diff options
Diffstat (limited to 'src/osd/sdl/sdlmain.c')
-rw-r--r-- | src/osd/sdl/sdlmain.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/osd/sdl/sdlmain.c b/src/osd/sdl/sdlmain.c index afddf9b71af..747b881d060 100644 --- a/src/osd/sdl/sdlmain.c +++ b/src/osd/sdl/sdlmain.c @@ -633,7 +633,7 @@ void sdl_osd_interface::init(running_machine &machine) exit(-1); } - if (sdlvideo_init(&machine)) + if (sdlvideo_init(machine)) { osd_exit(machine); mame_printf_error("sdlvideo_init: Initialization failed!\n\n\n"); @@ -642,11 +642,11 @@ void sdl_osd_interface::init(running_machine &machine) exit(-1); } - sdlinput_init(&machine); + sdlinput_init(machine); - sdlaudio_init(&machine); + sdlaudio_init(machine); - sdloutput_init(&machine); + sdloutput_init(machine); if (options.oslog()) machine.add_logerror_callback(output_oslog); @@ -659,7 +659,7 @@ void sdl_osd_interface::init(running_machine &machine) /* only enable watchdog if seconds_to_run is enabled *and* relatively short (time taken from ui.c) */ if ((watchdog_timeout != 0) && (str > 0) && (str < 60*5 )) { - m_watchdog = auto_alloc(&machine, watchdog); + m_watchdog = auto_alloc(machine, watchdog); m_watchdog->setTimeout(watchdog_timeout); } @@ -802,7 +802,7 @@ bitmap_t *sdl_osd_interface::font_get_bitmap(osd_font font, unicode_char chnum, color_space = CGColorSpaceCreateDeviceRGB(); bits_per_component = 8; - bitmap = auto_alloc(&machine(), bitmap_t(bitmap_width, bitmap_height, BITMAP_FORMAT_ARGB32)); + bitmap = auto_alloc(machine(), bitmap_t(bitmap_width, bitmap_height, BITMAP_FORMAT_ARGB32)); context_ref = CGBitmapContextCreate( bitmap->base, bitmap_width, bitmap_height, bits_per_component, bitmap->rowpixels*4, color_space, bitmap_info ); @@ -1063,7 +1063,7 @@ bitmap_t *sdl_osd_interface::font_get_bitmap(osd_font font, unicode_char chnum, if (drawsurf) { // allocate a MAME destination bitmap - bitmap = auto_alloc(&machine(), bitmap_t(drawsurf->w, drawsurf->h, BITMAP_FORMAT_ARGB32)); + bitmap = auto_alloc(machine(), bitmap_t(drawsurf->w, drawsurf->h, BITMAP_FORMAT_ARGB32)); // copy the rendered character image into it for (int y = 0; y < bitmap->height; y++) |