diff options
Diffstat (limited to 'src/osd/modules/render/d3d/d3dhlsl.cpp')
-rw-r--r-- | src/osd/modules/render/d3d/d3dhlsl.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/osd/modules/render/d3d/d3dhlsl.cpp b/src/osd/modules/render/d3d/d3dhlsl.cpp index 202227eba39..8c099c23dbf 100644 --- a/src/osd/modules/render/d3d/d3dhlsl.cpp +++ b/src/osd/modules/render/d3d/d3dhlsl.cpp @@ -29,7 +29,6 @@ #include "render.h" #include "ui/ui.h" #include "rendutil.h" -#include "options.h" #include "emuopts.h" #include "aviio.h" #include "png.h" @@ -39,7 +38,6 @@ #include "d3dintf.h" #include "winmain.h" #include "window.h" -#include "config.h" #include "d3dcomm.h" #include "modules/render/drawd3d.h" #include "strconv.h" @@ -74,7 +72,14 @@ static direct3dx9_loadeffect_ptr g_load_effect = NULL; // shader manager constructor //============================================================ -shaders::shaders() +shaders::shaders(): + d3dintf(NULL), machine(NULL), d3d(NULL), num_screens(0), curr_screen(0), curr_frame(0), write_ini(false), read_ini(false), hlsl_prescale_x(0), hlsl_prescale_y(0), bloom_count(0), + vecbuf_type(), vecbuf_index(0), vecbuf_count(0), avi_output_file(NULL), avi_frame(0), avi_copy_surface(NULL), avi_copy_texture(NULL), avi_final_target(NULL), avi_final_texture(NULL), + black_surface(NULL), black_texture(NULL), render_snap(false), snap_rendered(false), snap_copy_target(NULL), snap_copy_texture(NULL), snap_target(NULL), snap_texture(NULL), + snap_width(0), snap_height(0), lines_pending(false), backbuffer(NULL), curr_effect(NULL), default_effect(NULL), prescale_effect(NULL), post_effect(NULL), distortion_effect(NULL), + focus_effect(NULL), phosphor_effect(NULL), deconverge_effect(NULL), color_effect(NULL), yiq_encode_effect(NULL), yiq_decode_effect(NULL), bloom_effect(NULL), + downsample_effect(NULL), vector_effect(NULL), fsfx_vertices(NULL), curr_texture(NULL), curr_render_target(NULL), curr_poly(NULL) + { master_enable = false; vector_enable = true; @@ -3336,7 +3341,7 @@ static file_error open_next(d3d::renderer *d3d, emu_file &file, const char *temp // find length of the device name int end1 = snapstr.find("/", pos + 3); int end2 = snapstr.find("%", pos + 3); - int end = -1; + int end; if ((end1 != -1) && (end2 != -1)) { |