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Diffstat (limited to 'src/osd/sdl/SDL1211_opengl.h')
-rw-r--r--src/osd/sdl/SDL1211_opengl.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/osd/sdl/SDL1211_opengl.h b/src/osd/sdl/SDL1211_opengl.h
index 5e163d8027d..d4706f2d518 100644
--- a/src/osd/sdl/SDL1211_opengl.h
+++ b/src/osd/sdl/SDL1211_opengl.h
@@ -27,7 +27,7 @@
#ifdef __WIN32__
#define WIN32_LEAN_AND_MEAN
#ifndef NOMINMAX
-#define NOMINMAX /* Don't defined min() and max() */
+#define NOMINMAX /* Don't defined min() and max() */
#endif
#include <windows.h>
#endif
@@ -35,14 +35,14 @@
#define __glext_h_ /* Don't let gl.h include glext.h */
#endif
#if defined(__MACOSX__)
-#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
-#include <OpenGL/glu.h> /* Header File For The GLU Library */
+#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
+#include <OpenGL/glu.h> /* Header File For The GLU Library */
#elif defined(__MACOS__)
-#include <gl.h> /* Header File For The OpenGL Library */
-#include <glu.h> /* Header File For The GLU Library */
+#include <gl.h> /* Header File For The OpenGL Library */
+#include <glu.h> /* Header File For The GLU Library */
#else
-#include <GL/gl.h> /* Header File For The OpenGL Library */
-#include <GL/glu.h> /* Header File For The GLU Library */
+#include <GL/gl.h> /* Header File For The OpenGL Library */
+#include <GL/glu.h> /* Header File For The GLU Library */
#endif
#ifndef NO_SDL_GLEXT
#undef __glext_h_
@@ -3099,7 +3099,7 @@ extern "C" {
#include <stddef.h>
#ifndef GL_VERSION_2_0
/* GL type for program/shader text */
-typedef char GLchar; /* native character */
+typedef char GLchar; /* native character */
#endif
#ifndef GL_VERSION_1_5
@@ -3116,8 +3116,8 @@ typedef ptrdiff_t GLsizeiptrARB;
#ifndef GL_ARB_shader_objects
/* GL types for handling shader object handles and program/shader text */
-typedef char GLcharARB; /* native character */
-typedef unsigned int GLhandleARB; /* shader object handle */
+typedef char GLcharARB; /* native character */
+typedef unsigned int GLhandleARB; /* shader object handle */
#endif
/* GL types for "half" precision (s10e5) float data in host memory */