlwindow_sync(void) while (!osd_work_queue_wait(work_queue, osd_ticks_per_second()*10)) { osd_printf_warning("sdlwindow_sync: Sleeping...\n"); - osd_sleep(100000); + osd_sleep(osd_ticks_per_second() / 1000 * 100); } } } |